Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
78
mods/cnc/sequences/aircraft.yaml
Normal file
78
mods/cnc/sequences/aircraft.yaml
Normal file
@@ -0,0 +1,78 @@
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||||
c17:
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idle:
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||||
Filename: c17.shp
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||||
Facings: 32
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||||
UseClassicFacings: True
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||||
icon:
|
||||
Filename: c17icnh.shp
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||||
|
||||
tran:
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||||
Defaults:
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||||
Filename: tran.shp
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||||
idle:
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||||
Facings: 32
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||||
UseClassicFacings: True
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||||
rotor:
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||||
Filename: lrotor.shp
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Length: 4
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||||
rotor2:
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Filename: rrotor.shp
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||||
Length: 4
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||||
slow-rotor:
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Filename: lrotor.shp
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Start: 4
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Length: 8
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slow-rotor2:
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Filename: rrotor.shp
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||||
Start: 4
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||||
Length: 8
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||||
open:
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||||
Start: 32
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||||
Length: 4
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||||
unload:
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Start: 35
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||||
icon:
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||||
Filename: tranicnh.tem
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||||
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heli:
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idle:
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||||
Filename: heli.shp
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||||
Facings: 32
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||||
UseClassicFacings: True
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rotor:
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||||
Filename: lrotor.shp
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Length: 4
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||||
slow-rotor:
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||||
Filename: lrotor.shp
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||||
Start: 4
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||||
Length: 8
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||||
muzzle:
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||||
Filename: minigun.shp
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Length: 6
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||||
Facings: 8
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icon:
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||||
Filename: heliicnh.tem
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orca:
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Defaults:
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Filename: orca.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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||||
move:
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||||
Start: 32
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||||
Facings: 32
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||||
icon:
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||||
Filename: orcaicnh.tem
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||||
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a10:
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idle:
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||||
Filename: a10.shp
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Facings: 32
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UseClassicFacings: True
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muzzle:
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||||
Filename: minigun.shp
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Length: 6
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Facings: 8
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icon:
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Filename: a10icnh.tem
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42
mods/cnc/sequences/campaign.yaml
Normal file
42
mods/cnc/sequences/campaign.yaml
Normal file
@@ -0,0 +1,42 @@
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lst:
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idle:
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||||
Filename: lst.shp
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||||
Start: 0
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||||
Facings: 1
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ZOffset: -1024
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icon:
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Filename: lsticnh.tem
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boat:
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Defaults:
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Filename: boat.shp
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left:
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Facings: 32
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damaged-left:
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Start: 32
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Facings: 32
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||||
critical-left:
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Start: 64
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Facings: 32
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wake-left:
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||||
Filename: wake.shp
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Start: 6
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||||
Length: 6
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Offset: 1,2
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Tick: 120
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right:
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Start: 96
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Facings: 32
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damaged-right:
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Start: 128
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Facings: 32
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critical-right:
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Start: 160
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Facings: 32
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wake-right:
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Filename: wake.shp
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Length: 6
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Offset: -1,2
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Tick: 120
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icon:
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Filename: boaticnh.tem
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163
mods/cnc/sequences/civilian.yaml
Normal file
163
mods/cnc/sequences/civilian.yaml
Normal file
@@ -0,0 +1,163 @@
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c1:
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Defaults:
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Filename: c1.shp
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stand:
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Facings: 8
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panic-stand:
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Facings: 8
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panic-run:
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Start: 8
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Length: 6
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Facings: 8
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run:
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Start: 56
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Length: 6
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||||
