Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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c17:
idle:
Filename: c17.shp
Facings: 32
UseClassicFacings: True
icon:
Filename: c17icnh.shp
tran:
Defaults:
Filename: tran.shp
idle:
Facings: 32
UseClassicFacings: True
rotor:
Filename: lrotor.shp
Length: 4
rotor2:
Filename: rrotor.shp
Length: 4
slow-rotor:
Filename: lrotor.shp
Start: 4
Length: 8
slow-rotor2:
Filename: rrotor.shp
Start: 4
Length: 8
open:
Start: 32
Length: 4
unload:
Start: 35
icon:
Filename: tranicnh.tem
heli:
idle:
Filename: heli.shp
Facings: 32
UseClassicFacings: True
rotor:
Filename: lrotor.shp
Length: 4
slow-rotor:
Filename: lrotor.shp
Start: 4
Length: 8
muzzle:
Filename: minigun.shp
Length: 6
Facings: 8
icon:
Filename: heliicnh.tem
orca:
Defaults:
Filename: orca.shp
idle:
Facings: 32
UseClassicFacings: True
move:
Start: 32
Facings: 32
icon:
Filename: orcaicnh.tem
a10:
idle:
Filename: a10.shp
Facings: 32
UseClassicFacings: True
muzzle:
Filename: minigun.shp
Length: 6
Facings: 8
icon:
Filename: a10icnh.tem