Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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86
mods/d2k/audio/notifications.yaml
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86
mods/d2k/audio/notifications.yaml
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# requires Dune 2000/DATA/GAMESFX copied to $PlatformSupportDir/Content/d2k
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Speech:
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DefaultVariant: .AUD
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Prefixes:
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atreides: AI_
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fremen: AI_
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ordos: OI_
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smuggler: OI_
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mercenary: OI_
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harkonnen: HI_
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corrino: HI_
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Notifications:
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BaseAttack: ATACK
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Building: BUILD
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BuildingCannotPlaceAudio: PLACE
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BuildingCaptured: CAPT
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BuildingLost: BLOST
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BuildingReady: BDRDY
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Cancelled: CANCL
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CannotDeploy: DPLOY
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DeathHandMissilePrepping: PREP
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DeathHandMissileReady: DHRDY
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EnemyUnitsApproaching: ENEMY
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EnemyUnitsDetected: ENEMY_DETECTED
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GameLoaded: GLOAD
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GameSaved: GSAVE
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Guarding: GUARD
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HarvesterAttack: HATTK
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InsufficientFunds: MONEY
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Leave:
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Lose: MFAIL
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LowPower: POWER
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MissileLaunchDetected: LAUNC
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NewOptions: NEWOP
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NoRoom: NROOM
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OnHold: HOLD
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OrderPlaced: ORDER
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PrimaryBuildingSelected: PRMRY
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Reinforce: REINF
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Repairing: MEND
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Retreating: RUN
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SilosNeeded: SILOS
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StarportActions: SPORT
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StartGame:
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StructureSold: SELL
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TMinusFive: 5MIN
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TMinusFour: 4MIN
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TMinusOne: 1MIN
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TMinusThree: 3MIN
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TMinusTwo: 2MIN
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Training: TRAIN
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UnitLost: ULOST
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UnitReady: UNRDY
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UnitRepaired: GANEW
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UpgradeOptions: UPGOP
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Upgrading: UPGRD
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Win: MWIN
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WormAttack: WATTK
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WormSign: WSIGN
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Sounds:
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DefaultVariant: .WAV
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Notifications:
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RadarUp: RADRON1
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RadarDown:
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DisablePower: POWRDN1
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EnablePower: POWRUP1
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CashTickUp: CASHTIK1
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InterruptType: Overlap
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CashTickDown: CASHTIK1
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InterruptType: Overlap
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LevelUp: SCORTIK1
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ChatLine: CHAT1
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InterruptType: Interrupt
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LeaveLobby: CHAT1REVERSE
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BuildPaletteOpen: BUTTON1
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BuildPaletteClose: BUTTON1
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TabClick: SIDEBAR1
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InterruptType: Overlap
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ClickSound: BUTTON1
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InterruptType: Overlap
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ClickDisabledSound: ENDLIST1
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InterruptType: Overlap
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Beacon: MULTI1
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InterruptType: Interrupt
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