Facings: 8
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Tick: 80
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||||
idle1:
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Start: 189
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||||
Length: 9
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||||
Tick: 80
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||||
idle2:
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Start: 199
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||||
Length: 6
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||||
Tick: 80
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shoot:
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Start: 205
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||||
Length: 4
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||||
Facings: 8
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||||
cheer:
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Start: 200
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||||
Length: 3
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||||
Facings: 8
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||||
Tick: 120
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die1:
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||||
Start: 329
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||||
Length: 8
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||||
Tick: 80
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die2:
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Start: 337
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||||
Length: 8
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Tick: 80
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die3:
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Start: 337
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||||
Length: 8
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Tick: 80
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die4:
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Start: 345
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||||
Length: 12
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||||
Tick: 80
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die5:
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Start: 357
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||||
Length: 18
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Tick: 80
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die6:
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Start: 182
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Length: 4
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Tick: 80
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die-crushed:
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Filename: e1rot.shp
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Start: 16
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Length: 4
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Tick: 1600
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c2:
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Inherits: c1
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Defaults:
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Filename: c2.shp
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c3:
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Inherits: c1
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Defaults:
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Filename: c3.shp
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c4:
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Inherits: c1
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Defaults:
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Filename: c4.shp
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c5:
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Inherits: c1
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Defaults:
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Filename: c5.shp
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c6:
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||||
Inherits: c1
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Defaults:
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||||
Filename: c6.shp
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c7:
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Inherits: c1
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Defaults:
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Filename: c7.shp
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c8:
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Inherits: c1
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Defaults:
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Filename: c8.shp
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c9:
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Inherits: c1
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Defaults:
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||||
Filename: c9.shp
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||||
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c10:
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Inherits: c1
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Defaults:
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Filename: c10.shp
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||||
delphi:
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Inherits: c1
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Defaults:
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Filename: delphi.shp
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moebius:
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Defaults:
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Filename: moebius.shp
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Tick: 80
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stand:
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Facings: 8
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panic-stand:
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||||
Facings: 8
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||||
panic-run:
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||||
Start: 8
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||||
Length: 6
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||||
Facings: 8
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||||
run:
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||||
Start: 56
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||||
Length: 6
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||||
Facings: 8
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||||
idle1:
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||||
Start: 104
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||||
Length: 15
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||||
idle2:
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||||
Start: 120
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||||
Length: 20
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||||
die1:
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||||
Start: 212
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||||
Length: 8
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||||
die2:
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||||
Start: 220
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||||
Length: 8
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||||
die3:
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||||
Start: 220
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||||
Length: 8
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||||
die4:
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||||
Start: 228
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||||
Length: 12
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||||
die5:
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||||
Start: 240
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||||
Length: 17
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||||
die6:
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||||
Start: 214
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||||
Length: 3
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||||
die-crushed:
|
||||
Filename: e1rot.shp
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||||
Start: 16
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||||
Length: 4
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||||
Tick: 1600
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chan:
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Inherits: moebius
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Defaults:
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Filename: chan.shp
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1045
mods/cnc/sequences/decorations.yaml
Normal file
1045
mods/cnc/sequences/decorations.yaml
Normal file
