Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
50
mods/d2k/maps/harkonnen-03b/harkonnen03b-AI.lua
Normal file
50
mods/d2k/maps/harkonnen-03b/harkonnen03b-AI.lua
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@@ -0,0 +1,50 @@
|
||||
--[[
|
||||
Copyright (c) The OpenRA Developers and Contributors
|
||||
This file is part of OpenRA, which is free software. It is made
|
||||
available to you under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version. For more
|
||||
information, see COPYING.
|
||||
]]
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||||
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AttackGroupSize =
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{
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easy = 6,
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normal = 8,
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hard = 10
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}
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AttackDelays =
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{
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easy = { DateTime.Seconds(4), DateTime.Seconds(9) },
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normal = { DateTime.Seconds(2), DateTime.Seconds(7) },
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hard = { DateTime.Seconds(1), DateTime.Seconds(5) }
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}
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AtreidesInfantryTypes = { "light_inf", "light_inf", "light_inf", "trooper", "trooper" }
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AtreidesVehicleTypes = { "trike", "trike", "quad" }
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InitAIUnits = function()
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IdlingUnits[Atreides] = Reinforcements.Reinforce(Atreides, AtreidesInitialReinforcements, AtreidesInitialPath)
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DefendAndRepairBase(Atreides, AtreidesBase, 0.75, AttackGroupSize[Difficulty])
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end
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ActivateAI = function()
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LastHarvesterEaten[Atreides] = true
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Trigger.AfterDelay(0, InitAIUnits)
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AConyard.Produce(HarkonnenUpgrades[1])
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AConyard.Produce(HarkonnenUpgrades[2])
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local delay = function() return Utils.RandomInteger(AttackDelays[Difficulty][1], AttackDelays[Difficulty][2] + 1) end
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local infantryToBuild = function() return { Utils.Random(AtreidesInfantryTypes) } end
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local vehilcesToBuild = function() return { Utils.Random(AtreidesVehicleTypes) } end
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local attackThresholdSize = AttackGroupSize[Difficulty] * 2.5
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-- Finish the upgrades first before trying to build something
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Trigger.AfterDelay(DateTime.Seconds(14), function()
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ProduceUnits(Atreides, ABarracks, delay, infantryToBuild, AttackGroupSize[Difficulty], attackThresholdSize)
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ProduceUnits(Atreides, ALightFactory, delay, vehilcesToBuild, AttackGroupSize[Difficulty], attackThresholdSize)
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end)
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end
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153
mods/d2k/maps/harkonnen-03b/harkonnen03b.lua
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153
mods/d2k/maps/harkonnen-03b/harkonnen03b.lua
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@@ -0,0 +1,153 @@
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--[[
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Copyright (c) The OpenRA Developers and Contributors
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This file is part of OpenRA, which is free software. It is made
|
||||
available to you under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version. For more
|
||||
information, see COPYING.
|
||||
]]
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AtreidesBase = { ABarracks, AWindTrap1, AWindTrap2, AWindTrap3, ALightFactory, AOutpost, AConyard, ARefinery, ASilo1, ASilo2, ASilo3, ASilo4 }
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AtreidesBaseAreaTriggers =
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{
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{ CPos.New(10, 53), CPos.New(11, 53), CPos.New(12, 53), CPos.New(13, 53), CPos.New(14, 53), CPos.New(15, 53), CPos.New(16, 53), CPos.New(17, 53), CPos.New(17, 52), CPos.New(17, 51), CPos.New(17, 50), CPos.New(17, 49), CPos.New(17, 48), CPos.New(17, 47), CPos.New(17, 46), CPos.New(17, 45), CPos.New(17, 44), CPos.New(17, 43), CPos.New(17, 42), CPos.New(17, 41), CPos.New(17, 40), CPos.New(17, 39), CPos.New(17, 38), CPos.New(2, 35), CPos.New(3, 35), CPos.New(4, 35), CPos.New(5, 35), CPos.New(6, 35), CPos.New(7, 35), CPos.New(8, 35), CPos.New(9, 35), CPos.New(10, 35), CPos.New(11, 35), CPos.New(12, 35) },
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{ CPos.New(49, 25), CPos.New(50, 25), CPos.New(51, 25), CPos.New(52, 25), CPos.New(53, 25), CPos.New(54, 25), CPos.New(54, 26), CPos.New(54, 27), CPos.New(54, 28), CPos.New(54, 29) },
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{ CPos.New(19, 2), CPos.New(19, 3), CPos.New(19, 4), CPos.New(41, 2), CPos.New(41, 3), CPos.New(41, 4), CPos.New(41, 5), CPos.New(41, 6), CPos.New(41, 7), CPos.New(41, 8), CPos.New(41, 9), CPos.New(41, 10), CPos.New(41, 11) },
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{ CPos.New(2, 16), CPos.New(3, 16), CPos.New(4, 16), CPos.New(5, 16), CPos.New(19, 2), CPos.New(19, 3), CPos.New(19, 4) }
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}
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AtreidesReinforcements =
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{
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easy =
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{
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{ "light_inf", "trike", "trooper" },
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{ "light_inf", "trike", "quad" },
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{ "light_inf", "light_inf", "trooper", "trike", "trike", "quad" }
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},
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normal =
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{
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{ "light_inf", "trike", "trooper" },
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{ "light_inf", "trike", "trike" },
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{ "light_inf", "light_inf", "trooper", "trike", "trike", "quad" },
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{ "light_inf", "light_inf", "trooper", "trooper" },
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{ "light_inf", "light_inf", "light_inf", "light_inf" },
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{ "light_inf", "trike", "quad", "quad" }
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},
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hard =
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{
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{ "trike", "trike", "quad" },
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{ "light_inf", "trike", "trike" },
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{ "trooper", "trooper", "light_inf", "trike" },
