Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
113
mods/cnc/weapons/ballistics.yaml
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113
mods/cnc/weapons/ballistics.yaml
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^BallisticWeapon:
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ReloadDelay: 40
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Range: 4c768
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Report: tnkfire6.aud
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Projectile: Bullet
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Image: 120MM
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Speed: 682
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Shadow: true
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 4000
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Versus:
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None: 25
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Wood: 100
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Warhead@3Eff: CreateEffect
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Explosions: small_frag
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ImpactSounds: xplos.aud
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ImpactActors: false
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70mm:
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Inherits: ^BallisticWeapon
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ReloadDelay: 30
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Range: 4c0
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Report: tnkfire3.aud
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Projectile: Bullet
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Speed: 853
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Warhead@1Dam: SpreadDamage
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Damage: 2500
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Versus:
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None: 24
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Wood: 88
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Light: 100
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Heavy: 88
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Concrete: 88
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120mm:
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Inherits: ^BallisticWeapon
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Report: tnkfire4.aud
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120mmDual:
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Inherits: ^BallisticWeapon
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Burst: 2
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BurstDelays: 8
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TurretGun:
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Inherits: ^BallisticWeapon
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ReloadDelay: 20
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Range: 6c0
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Projectile: Bullet
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Speed: 853
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Warhead@1Dam: SpreadDamage
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Versus:
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None: 20
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Wood: 50
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Light: 100
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Heavy: 100
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ArtilleryShell:
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Inherits: ^BallisticWeapon
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ReloadDelay: 65
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Range: 11c0
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MinRange: 3c0
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Report: tnkfire2.aud
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TargetActorCenter: true
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Projectile: Bullet
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Speed: 204
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Blockable: false
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LaunchAngle: 56
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Inaccuracy: 1c256
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 341
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Damage: 10000
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Versus:
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None: 140
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Wood: 100
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Light: 112
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Heavy: 75
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Concrete: 75
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Explosions: poof
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ImpactSounds: xplosml2.aud
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Grenade:
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Inherits: ^BallisticWeapon
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ReloadDelay: 50
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Range: 4c0
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Report: toss1.aud
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Projectile: Bullet
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Speed: 140
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Blockable: false
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LaunchAngle: 62
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Inaccuracy: 813
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Image: BOMB
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Warhead@1Dam: SpreadDamage
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Spread: 341
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Damage: 5000
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Versus:
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None: 100
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Wood: 50
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Light: 80
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Heavy: 34
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Explosions: small_poof
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