File diff suppressed because it is too large
Load Diff
87
mods/cnc/sequences/funpark.yaml
Normal file
87
mods/cnc/sequences/funpark.yaml
Normal file
@@ -0,0 +1,87 @@
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steg:
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Defaults:
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Filename: steg.shp
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stand:
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Facings: 8
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stand2:
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||||
Start: 8
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||||
Facings: 8
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||||
run:
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||||
Start: 16
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||||
Length: 8
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||||
Facings: 8
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||||
attack:
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||||
Start: 80
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||||
Length: 12
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||||
Facings: 8
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||||
die:
|
||||
Start: 176
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||||
Length: 22
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||||
icon:
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||||
Filename: stegicnh.shp
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||||
|
||||
trex:
|
||||
Defaults:
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||||
Filename: trex.shp
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||||
stand:
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||||
Facings: 8
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||||
stand2:
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||||
Start: 8
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||||
Facings: 8
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||||
run:
|
||||
Start: 16
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||||
Length: 8
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||||
Facings: 8
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||||
attack:
|
||||
Start: 80
|
||||
Length: 8
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||||
Facings: 8
|
||||
die:
|
||||
Start: 144
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||||
Length: 40
|
||||
icon:
|
||||
Filename: trexicnh.shp
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||||
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||||
tric:
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||||
Defaults:
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||||
Filename: tric.shp
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||||
stand:
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||||
Facings: 8
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||||
stand2:
|
||||
Start: 8
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||||
Facings: 8
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||||
run:
|
||||
Start: 16
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||||
Length: 8
|
||||
Facings: 8
|
||||
attack:
|
||||
Start: 80
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||||
Length: 12
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||||
Facings: 8
|
||||
die:
|
||||
Start: 176
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||||
Length: 20
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||||
icon:
|
||||
Filename: tricicnh.shp
|
||||
|
||||
rapt:
|
||||
Defaults:
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||||
Filename: rapt.shp
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||||
stand:
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
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||||
Facings: 8
|
||||
run:
|
||||
Start: 16
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||||
Length: 8
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||||
Facings: 8
|
||||
attack:
|
||||
Start: 80
|
||||
Length: 8
|
||||
Facings: 8
|
||||
die:
|
||||
Start: 144
|
||||
Length: 40
|
||||
icon:
|
||||
Filename: rapticnh.shp
|
||||
802
mods/cnc/sequences/infantry.yaml
Normal file
802
mods/cnc/sequences/infantry.yaml
Normal file
@@ -0,0 +1,802 @@
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||||
vice:
|
||||
idle:
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||||
Filename: vice.shp
|
||||
Length: *
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||||
muzzle:
|
||||
Combine:
|
||||
0:
|
||||
Filename: chem-n.shp
|
||||
Length: *
|
||||
Offset: 1,2
|
||||
1:
|
||||
Filename: chem-nw.shp
|
||||
Length: *
|
||||
Offset: 8,2
|
||||
2:
|
||||
Filename: chem-w.shp
|
||||
Length: *
|
||||
Offset: 8,-3
|
||||
3:
|
||||
Filename: chem-sw.shp
|
||||
Length: *
|
||||
Offset: 7,-6
|
||||
4:
|
||||
Filename: chem-s.shp
|
||||
Length: *
|
||||
Offset: 1,-6
|
||||
5:
|
||||
Filename: chem-se.shp
|
||||
Length: *
|
||||
Offset: -5,-6
|
||||
6:
|
||||
Filename: chem-e.shp
|
||||
Length: *
|
||||
Offset: -7,-3
|
||||
7:
|
||||
Filename: chem-ne.shp
|
||||
Length: *
|
||||
Offset: -3,2
|
||||
Facings: 8
|
||||
Length: 13
|
||||
die:
|
||||
Filename: chemball.shp
|
||||
Length: *
|
||||
ZOffset: 2047
|
||||
icon:
|
||||
Filename: viceicnh.shp
|
||||
|
||||
pvice:
|
||||
Inherits: vice
|
||||
Defaults:
|
||||
Filename: pvice.shp
|
||||
|
||||
e1:
|
||||
Defaults:
|
||||
Filename: e1.shp
|
||||
stand:
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
shoot:
|
||||
Start: 64
|
||||
Length: 8
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 144
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-stand2:
|
||||
Start: 144
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 144
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
# stand -> prone transition
|
||||
liedown:
|
||||
Start: 128
|
||||
Length: 2
|
||||
Facings: 8
|
||||
# prone -> stand transition
|
||||
standup:
|
||||
Start: 176
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-shoot:
|
||||
Start: 192
|
||||
Length: 8
|
||||
Facings: 8
|
||||
idle1:
|
||||
Start: 257
|
||||
Length: 15
|
||||
Tick: 120
|
||||
idle2:
|
||||
Start: 272
|
||||
Length: 16
|
||||
Tick: 120
|
||||
idle3:
|
||||
Start: 289
|
||||
Length: 22
|
||||
Tick: 120
|
||||
cheer:
|
||||
Start: 460
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
# Dancing
|
||||
idle4:
|
||||
Start: 517
|
||||
Length: 9
|
||||
Tick: 120
|
||||
# Shot
|
||||
die1:
|
||||
Start: 381
|
||||
Length: 9
|
||||
Tick: 80
|
||||
# Explode
|
||||
die2:
|
||||
Start: 390
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly and explode in air
|
||||
die3:
|
||||
Start: 398
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly through air squish on ground
|
||||
die4:
|
||||
Start: 406
|
||||
Length: 12
|
||||
Tick: 80
|
||||
# Burn
|
||||
die5:
|
||||
Start: 418
|
||||
Length: 18
|
||||
Tick: 80
|
||||
# Tib
|
||||
die6:
|
||||
Start: 366
|
||||
Length: 11
|
||||
Tick: 80
|
||||
die-crushed:
|
||||
Filename: e1rot.shp
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
ZOffset: -511
|
||||
icon:
|
||||
Filename: e1icnh.tem
|
||||
|
||||
e2:
|
||||
Defaults:
|
||||
Filename: e2.shp
|
||||
stand:
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
throw:
|
||||
Start: 64
|
||||
Length: 20
|
||||
Facings: 8
|
||||
# stand -> prone transition
|
||||
liedown:
|
||||
Start: 224
|
||||
Length: 2
|
||||
Facings: 8
|
||||
# prone -> stand transition
|
||||
standup:
|
||||
Start: 272
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 240
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-stand2:
|
||||
Start: 240
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 240
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
prone-throw:
|
||||
Start: 288
|
||||
Length: 12
|
||||
Facings: 8
|
||||
idle1:
|
||||
Start: 384
|
||||
Length: 16
|
||||
Tick: 120
|
||||
idle2:
|
||||
Start: 400
|
||||
Length: 13
|
||||
Tick: 120
|
||||
cheer:
|
||||
Start: 588
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
# Shot
|
||||
die1:
|
||||
Start: 509
|
||||
Length: 9
|
||||
Tick: 80
|
||||
# Explode
|
||||
die2:
|
||||
Start: 518
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly and explode in air
|
||||
die3:
|
||||
Start: 526
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly through air squish on ground
|
||||
die4:
|
||||
Start: 534
|
||||
Length: 12
|
||||
Tick: 80
|
||||
# Burn
|
||||
die5:
|
||||
Start: 546
|
||||
Length: 18
|
||||
Tick: 80
|
||||
# Tib
|
||||
die6:
|
||||
Start: 494
|
||||
Length: 11
|
||||
Tick: 80
|
||||
die-crushed:
|
||||
Filename: e2rot.shp
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
ZOffset: -511
|
||||
icon:
|
||||
Filename: e2icnh.tem
|
||||
|
||||
e3:
|
||||
Defaults:
|
||||
Filename: e3.shp
|
||||
stand:
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
shoot:
|
||||
Start: 64
|
||||
Length: 8
|
||||
Facings: 8
|
||||
# stand -> prone transition
|
||||
liedown:
|
||||
Start: 128
|
||||
Length: 2
|
||||
Facings: 8
|
||||
# prone -> stand transition
|
||||
standup:
|
||||
Start: 176
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 144
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-stand2:
|
||||
Start: 144
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 144
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
prone-shoot:
|
||||
Start: 192
|
||||
Length: 10
|
||||
Facings: 8
|
||||
idle1:
|
||||
Start: 274
|
||||
Length: 12
|
||||
Tick: 120
|
||||
idle2:
|
||||
Start: 289
|
||||
Length: 14
|
||||
Tick: 120
|
||||
cheer:
|
||||
Start: 476
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
# Shot
|
||||
die1:
|
||||
Start: 397
|
||||
Length: 9
|
||||
Tick: 80
|
||||
# Explode
|
||||
die2:
|
||||
Start: 406
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly and explode in air
|
||||
die3:
|
||||
Start: 414
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly through air squish on ground
|
||||
die4:
|
||||
Start: 422
|
||||
Length: 12
|
||||
Tick: 80
|
||||
# Burn
|
||||
die5:
|
||||
Start: 434
|
||||
Length: 18
|
||||
Tick: 80
|
||||
# Tib
|
||||
die6:
|
||||
Start: 382
|
||||
Length: 11
|
||||
Tick: 80
|
||||
die-crushed:
|
||||
Filename: e3rot.shp
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
ZOffset: -511
|
||||
icon:
|
||||
Filename: e3icnh.tem
|
||||
|
||||
e4:
|
||||
Defaults:
|
||||
Filename: e4.shp
|
||||
stand:
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
shoot:
|
||||
Start: 64
|
||||
Length: 16
|
||||
Facings: 8
|
||||
# stand -> prone transition
|
||||
liedown:
|
||||
Start: 192
|
||||
Length: 2
|
||||
Facings: 8
|
||||
# prone -> stand transition
|
||||
standup:
|
||||
Start: 240
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 208
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-stand2:
|
||||
Start: 208
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 208
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
prone-shoot:
|
||||
Start: 256
|
||||
Length: 16
|
||||
Facings: 8
|
||||
idle1:
|
||||
Start: 384
|
||||
Length: 16
|
||||
Tick: 120
|
||||
idle2:
|
||||
Start: 400
|
||||
Length: 16
|
||||
Tick: 120
|
||||
cheer:
|
||||
Start: 588
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
# Shot
|
||||
die1:
|
||||
Start: 509
|
||||
Length: 9
|
||||
Tick: 80
|
||||
# Explode
|
||||
die2:
|
||||
Start: 518
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly and explode in air
|
||||
die3:
|
||||
Start: 526
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly through air squish on ground
|
||||
die4:
|
||||
Start: 534
|
||||
Length: 12
|
||||
Tick: 80
|
||||
# Burn
|
||||
die5:
|
||||
Start: 546
|
||||
Length: 18
|
||||
Tick: 80
|
||||
# Tib
|
||||
die6:
|
||||
Start: 494
|
||||
Length: 10
|
||||
Tick: 80
|
||||
die-crushed:
|
||||
Filename: e4rot.shp
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
ZOffset: -511
|
||||
muzzle:
|
||||
Filename:
|
||||
Combine:
|
||||
0:
|
||||
Filename: flame-n.shp
|
||||
Length: *
|
||||
Offset: 1,6
|
||||
1:
|
||||
Filename: flame-nw.shp
|
||||
Length: *
|
||||
Offset: 8,7
|
||||
2:
|
||||
Filename: flame-w.shp
|
||||
Length: *
|
||||
Offset: 8,2
|
||||
3:
|
||||
Filename: flame-sw.shp
|
||||
Length: *
|
||||
Offset: 7,-2
|
||||
4:
|
||||
Filename: flame-s.shp
|
||||
Length: *
|
||||
Offset: 1,-2
|
||||
5:
|
||||
Filename: flame-se.shp
|
||||
Length: *
|
||||
Offset: -5,-2
|
||||
6:
|
||||
Filename: flame-e.shp
|
||||
Length: *
|
||||
Offset: -7,2
|
||||
7:
|
||||
Filename: flame-ne.shp
|
||||
Length: *
|
||||
Offset: -7,8
|
||||
Facings: 8
|
||||
Length: 13
|
||||
icon:
|
||||
Filename: e4icnh.tem
|
||||
|
||||
e5:
|
||||
Defaults:
|
||||
Filename: e5.shp
|
||||
stand:
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
shoot:
|
||||
Start: 64
|
||||
Length: 16
|
||||
Facings: 8
|
||||
# stand -> prone transition
|
||||
liedown:
|
||||
Start: 192
|
||||
Length: 2
|
||||
Facings: 8
|
||||
# prone -> stand transition
|
||||
standup:
|
||||
Start: 240
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 208
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-stand2:
|
||||
Start: 208
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 208
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
prone-shoot:
|
||||
Start: 256
|
||||
Length: 16
|
||||
Facings: 8
|
||||
idle1:
|
||||
Start: 384
|
||||
Length: 16
|
||||
Tick: 120
|
||||
idle2:
|
||||
Start: 400
|
||||
Length: 16
|
||||
Tick: 120
|
||||
cheer:
|
||||
Start: 588
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
# Shot
|
||||
die1:
|
||||
Start: 509
|
||||
Length: 9
|
||||
Tick: 80
|
||||
# Explode
|
||||
die2:
|
||||
Start: 518
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly and explode in air
|
||||
die3:
|
||||
Start: 526
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly through air squish on ground
|
||||
die4:
|
||||
Start: 534
|
||||
Length: 12
|
||||
Tick: 80
|
||||
# Burn
|
||||
die5:
|
||||
Start: 546
|
||||
Length: 18
|
||||
Tick: 80
|
||||
# Tib
|
||||
die6:
|
||||
Start: 494
|
||||
Length: 10
|
||||
Tick: 80
|
||||
die-crushed:
|
||||
Filename: e4rot.shp
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
ZOffset: -511
|
||||
muzzle:
|
||||
Filename:
|
||||
Combine:
|
||||
0:
|
||||
Filename: chem-n.shp
|
||||
Length: *
|
||||
Offset: 1,2
|
||||
1:
|
||||
Filename: chem-nw.shp
|
||||
Length: *
|
||||
Offset: 8,2
|
||||
2:
|
||||
Filename: chem-w.shp
|
||||
Length: *
|
||||
Offset: 8,-3
|
||||
3:
|
||||
Filename: chem-sw.shp
|
||||
Length: *
|
||||
Offset: 7,-6
|
||||
4:
|
||||
Filename: chem-s.shp
|
||||
Length: *
|
||||
Offset: 1,-6
|
||||
5:
|
||||
Filename: chem-se.shp
|
||||
Length: *
|
||||
Offset: -5,-6
|
||||
6:
|
||||
Filename: chem-e.shp
|
||||
Length: *
|
||||
Offset: -7,-3
|
||||
7:
|
||||
Filename: chem-ne.shp
|
||||
Length: *
|
||||
Offset: -3,2
|
||||
Facings: 8
|
||||
Length: 13
|
||||
icon:
|
||||
Filename: e5icnh.tem
|
||||
|
||||
e6:
|
||||
Defaults:
|
||||
Filename: e6.shp
|
||||
stand:
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
# stand -> prone transition
|
||||
liedown:
|
||||
Start: 66
|
||||
Length: 2
|
||||
Facings: 8
|
||||
# prone -> stand transition
|
||||
standup:
|
||||
Start: 114
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 82
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-stand2:
|
||||
Start: 82
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 82
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
idle1:
|
||||
Start: 114
|
||||
Length: 6
|
||||
Tick: 120
|
||||
idle2:
|
||||
Start: 200
|
||||
Length: 6
|
||||
Tick: 120
|
||||
cheer:
|
||||
Start: 200
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
# Shot
|
||||
die1:
|
||||
Start: 146
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Explode
|
||||
die2:
|
||||
Start: 154
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly and explode in air
|
||||
die3:
|
||||
Start: 162
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly through air squish on ground
|
||||
die4:
|
||||
Start: 170
|
||||
Length: 12
|
||||
Tick: 80
|
||||
# Burn
|
||||
die5:
|
||||
Start: 182
|
||||
Length: 18
|
||||
Tick: 80
|
||||
# Tib
|
||||
die6:
|
||||
Start: 130
|
||||
Length: 4
|
||||
Tick: 80
|
||||
die-crushed:
|
||||
Filename: e1rot.shp
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
ZOffset: -511
|
||||
icon:
|
||||
Filename: e6icnh.tem
|
||||
|
||||
rmbo:
|
||||
Defaults:
|
||||
Filename: rmbo.shp
|
||||
stand:
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
shoot:
|
||||
Start: 64
|
||||
Length: 4
|
||||
Facings: 8
|
||||
# stand -> prone transition
|
||||
liedown:
|
||||
Start: 96
|
||||
Length: 2
|
||||
Facings: 8
|
||||
# prone -> stand transition
|
||||
standup:
|
||||
Start: 144
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 112
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-stand2:
|
||||
Start: 112
|
||||
Stride: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 112
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 100
|
||||
prone-shoot:
|
||||
Start: 160
|
||||
Length: 4
|
||||
Facings: 8
|
||||
idle1:
|
||||
Start: 192
|
||||
Length: 16
|
||||
Tick: 120
|
||||
idle2:
|
||||
Start: 208
|
||||
Length: 16
|
||||
Tick: 120
|
||||
idle3:
|
||||
Start: 224
|
||||
Length: 15
|
||||
Tick: 120
|
||||
cheer:
|
||||
Start: 396
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
# Shot
|
||||
die1:
|
||||
Start: 318
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Explode
|
||||
die2:
|
||||
Start: 326
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly and explode in air
|
||||
die3:
|
||||
Start: 334
|
||||
Length: 8
|
||||
Tick: 80
|
||||
# Fly through air squish on ground
|
||||
die4:
|
||||
Start: 342
|
||||
Length: 12
|
||||
Tick: 80
|
||||
# Burn
|
||||
die5:
|
||||
Start: 354
|
||||
Length: 18
|
||||
Tick: 80
|
||||
# Tib
|
||||
die6:
|
||||
Start: 308
|
||||
Length: 4
|
||||
Tick: 80
|
||||
die-crushed:
|
||||
Filename: e1rot.shp
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
ZOffset: -511
|
||||
icon:
|
||||
Filename: rmboicnh.tem
|
||||
837
mods/cnc/sequences/misc.yaml
Normal file
837
mods/cnc/sequences/misc.yaml
Normal file
@@ -0,0 +1,837 @@
|
||||
fb4:
|
||||
idle:
|
||||
Filename: fb4.shp
|
||||
Length: 4
|
||||
ZOffset: 1023
|
||||
|
||||
fire:
|
||||
1:
|
||||
Filename: fire1.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
ZOffset: 1023
|
||||
2:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
ZOffset: 1023
|
||||
|
||||
burn-l:
|
||||
Defaults:
|
||||
Filename: burn-l.shp
|
||||
start:
|
||||
Length: 16
|
||||
ZOffset: 512
|
||||
loop:
|
||||
Start: 16
|
||||
Length: 44
|
||||
ZOffset: 512
|
||||
end:
|
||||
Start: 60
|
||||
Length: 6
|
||||
ZOffset: 512
|
||||
|
||||
burn-m:
|
||||
Defaults:
|
||||
Filename: burn-m.shp
|
||||
start:
|
||||
Length: 16
|
||||
ZOffset: 512
|
||||
loop:
|
||||
Start: 16
|
||||
Length: 44
|
||||
ZOffset: 512
|
||||
end:
|
||||
Start: 60
|
||||
Length: 6
|
||||
ZOffset: 512
|
||||
|
||||
burn-s:
|
||||
Defaults:
|
||||
Filename: burn-s.shp
|
||||
start:
|
||||
Length: 12
|
||||
ZOffset: 512
|
||||
loop:
|
||||
Start: 12
|
||||
Length: 46
|
||||
ZOffset: 512
|
||||
end:
|
||||
Start: 59
|
||||
Length: 5
|
||||
ZOffset: 512
|
||||
|
||||
120mm:
|
||||
idle:
|
||||
Filename: 120mm.shp
|
||||
ZOffset: 1023
|
||||
|
||||
smoke_m:
|
||||
Defaults:
|
||||
Filename: smoke_m.shp
|
||||
idle:
|
||||
Length: *
|
||||
Offset: 2, -5
|
||||
ZOffset: 512
|
||||
start:
|
||||
Length: 49
|
||||
Offset: 2, -5
|
||||
ZOffset: 512
|
||||
loop:
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
ZOffset: 512
|
||||
|
||||
scorch_flames:
|
||||
large_flame:
|
||||
Length: *
|
||||
Combine:
|
||||
0:
|
||||
Filename: fire1.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
1:
|
||||
Filename: fire1.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
2:
|
||||
Filename: fire1.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
3:
|
||||
Filename: fire1.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
4:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
5:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
6:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
7:
|
||||
Filename: smoke_m.shp
|
||||
Length: *
|
||||
Offset: 2, -5
|
||||
8:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
9:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.75
|
||||
10:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.5
|
||||
11:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.25
|
||||
medium_flame:
|
||||
Length: *
|
||||
Combine:
|
||||
0:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
1:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
2:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
3:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
4:
|
||||
Filename: fire2.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
5:
|
||||
Filename: smoke_m.shp
|
||||
Length: *
|
||||
Offset: 2, -5
|
||||
6:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.75
|
||||
7:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.5
|
||||
8:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.25
|
||||
small_flame:
|
||||
Combine:
|
||||
0:
|
||||
Filename: fire3.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
1:
|
||||
Filename: fire3.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
2:
|
||||
Filename: fire3.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
3:
|
||||
Filename: fire3.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
4:
|
||||
Filename: fire3.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
5:
|
||||
Filename: smoke_m.shp
|
||||
Length: *
|
||||
Offset: 2, -5
|
||||
Scale: 0.75
|
||||
6:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.5
|
||||
7:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.25
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
tiny_flame:
|
||||
Combine:
|
||||
0:
|
||||
Filename: fire4.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
1:
|
||||
Filename: fire4.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
2:
|
||||
Filename: fire4.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
3:
|
||||
Filename: fire4.shp
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
4:
|
||||
Filename: smoke_m.shp
|
||||
Length: *
|
||||
Offset: 2, -5
|
||||
Scale: 0.3
|
||||
5:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.2
|
||||
Length: *
|
||||
Offset: 0,-3
|
||||
smoke:
|
||||
Combine:
|
||||
0:
|
||||
Filename: smoke_m.shp
|
||||
Length: *
|
||||
Offset: 2, -5
|
||||
1:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
2:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.8
|
||||
3:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.6
|
||||
4:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.4
|
||||
5:
|
||||
Filename: smoke_m.shp
|
||||
Start: 49
|
||||
Length: 42
|
||||
Offset: 2, -5
|
||||
Scale: 0.2
|
||||
|
||||
laserfire:
|
||||
idle:
|
||||
Filename: veh-hit3.shp
|
||||
Length: *
|
||||
ZOffset: 511
|
||||
|
||||
dragon:
|
||||
idle:
|
||||
Filename: dragon.shp
|
||||
Facings: 32
|
||||
ZOffset: 1023
|
||||
|
||||
smokey:
|
||||
idle:
|
||||
Filename: smokey.shp
|
||||
Length: *
|
||||
ZOffset: 1023
|
||||
|
||||
bomb:
|
||||
idle:
|
||||
Filename: bomb.shp
|
||||
Length: *
|
||||
ZOffset: 1023
|
||||
|
||||
missile:
|
||||
idle:
|
||||
Filename: missile.shp
|
||||
Facings: 32
|
||||
ZOffset: 1023
|
||||
|
||||
patriot:
|
||||
idle:
|
||||
Filename: patriot.shp
|
||||
Facings: 32
|
||||
ZOffset: 1023
|
||||
|
||||
explosion:
|
||||
Defaults:
|
||||
Length: *
|
||||
ZOffset: 2047
|
||||
nuke_explosion:
|
||||
Filename: atomsfx.shp
|
||||
piff:
|
||||
Filename: piff.shp
|
||||
piffs:
|
||||
Filename: piffpiff.shp
|
||||
chemball:
|
||||
Filename: chemball.shp
|
||||
small_napalm:
|
||||
Filename: napalm1.shp
|
||||
med_napalm:
|
||||
Filename: napalm2.shp
|
||||
big_napalm:
|
||||
Filename: napalm3.shp
|
||||
small_frag:
|
||||
Filename: veh-hit3.shp
|
||||
med_frag:
|
||||
Filename: frag1.shp
|
||||
big_frag:
|
||||
Filename: frag3.shp
|
||||
small_poof:
|
||||
Filename: veh-hit2.shp
|
||||
poof:
|
||||
Filename: art-exp1.shp
|
||||
small_building:
|
||||
Filename: veh-hit1.shp
|
||||
building:
|
||||
Filename: fball1.shp
|
||||
building_napalm:
|
||||
Filename: napalm2.shp
|
||||
FlipX: true
|
||||
|
||||
rank:
|
||||
Defaults:
|
||||
Filename: rank.shp
|
||||
Offset: 0, 3
|
||||
rank-veteran-1:
|
||||
rank-veteran-2:
|
||||
Start: 1
|
||||
rank-veteran-3:
|
||||
Start: 2
|
||||
rank-elite:
|
||||
Start: 3
|
||||
Offset: 1, 3
|
||||
|
||||
rallypoint:
|
||||
flag:
|
||||
Filename: flagfly.shp
|
||||
Length: *
|
||||
Offset: 10,-5
|
||||
ZOffset: 2535
|
||||
circles:
|
||||
Filename: fpls.shp
|
||||
Length: *
|
||||
ZOffset: 2047
|
||||
|
||||
beacon:
|
||||
Defaults:
|
||||
ZOffset: 2535
|
||||
arrow:
|
||||
Filename: mouse2.shp
|
||||
Start: 5
|
||||
Offset: 1,-12
|
||||
circles:
|
||||
Filename: fpls.shp
|
||||
Length: *
|
||||
ZOffset: 2047
|
||||
airstrike:
|
||||
Filename: bombicon.shp
|
||||
Offset: 0,-42
|
||||
atomic:
|
||||
Filename: atomicon.shp
|
||||
Offset: 0,-42
|
||||
clock:
|
||||
Filename: beaconclock.shp
|
||||
Length: *
|
||||
Offset: 0,-42
|
||||
|
||||
select:
|
||||
repair:
|
||||
Filename: select.shp
|
||||
Start: 2
|
||||
|
||||
allyrepair:
|
||||
repair:
|
||||
Filename: allyrepair.shp
|
||||
Length: *
|
||||
Tick: 160
|
||||
ZOffset: 2047
|
||||
|
||||
scrate:
|
||||
idle:
|
||||
Filename: scrate.shp
|
||||
Start: 1
|
||||
ZOffset: -511
|
||||
|
||||
wcrate:
|
||||
idle:
|
||||
Filename: wcrate.shp
|
||||
Start: 1
|
||||
ZOffset: -511
|
||||
|
||||
xcratea:
|
||||
idle:
|
||||
Filename: xcrate.shp
|
||||
ZOffset: -511
|
||||
|
||||
xcrateb:
|
||||
idle:
|
||||
Filename: xcrate.shp
|
||||
Start: 1
|
||||
ZOffset: -511
|
||||
|
||||
xcratec:
|
||||
idle:
|
||||
Filename: xcrate.shp
|
||||
Start: 2
|
||||
ZOffset: -511
|
||||
|
||||
xcrated:
|
||||
idle:
|
||||
Filename: xcrate.shp
|
||||
Start: 3
|
||||
ZOffset: -511
|
||||
|
||||
crate-effects:
|
||||
Defaults:
|
||||
Length: *
|
||||
ZOffset: 2047
|
||||
airstrike:
|
||||
Filename: deviator.shp
|
||||
nuke:
|
||||
Filename: missile2.shp
|
||||
dollar:
|
||||
Filename: dollar.shp
|
||||
reveal-map:
|
||||
Filename: radarcrate.shp
|
||||
hide-map:
|
||||
Filename: empulse.shp
|
||||
heal:
|
||||
Filename: healcrate.shp
|
||||
mine:
|
||||
Filename: mine.shp
|
||||
redskull:
|
||||
Filename: rapid.shp
|
||||
cloak:
|
||||
Filename: cloakcrate.shp
|
||||
levelup:
|
||||
Filename: levelup.shp
|
||||
Tick: 200
|
||||
firepowerup:
|
||||
Filename: firepowercrate.shp
|
||||
armorup:
|
||||
Filename: armorcrate.shp
|
||||
speedup:
|
||||
Filename: speedcrate.shp
|
||||
|
||||
atomic:
|
||||
Defaults:
|
||||
Length: *
|
||||
ZOffset: 1023
|
||||
up:
|
||||
Filename: atomicup.shp
|
||||
down:
|
||||
Filename: atomicdn.shp
|
||||
|
||||
ionsfx:
|
||||
idle:
|
||||
Filename: ionsfx.shp
|
||||
Length: *
|
||||
Offset: 0, -78
|
||||
ZOffset: 1023
|
||||
|
||||
bomblet:
|
||||
idle:
|
||||
Filename: bomblet.shp
|
||||
Length: *
|
||||
ZOffset: 1023
|
||||
|
||||
mpspawn:
|
||||
idle:
|
||||
Filename: mpspawn.shp
|
||||
Length: *
|
||||
|
||||
waypoint:
|
||||
idle:
|
||||
Filename: waypoint.shp
|
||||
Length: *
|
||||
|
||||
camera:
|
||||
idle:
|
||||
Filename: camera.shp
|
||||
Length: *
|
||||
|
||||
clock:
|
||||
idle:
|
||||
Filename: hclock.shp
|
||||
Length: *
|
||||
|
||||
pips:
|
||||
Defaults:
|
||||
Filename: pips.shp
|
||||
pip-empty:
|
||||
pip-green:
|
||||
Start: 1
|
||||
pip-yellow:
|
||||
Start: 2
|
||||
pip-gray:
|
||||
Start: 3
|
||||
pip-red:
|
||||
Start: 4
|
||||
pip-blue:
|
||||
Start: 5
|
||||
pip-heal:
|
||||
Filename: pip-heal.shp
|
||||
Offset: -1, 1
|
||||
groups:
|
||||
Filename: pdigits.shp
|
||||
Length: *
|
||||
Offset: 9, 5
|
||||
Frames: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0
|
||||
pip-hazmat:
|
||||
Filename: pip-hazmat.shp
|
||||
Offset: -3, 0
|
||||
|
||||
overlay:
|
||||
Defaults:
|
||||
Filename: trans.icn
|
||||
build-valid:
|
||||
build-invalid:
|
||||
Start: 2
|
||||
target-valid:
|
||||
target-select:
|
||||
Start: 1
|
||||
target-invalid:
|
||||
Start: 2
|
||||
|
||||
editor-overlay:
|
||||
Defaults:
|
||||
Filename: trans.icn
|
||||
copy:
|
||||
paste:
|
||||
Start: 2
|
||||
|
||||
poweroff:
|
||||
offline:
|
||||
Filename: poweroff.shp
|
||||
Length: *
|
||||
Tick: 160
|
||||
ZOffset: 2047
|
||||
|
||||
icon:
|
||||
airstrike:
|
||||
Filename: bombicnh.tem
|
||||
ioncannon:
|
||||
Filename: ionicnh.tem
|
||||
abomb:
|
||||
Filename: atomicnh.tem
|
||||
|
||||
moveflsh:
|
||||
idle:
|
||||
Filename: moveflsh.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
ZOffset: 2047
|
||||
|
||||
resources:
|
||||
Defaults:
|
||||
Length: *
|
||||
ti1:
|
||||
TilesetFilenames:
|
||||
DESERT: ti1.des
|
||||
WINTER: ti1.win
|
||||
SNOW: ti1.sno
|
||||
TEMPERAT: ti1.tem
|
||||
ti2:
|
||||
TilesetFilenames:
|
||||
DESERT: ti2.des
|
||||
WINTER: ti2.win
|
||||
SNOW: ti2.sno
|
||||
TEMPERAT: ti2.tem
|
||||
ti3:
|
||||
TilesetFilenames:
|
||||
DESERT: ti3.des
|
||||
WINTER: ti3.win
|
||||
SNOW: ti3.sno
|
||||
TEMPERAT: ti3.tem
|
||||
ti4:
|
||||
TilesetFilenames:
|
||||
DESERT: ti4.des
|
||||
WINTER: ti4.win
|
||||
SNOW: ti4.sno
|
||||
TEMPERAT: ti4.tem
|
||||
ti5:
|
||||
TilesetFilenames:
|
||||
DESERT: ti5.des
|
||||
WINTER: ti5.win
|
||||
SNOW: ti5.sno
|
||||
TEMPERAT: ti5.tem
|
||||
ti6:
|
||||
TilesetFilenames:
|
||||
DESERT: ti6.des
|
||||
WINTER: ti6.win
|
||||
SNOW: ti6.sno
|
||||
TEMPERAT: ti6.tem
|
||||
ti7:
|
||||
TilesetFilenames:
|
||||
DESERT: ti7.des
|
||||
WINTER: ti7.win
|
||||
SNOW: ti7.sno
|
||||
TEMPERAT: ti7.tem
|
||||
ti8:
|
||||
TilesetFilenames:
|
||||
DESERT: ti8.des
|
||||
WINTER: ti8.win
|
||||
SNOW: ti8.sno
|
||||
TEMPERAT: ti8.tem
|
||||
ti9:
|
||||
TilesetFilenames:
|
||||
DESERT: ti9.des
|
||||
WINTER: ti9.win
|
||||
SNOW: ti9.sno
|
||||
TEMPERAT: ti9.tem
|
||||
ti10:
|
||||
TilesetFilenames:
|
||||
DESERT: ti10.des
|
||||
WINTER: ti10.win
|
||||
SNOW: ti10.sno
|
||||
TEMPERAT: ti10.tem
|
||||
ti11:
|
||||
TilesetFilenames:
|
||||
DESERT: ti11.des
|
||||
WINTER: ti11.win
|
||||
SNOW: ti11.sno
|
||||
TEMPERAT: ti11.tem
|
||||
ti12:
|
||||
TilesetFilenames:
|
||||
DESERT: ti12.des
|
||||
WINTER: ti12.win
|
||||
SNOW: ti12.sno
|
||||
TEMPERAT: ti12.tem
|
||||
|
||||
shroud:
|
||||
Defaults:
|
||||
Filename: shadow.shp
|
||||
Length: 12
|
||||
shroud-typea:
|
||||
shroud-typeb:
|
||||
Start: 12
|
||||
shroud-typec:
|
||||
Start: 24
|
||||
shroud-typed:
|
||||
Start: 36
|
||||
shroud-full:
|
||||
Filename: fullshroud.shp
|
||||
Length: 1
|
||||
fog-typea:
|
||||
Alpha: 0.5
|
||||
fog-typeb: shadow
|
||||
Alpha: 0.5
|
||||
Start: 12
|
||||
fog-typec: shadow
|
||||
Alpha: 0.5
|
||||
Start: 24
|
||||
fog-typed: shadow
|
||||
Alpha: 0.5
|
||||
Start: 36
|
||||
fog-full:
|
||||
Filename: fullshroud.shp
|
||||
Length: 1
|
||||
Alpha: 0.5
|
||||
|
||||
# Note: The order of smudges and craters determines
|
||||
# the index that is mapped to them in maps
|
||||
scorches:
|
||||
Defaults:
|
||||
Length: *
|
||||
sc1:
|
||||
TilesetFilenames:
|
||||
DESERT: sc1.des
|
||||
WINTER: sc1.win
|
||||
SNOW: sc1.sno
|
||||
TEMPERAT: sc1.tem
|
||||
sc2:
|
||||
TilesetFilenames:
|
||||
DESERT: sc2.des
|
||||
WINTER: sc2.win
|
||||
SNOW: sc2.sno
|
||||
TEMPERAT: sc2.tem
|
||||
sc3:
|
||||
TilesetFilenames:
|
||||
DESERT: sc3.des
|
||||
WINTER: sc3.win
|
||||
SNOW: sc3.sno
|
||||
TEMPERAT: sc3.tem
|
||||
sc4:
|
||||
TilesetFilenames:
|
||||
DESERT: sc4.des
|
||||
WINTER: sc4.win
|
||||
SNOW: sc4.sno
|
||||
TEMPERAT: sc4.tem
|
||||
sc5:
|
||||
TilesetFilenames:
|
||||
DESERT: sc5.des
|
||||
WINTER: sc5.win
|
||||
SNOW: sc5.sno
|
||||
TEMPERAT: sc5.tem
|
||||
sc6:
|
||||
TilesetFilenames:
|
||||
DESERT: sc6.des
|
||||
WINTER: sc6.win
|
||||
SNOW: sc6.sno
|
||||
TEMPERAT: sc6.tem
|
||||
|
||||
craters:
|
||||
Defaults:
|
||||
Length: *
|
||||
cr1:
|
||||
TilesetFilenames:
|
||||
DESERT: cr1.des
|
||||
WINTER: cr1.win
|
||||
SNOW: cr1.sno
|
||||
TEMPERAT: cr1.tem
|
||||
cr2:
|
||||
TilesetFilenames:
|
||||
DESERT: cr2.des
|
||||
WINTER: cr2.win
|
||||
SNOW: cr2.sno
|
||||
TEMPERAT: cr2.tem
|
||||
cr3:
|
||||
TilesetFilenames:
|
||||
DESERT: cr3.des
|
||||
WINTER: cr3.win
|
||||
SNOW: cr3.sno
|
||||
TEMPERAT: cr3.tem
|
||||
cr4:
|
||||
TilesetFilenames:
|
||||
DESERT: cr4.des
|
||||
WINTER: cr4.win
|
||||
SNOW: cr4.sno
|
||||
TEMPERAT: cr4.tem
|
||||
cr5:
|
||||
TilesetFilenames:
|
||||
DESERT: cr5.des
|
||||
WINTER: cr5.win
|
||||
SNOW: cr5.sno
|
||||
TEMPERAT: cr5.tem
|
||||
cr6:
|
||||
TilesetFilenames:
|
||||
DESERT: cr6.des
|
||||
WINTER: cr6.win
|
||||
SNOW: cr6.sno
|
||||
TEMPERAT: cr6.tem
|
||||
|
||||
smokland:
|
||||
Defaults:
|
||||
Filename: smokland.shp
|
||||
open:
|
||||
Length: 72
|
||||
Tick: 120
|
||||
ZOffset: 1023
|
||||
idle:
|
||||
Start: 72
|
||||
Length: 20
|
||||
Tick: 120
|
||||
ZOffset: 1023
|
||||
|
||||
airstrikedirection:
|
||||
arrow-t:
|
||||
Filename: mouse2.shp
|
||||
Start: 1
|
||||
Offset: 0, -15, 0
|
||||
arrow-tr:
|
||||
Filename: mouse2.shp
|
||||
Start: 2
|
||||
Offset: 7, -7, 0
|
||||
arrow-r:
|
||||
Filename: mouse2.shp
|
||||
Start: 3
|
||||
Offset: 12, 0, 0
|
||||
arrow-br:
|
||||
Filename: mouse2.shp
|
||||
Start: 4
|
||||
Offset: 7, 7, 0
|
||||
arrow-b:
|
||||
Filename: mouse2.shp
|
||||
Start: 5
|
||||
Offset: 0, 15, 0
|
||||
arrow-bl:
|
||||
Filename: mouse2.shp
|
||||
Start: 6
|
||||
Offset: -7, 7, 0
|
||||
arrow-l:
|
||||
Filename: mouse2.shp
|
||||
Start: 7
|
||||
Offset: -12, 0, 0
|
||||
arrow-tl:
|
||||
Filename: mouse2.shp
|
||||
Start: 8
|
||||
Offset: -7, -7, 0
|
||||
754
mods/cnc/sequences/structures.yaml
Normal file
754
mods/cnc/sequences/structures.yaml
Normal file
@@ -0,0 +1,754 @@
|
||||
fact:
|
||||
Defaults:
|
||||
Filename: fact.shp
|
||||
build:
|
||||
Start: 4
|
||||
Length: 20
|
||||
Tick: 100
|
||||
idle:
|
||||
Length: 4
|
||||
Tick: 100
|
||||
damaged-idle:
|
||||
Start: 24
|
||||
Length: 4
|
||||
Tick: 100
|
||||
damaged-build:
|
||||
Start: 28
|
||||
Length: 20
|
||||
Tick: 100
|
||||
dead:
|
||||
Start: 48
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: factmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib2.des
|
||||
WINTER: bib2.win
|
||||
SNOW: bib2.sno
|
||||
TEMPERAT: bib2.tem
|
||||
Length: *
|
||||
icon:
|
||||
Filename: facticnh.shp
|
||||
|
||||
nuke:
|
||||
Defaults:
|
||||
Filename: nuke.shp
|
||||
idle:
|
||||
Length: 4
|
||||
Tick: 1000
|
||||
damaged-idle:
|
||||
Start: 4
|
||||
Length: 4
|
||||
Tick: 1000
|
||||
dead:
|
||||
Start: 8
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: nukemake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib3.des
|
||||
WINTER: bib3.win
|
||||
SNOW: bib3.sno
|
||||
TEMPERAT: bib3.tem
|
||||
Length: *
|
||||
icon:
|
||||
Filename: nukeicnh.tem
|
||||
|
||||
proc:
|
||||
Defaults:
|
||||
Filename: proc.shp
|
||||
idle:
|
||||
Length: 6
|
||||
Tick: 120
|
||||
Offset: 2,4
|
||||
damaged-idle:
|
||||
Start: 30
|
||||
Length: 6
|
||||
Tick: 120
|
||||
Offset: 2,4
|
||||
dead:
|
||||
Start: 60
|
||||
Tick: 800
|
||||
Offset: 2,4
|
||||
make:
|
||||
Filename: procmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
Offset: 2,4
|
||||
resources:
|
||||
Filename: proctwr.shp
|
||||
Length: 6
|
||||
Offset: -30,-17
|
||||
damaged-resources:
|
||||
Filename: proctwr.shp
|
||||
Start: 6
|
||||
Length: 6
|
||||
Offset: -30,-17
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib2.des
|
||||
WINTER: bib2.win
|
||||
SNOW: bib2.sno
|
||||
TEMPERAT: bib2.tem
|
||||
Length: *
|
||||
icon:
|
||||
Filename: procicnh.tem
|
||||
|
||||
silo:
|
||||
Defaults:
|
||||
Filename: silo.shp
|
||||
idle:
|
||||
Offset: 0,-1
|
||||
damaged-idle:
|
||||
Start: 5
|
||||
Offset: 0,-1
|
||||
dead:
|
||||
Start: 10
|
||||
Offset: 0,-1
|
||||
Tick: 800
|
||||
stages:
|
||||
Length: 5
|
||||
Offset: 0,-1
|
||||
damaged-stages:
|
||||
Start: 5
|
||||
Length: 5
|
||||
Offset: 0,-1
|
||||
make:
|
||||
Filename: silomake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
Offset: 0,-1
|
||||
bib:
|
||||
Filename: mbSILO.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbSILO.des
|
||||
Length: *
|
||||
Offset: 0,1
|
||||
icon:
|
||||
Filename: siloicnh.tem
|
||||
|
||||
hand:
|
||||
Defaults:
|
||||
Filename: hand.shp
|
||||
Offset: 0,-8
|
||||
idle:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
dead:
|
||||
Start: 2
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: handmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib3.des
|
||||
WINTER: bib3.win
|
||||
SNOW: bib3.sno
|
||||
TEMPERAT: bib3.tem
|
||||
Length: *
|
||||
Offset: 0,0
|
||||
icon:
|
||||
Filename: handicnh.tem
|
||||
Offset: 0,0
|
||||
|
||||
pyle:
|
||||
Defaults:
|
||||
Filename: pyle.shp
|
||||
idle:
|
||||
Length: 10
|
||||
Tick: 100
|
||||
ZOffset: -511
|
||||
damaged-idle:
|
||||
Start: 10
|
||||
Length: 10
|
||||
Tick: 100
|
||||
ZOffset: -511
|
||||
dead:
|
||||
Start: 20
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: pylemake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib3.des
|
||||
WINTER: bib3.win
|
||||
SNOW: bib3.sno
|
||||
TEMPERAT: bib3.tem
|
||||
Length: *
|
||||
icon:
|
||||
Filename: pyleicnh.tem
|
||||
|
||||
weap:
|
||||
Defaults:
|
||||
Filename: weap.shp
|
||||
Offset: 0,-12
|
||||
idle:
|
||||
ZOffset: -511
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
ZOffset: -511
|
||||
dead:
|
||||
Start: 2
|
||||
Tick: 800
|
||||
build-top:
|
||||
Filename: weap2.shp
|
||||
Length: 10
|
||||
ZOffset: -1024
|
||||
damaged-build-top:
|
||||
Filename: weap2.shp
|
||||
Start: 10
|
||||
Length: 10
|
||||
ZOffset: -1024
|
||||
place:
|
||||
Filename: weapmake.shp
|
||||
Start: 19
|
||||
make:
|
||||
Filename: weapmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib2.des
|
||||
WINTER: bib2.win
|
||||
SNOW: bib2.sno
|
||||
TEMPERAT: bib2.tem
|
||||
Length: *
|
||||
Offset: 0,0
|
||||
icon:
|
||||
Filename: weapicnh.tem
|
||||
Offset: 0,0
|
||||
|
||||
afld:
|
||||
Defaults:
|
||||
Filename: afld.shp
|
||||
idle:
|
||||
Tick: 120
|
||||
ZOffset: -1023
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Tick: 120
|
||||
ZOffset: -1023
|
||||
active:
|
||||
Length: 16
|
||||
Tick: 120
|
||||
ZOffset: -1023
|
||||
damaged-active:
|
||||
Start: 16
|
||||
Length: 16
|
||||
Tick: 120
|
||||
ZOffset: -1023
|
||||
idle-dish:
|
||||
Filename: afld_d.shp
|
||||
Length: 16
|
||||
Tick: 160
|
||||
damaged-idle-dish:
|
||||
Filename: afld_d.shp
|
||||
Start: 16
|
||||
Length: 16
|
||||
Tick: 160
|
||||
dead:
|
||||
Start: 32
|
||||
ZOffset: -1023
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: afldmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib1.des
|
||||
WINTER: bib1.win
|
||||
SNOW: bib1.sno
|
||||
TEMPERAT: bib1.tem
|
||||
Length: *
|
||||
icon:
|
||||
Filename: afldicnh.tem
|
||||
|
||||
hq:
|
||||
Defaults:
|
||||
Filename: hq.shp
|
||||
idle:
|
||||
Length: 16
|
||||
Tick: 100
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
Tick: 100
|
||||
dead:
|
||||
Start: 32
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: hqmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib3.des
|
||||
WINTER: bib3.win
|
||||
SNOW: bib3.sno
|
||||
TEMPERAT: bib3.tem
|
||||
Length: *
|
||||
icon:
|
||||
Filename: hqicnh.tem
|
||||
|
||||
nuk2:
|
||||
Defaults:
|
||||
Filename: nuk2.shp
|
||||
idle:
|
||||
Length: 4
|
||||
Tick: 1000
|
||||
damaged-idle:
|
||||
Start: 4
|
||||
Length: 4
|
||||
Tick: 1000
|
||||
dead:
|
||||
Start: 8
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: nuk2make.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib3.des
|
||||
WINTER: bib3.win
|
||||
SNOW: bib3.sno
|
||||
TEMPERAT: bib3.tem
|
||||
Length: *
|
||||
icon:
|
||||
Filename: nuk2icnh.tem
|
||||
|
||||
hpad:
|
||||
Defaults:
|
||||
Filename: hpad.shp
|
||||
idle:
|
||||
ZOffset: -1023
|
||||
damaged-idle:
|
||||
Start: 7
|
||||
ZOffset: -1023
|
||||
active:
|
||||
Start: 1
|
||||
Length: 6
|
||||
Tick: 100
|
||||
ZOffset: -1023
|
||||
damaged-active:
|
||||
Start: 8
|
||||
Length: 6
|
||||
Tick: 100
|
||||
ZOffset: -1023
|
||||
dead:
|
||||
Start: 14
|
||||
ZOffset: -1023
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: hpadmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
icon:
|
||||
Filename: hpadicnh.tem
|
||||
|
||||
fix:
|
||||
Defaults:
|
||||
Filename: fix.shp
|
||||
idle:
|
||||
ZOffset: -1c511
|
||||
damaged-idle:
|
||||
Start: 7
|
||||
ZOffset: -1c511
|
||||
active:
|
||||
Length: 7
|
||||
ZOffset: -1c511
|
||||
damaged-active:
|
||||
Start: 7
|
||||
Length: 7
|
||||
ZOffset: -1c511
|
||||
dead:
|
||||
Start: 14
|
||||
ZOffset: -1c511
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: fixmake.shp
|
||||
Length: 14
|
||||
Tick: 60
|
||||
bib:
|
||||
Filename: mbFIX.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbFIX.des
|
||||
Length: *
|
||||
Offset: 0,-9
|
||||
icon:
|
||||
Filename: fixicnh.tem
|
||||
|
||||
eye:
|
||||
Defaults:
|
||||
Filename: eye.shp
|
||||
idle:
|
||||
Length: 16
|
||||
Tick: 100
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
Tick: 100
|
||||
dead:
|
||||
Start: 32
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: eyemake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib3.des
|
||||
WINTER: bib3.win
|
||||
SNOW: bib3.sno
|
||||
TEMPERAT: bib3.tem
|
||||
Length: *
|
||||
icon:
|
||||
Filename: eyeicnh.tem
|
||||
|
||||
tmpl:
|
||||
Defaults:
|
||||
Filename: tmpl.shp
|
||||
Offset: 0,-12
|
||||
idle:
|
||||
damaged-idle:
|
||||
Start: 5
|
||||
active:
|
||||
Length: 5
|
||||
Tick: 200
|
||||
smoke:
|
||||
Filename: atomdoor.shp
|
||||
Length: *
|
||||
Offset: -1,-47
|
||||
damaged-active:
|
||||
Start: 5
|
||||
Length: 5
|
||||
dead:
|
||||
Start: 10
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: tmplmake.shp
|
||||
Length: *
|
||||
Tick: 60
|
||||
bib:
|
||||
TilesetFilenames:
|
||||
DESERT: bib2.des
|
||||
WINTER: bib2.win
|
||||
SNOW: bib2.sno
|
||||
TEMPERAT: bib2.tem
|
||||
Length: *
|
||||
Offset: 0,0
|
||||
icon:
|
||||
Filename: tmplicnh.tem
|
||||
Offset: 0,0
|
||||
|
||||
obli:
|
||||
Defaults:
|
||||
Filename: obli.shp
|
||||
Offset: 0,-12
|
||||
idle:
|
||||
damaged-idle:
|
||||
Start: 4
|
||||
active:
|
||||
Length: 4
|
||||
Tick: 680
|
||||
damaged-active:
|
||||
Start: 4
|
||||
Length: 4
|
||||
Tick: 680
|
||||
dead:
|
||||
Start: 8
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: oblimake.shp
|
||||
Length: 13
|
||||
Tick: 80
|
||||
bib:
|
||||
Filename: mbOBLI.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbOBLI.des
|
||||
Length: *
|
||||
Offset: -1,-3
|
||||
icon:
|
||||
Filename: obliicnh.tem
|
||||
Offset: 0,0
|
||||
|
||||
brik:
|
||||
Defaults:
|
||||
Filename: brik.shp
|
||||
idle:
|
||||
Length: 16
|
||||
scratched-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
damaged-idle:
|
||||
Start: 32
|
||||
Length: 16
|
||||
icon:
|
||||
Filename: brikicnh.tem
|
||||
|
||||
sbag:
|
||||
idle:
|
||||
Filename: sbag.shp
|
||||
Length: 16
|
||||
icon:
|
||||
Filename: sbagicnh.tem
|
||||
|
||||
cycl:
|
||||
Defaults:
|
||||
Filename: cycl.shp
|
||||
idle:
|
||||
Length: 16
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
icon:
|
||||
Filename: cyclicnh.tem
|
||||
|
||||
barb:
|
||||
Defaults:
|
||||
Filename: barb.shp
|
||||
idle:
|
||||
Length: 16
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
|
||||
wood:
|
||||
Defaults:
|
||||
Filename: wood.shp
|
||||
idle:
|
||||
Length: 16
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
|
||||
gun:
|
||||
Defaults:
|
||||
Filename: gun.shp
|
||||
idle: # Empty first frame. We need WithSpriteBody for the make anim, and WSB needs at least a placeholder default sequence to work
|
||||
Filename: gunmake.shp
|
||||
turret:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
recoil:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
damaged-turret:
|
||||
Start: 64
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
damaged-recoil:
|
||||
Start: 96
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
make:
|
||||
Filename: gunmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
muzzle:
|
||||
Filename: gunfire2.shp
|
||||
Length: *
|
||||
bib:
|
||||
Filename: mbGUN.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbGUN.des
|
||||
Length: *
|
||||
Offset: -1,-1
|
||||
icon:
|
||||
Filename: gunicnh.tem
|
||||
|
||||
sam:
|
||||
Defaults:
|
||||
Filename: sam.shp
|
||||
closed-idle:
|
||||
Start: 0
|
||||
opening:
|
||||
Start: 1
|
||||
Length: 16
|
||||
Tick: 30
|
||||
idle:
|
||||
Start: 17
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
closing:
|
||||
Start: 50
|
||||
Length: 14
|
||||
Tick: 30
|
||||
damaged-closed-idle:
|
||||
Start: 64
|
||||
damaged-opening:
|
||||
Start: 65
|
||||
Length: 16
|
||||
Tick: 30
|
||||
damaged-idle:
|
||||
Start: 81
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
damaged-closing:
|
||||
Start: 114
|
||||
Length: 14
|
||||
Tick: 30
|
||||
dead:
|
||||
Start: 128
|
||||
Tick: 800
|
||||
place:
|
||||
Start: 0
|
||||
make:
|
||||
Filename: sammake.shp
|
||||
Length: 20
|
||||
Tick: 50
|
||||
muzzle:
|
||||
Filename: samfire.shp
|
||||
Length: 18
|
||||
Facings: 8
|
||||
icon:
|
||||
Filename: samicnh.tem
|
||||
|
||||
gtwr:
|
||||
Defaults:
|
||||
Filename: gtwr.shp
|
||||
idle:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
dead:
|
||||
Start: 2
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: gtwrmake.shp
|
||||
Frames: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 19
|
||||
Length: 18
|
||||
Tick: 80
|
||||
muzzle:
|
||||
Filename: minigun.shp
|
||||
Length: 6
|
||||
Facings: 8
|
||||
bib:
|
||||
Filename: mbGTWR.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbGTWR.des
|
||||
Length: *
|
||||
Offset: 0,-2
|
||||
icon:
|
||||
Filename: gtwricnh.tem
|
||||
|
||||
atwr:
|
||||
Defaults:
|
||||
Filename: atwr.shp
|
||||
Offset: 0,-13
|
||||
idle:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
dead:
|
||||
Start: 2
|
||||
Tick: 800
|
||||
make:
|
||||
Filename: atwrmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
muzzle:
|
||||
Filename: gunfire2.shp
|
||||
Length: *
|
||||
bib:
|
||||
Filename: mbGTWR.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbGTWR.des
|
||||
Length: *
|
||||
Offset: -3,0
|
||||
icon:
|
||||
Filename: atwricnh.tem
|
||||
Offset: 0,0
|
||||
|
||||
hosp:
|
||||
Defaults:
|
||||
Filename: hosp.shp
|
||||
idle:
|
||||
Length: 4
|
||||
Tick: 100
|
||||
Offset: 0,-2
|
||||
damaged-idle:
|
||||
Start: 4
|
||||
Length: 4
|
||||
Offset: 0,-2
|
||||
make:
|
||||
Filename: hospmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
Offset: 0,-2
|
||||
bib:
|
||||
Filename: mbHOSP.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbHOSP.des
|
||||
Length: *
|
||||
Offset: 0,1
|
||||
|
||||
hosp.husk:
|
||||
idle:
|
||||
Filename: hosp.shp
|
||||
Start: 8
|
||||
bib:
|
||||
Filename: mbHOSP.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbHOSP.des
|
||||
Length: *
|
||||
Offset: 0,1
|
||||
|
||||
bio:
|
||||
Defaults:
|
||||
Filename: bio.shp
|
||||
idle:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
make:
|
||||
Filename: biomake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
|
||||
bio.husk:
|
||||
idle:
|
||||
Filename: bio.shp
|
||||
Start: 2
|
||||
|
||||
miss:
|
||||
Defaults:
|
||||
Filename: miss.shp
|
||||
idle:
|
||||
Offset: 0,-1
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Offset: 0,-1
|
||||
make:
|
||||
Filename: missmake.shp
|
||||
Length: *
|
||||
Tick: 80
|
||||
Offset: 0,-1
|
||||
bib:
|
||||
Filename: mbMISS.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbMISS.des
|
||||
Length: *
|
||||
Offset: 0,1
|
||||
icon:
|
||||
Filename: missicnh.shp
|
||||
|
||||
miss.husk:
|
||||
idle:
|
||||
Filename: miss.shp
|
||||
Start: 2
|
||||
bib:
|
||||
Filename: mbMISS.tem
|
||||
TilesetFilenames:
|
||||
DESERT: mbMISS.des
|
||||
Length: *
|
||||
Offset: 0,1
|
||||
423
mods/cnc/sequences/vehicles.yaml
Normal file
423
mods/cnc/sequences/vehicles.yaml
Normal file
@@ -0,0 +1,423 @@
|
||||
mcv:
|
||||
idle:
|
||||
Filename: mcv.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
icon:
|
||||
Filename: mcvicnh.tem
|
||||
|
||||
mcv.destroyed:
|
||||
idle:
|
||||
Filename: mcv.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
harv:
|
||||
Defaults:
|
||||
Filename: harv.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
harvest:
|
||||
Start: 32
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 60
|
||||
dock:
|
||||
Filename: harvdump.shp
|
||||
Length: 7
|
||||
dock-loop:
|
||||
Filename: harvdump.shp
|
||||
Start: 7
|
||||
icon:
|
||||
Filename: harvicnh.tem
|
||||
|
||||
harv.destroyed:
|
||||
idle:
|
||||
Filename: harv.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
bggy:
|
||||
Defaults:
|
||||
Filename: bggy.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
muzzle:
|
||||
Filename: minigun.shp
|
||||
Length: 6
|
||||
Facings: 8
|
||||
icon:
|
||||
Filename: bggyicnh.tem
|
||||
|
||||
bggy.destroyed:
|
||||
idle:
|
||||
Filename: bggy.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret:
|
||||
Filename: bggy.shp
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
mtnk:
|
||||
Defaults:
|
||||
Filename: mtnk.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
muzzle:
|
||||
Filename: gunfire2.shp
|
||||
Length: *
|
||||
icon:
|
||||
Filename: mtnkicnh.tem
|
||||
|
||||
mtnk.destroyed:
|
||||
idle:
|
||||
Filename: mtnk.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret:
|
||||
Filename: mtnk.shp
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
ltnk:
|
||||
Defaults:
|
||||
Filename: ltnk.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
muzzle:
|
||||
Filename: gunfire2.shp
|
||||
Length: *
|
||||
icon:
|
||||
Filename: ltnkicnh.tem
|
||||
|
||||
ltnk.destroyed:
|
||||
idle:
|
||||
Filename: ltnk.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret:
|
||||
Filename: ltnk.shp
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
htnk:
|
||||
Defaults:
|
||||
Filename: htnk.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
muzzle:
|
||||
Filename: gunfire2.shp
|
||||
Length: *
|
||||
icon:
|
||||
Filename: htnkicnh.tem
|
||||
|
||||
htnk.destroyed:
|
||||
idle:
|
||||
Filename: htnk.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret:
|
||||
Filename: htnk.shp
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
jeep:
|
||||
Defaults:
|
||||
Filename: jeep.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
muzzle:
|
||||
Filename: minigun.shp
|
||||
Length: 6
|
||||
Facings: 8
|
||||
icon:
|
||||
Filename: jeepicnh.tem
|
||||
|
||||
jeep.destroyed:
|
||||
idle:
|
||||
Filename: jeep.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret:
|
||||
Filename: jeep.shp
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
bike:
|
||||
idle:
|
||||
Filename: bike.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
icon:
|
||||
Filename: bikeicnh.tem
|
||||
|
||||
bike.destroyed:
|
||||
idle:
|
||||
Filename: bike.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
ftnk:
|
||||
idle:
|
||||
Filename: ftnk.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
muzzle:
|
||||
Combine:
|
||||
0:
|
||||
Filename: flame-n.shp
|
||||
Length: *
|
||||
Offset: 3,6
|
||||
1:
|
||||
Filename: flame-nw.shp
|
||||
Length: *
|
||||
Offset: 8,7
|
||||
2:
|
||||
Filename: flame-w.shp
|
||||
Length: *
|
||||
Offset: 8,2
|
||||
3:
|
||||
Filename: flame-sw.shp
|
||||
Length: *
|
||||
Offset: 7,-2
|
||||
4:
|
||||
Filename: flame-s.shp
|
||||
Length: *
|
||||
Offset: 3,-2
|
||||
5:
|
||||
Filename: flame-se.shp
|
||||
Length: *
|
||||
Offset: -5,-2
|
||||
6:
|
||||
Filename: flame-e.shp
|
||||
Length: *
|
||||
Offset: -7,2
|
||||
7:
|
||||
Filename: flame-ne.shp
|
||||
Length: *
|
||||
Offset: -7,8
|
||||
Facings: 8
|
||||
Length: 13
|
||||
icon:
|
||||
Filename: ftnkicnh.tem
|
||||
|
||||
ftnk.destroyed:
|
||||
idle:
|
||||
Filename: ftnk.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
mhq:
|
||||
Defaults:
|
||||
Filename: mhq.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
spinner:
|
||||
Start: 32
|
||||
Length: 32
|
||||
icon:
|
||||
Filename: mhqicnh.shp
|
||||
|
||||
msam:
|
||||
Defaults:
|
||||
Filename: msam.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
empty-aim:
|
||||
Start: 64
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
aim:
|
||||
Start: 64
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
icon:
|
||||
Filename: msamicnh.tem
|
||||
|
||||
msam.destroyed:
|
||||
idle:
|
||||
Filename: msam.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret:
|
||||
Filename: msam.shp
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
mlrs:
|
||||
Defaults:
|
||||
Filename: mlrs.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret1:
|
||||
Start: 64
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret0:
|
||||
Start: 96
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
icon:
|
||||
Filename: mlrsicnh.tem
|
||||
|
||||
mlrs.destroyed:
|
||||
idle:
|
||||
Filename: mlrs.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret:
|
||||
Filename: mlrs.shp
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
stnk:
|
||||
idle:
|
||||
Filename: stnk.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
icon:
|
||||
Filename: stnkicnh.tem
|
||||
|
||||
stnk.destroyed:
|
||||
idle:
|
||||
Filename: stnk.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
arty:
|
||||
idle:
|
||||
Filename: arty.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
muzzle:
|
||||
Filename: gunfire2.shp
|
||||
Length: *
|
||||
icon:
|
||||
Filename: artyicnh.tem
|
||||
|
||||
arty.destroyed:
|
||||
idle:
|
||||
Filename: arty.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
apc:
|
||||
Defaults:
|
||||
Filename: apc.shp
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Filename: apctur.shp
|
||||
Facings: 32
|
||||
turret-air:
|
||||
Filename: apctur.shp
|
||||
Start: 32
|
||||
Facings: 32
|
||||
muzzle:
|
||||
Filename: minigun.shp
|
||||
Length: 6
|
||||
Facings: 8
|
||||
muzzle-air:
|
||||
Filename: apcmuz.shp
|
||||
Length: 3
|
||||
Stride: 6
|
||||
Facings: 8
|
||||
close:
|
||||
Start: 32
|
||||
Length: 3
|
||||
unload:
|
||||
Start: 32
|
||||
icon:
|
||||
Filename: apcicnh.tem
|
||||
|
||||
apc.destroyed:
|
||||
idle:
|
||||
Filename: apc.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret:
|
||||
Filename: apctur.shp
|
||||
Facings: 32
|
||||
ZOffset: -512
|
||||
|
||||
truck:
|
||||
idle:
|
||||
Filename: truck.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
icon:
|
||||
Filename: truckicon.shp
|
||||
|
||||
truck.destroyed:
|
||||
idle:
|
||||
Filename: truck.shp
|
||||
Facings: 32
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
Reference in New Issue
Block a user