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{ "light_inf", "light_inf", "light_inf", "trike", "trike" },
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{ "light_inf", "light_inf", "trooper", "trooper" },
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{ "trike", "trike", "quad", "quad", "quad", "trike" },
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{ "light_inf", "light_inf", "light_inf", "trike", "trike" },
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{ "light_inf", "trike", "light_inf", "trooper", "trooper", "quad" },
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{ "trike", "trike", "quad", "quad", "quad", "trike" }
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}
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}
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AtreidesAttackDelay =
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{
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easy = DateTime.Minutes(5),
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normal = DateTime.Minutes(2) + DateTime.Seconds(40),
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hard = DateTime.Minutes(1) + DateTime.Seconds(20)
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}
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AtreidesAttackWaves =
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{
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easy = 3,
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normal = 6,
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hard = 9
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}
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AtreidesHunters =
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{
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{ "trooper", "trooper", "trooper" },
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{ "trike", "light_inf", "light_inf", "light_inf", "light_inf" },
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{ "trooper", "trooper", "trooper", "trike", "trike" },
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{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "trooper", "trooper", "trooper", "trooper", "trooper" }
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}
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AtreidesPaths =
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{
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{ AtreidesEntry4.Location, AtreidesRally4.Location },
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{ AtreidesEntry7.Location, AtreidesRally7.Location },
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{ AtreidesEntry8.Location, AtreidesRally8.Location }
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}
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AtreidesHunterPaths =
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{
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{ AtreidesEntry6.Location, AtreidesRally6.Location },
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{ AtreidesEntry5.Location, AtreidesRally5.Location },
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{ AtreidesEntry3.Location, AtreidesRally3.Location },
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{ AtreidesEntry1.Location, AtreidesRally1.Location }
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}
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AtreidesInitialPath = { AtreidesEntry2.Location, AtreidesRally2.Location }
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AtreidesInitialReinforcements = { "light_inf", "light_inf", "quad", "quad", "trike", "trike", "trooper", "trooper" }
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HarkonnenReinforcements = { "quad", "quad" }
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HarkonnenPath = { HarkonnenEntry.Location, HarkonnenRally.Location }
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HarkonnenBaseBuildings = { "barracks", "light_factory" }
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HarkonnenUpgrades = { "upgrade.barracks", "upgrade.light" }
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MessageCheck = function(index)
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return #Harkonnen.GetActorsByType(HarkonnenBaseBuildings[index]) > 0 and not Harkonnen.HasPrerequisites({ HarkonnenUpgrades[index] })
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end
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Tick = function()
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if Harkonnen.HasNoRequiredUnits() then
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Atreides.MarkCompletedObjective(KillHarkonnen)
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end
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if Atreides.HasNoRequiredUnits() and not Harkonnen.IsObjectiveCompleted(KillAtreides) then
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Media.DisplayMessage(UserInterface.GetFluentMessage("atreides-annihilated"), Mentat)
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Harkonnen.MarkCompletedObjective(KillAtreides)
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end
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if DateTime.GameTime % DateTime.Seconds(10) == 0 and LastHarvesterEaten[Atreides] then
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local units = Atreides.GetActorsByType("harvester")
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if #units > 0 then
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LastHarvesterEaten[Atreides] = false
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ProtectHarvester(units[1], Atreides, AttackGroupSize[Difficulty])
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end
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end
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if DateTime.GameTime % DateTime.Seconds(32) == 0 and (MessageCheck(1) or MessageCheck(2)) then
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Media.DisplayMessage(UserInterface.GetFluentMessage("upgrade-barracks-light-factory"), Mentat)
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end
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end
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WorldLoaded = function()
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Atreides = Player.GetPlayer("Atreides")
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Harkonnen = Player.GetPlayer("Harkonnen")
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InitObjectives(Harkonnen)
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KillHarkonnen = AddPrimaryObjective(Atreides, "")
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KillAtreides = AddPrimaryObjective(Harkonnen, "eliminate-atreides-units-reinforcements")
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Camera.Position = HConyard.CenterPosition
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Trigger.OnAllKilled(AtreidesBase, function()
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Utils.Do(Atreides.GetGroundAttackers(), IdleHunt)
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end)
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local path = function() return Utils.Random(AtreidesPaths) end
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local waveCondition = function() return Harkonnen.IsObjectiveCompleted(KillAtreides) end
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SendCarryallReinforcements(Atreides, 0, AtreidesAttackWaves[Difficulty], AtreidesAttackDelay[Difficulty], path, AtreidesReinforcements[Difficulty], waveCondition)
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ActivateAI()
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Trigger.AfterDelay(DateTime.Minutes(2) + DateTime.Seconds(30), function()
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Reinforcements.ReinforceWithTransport(Harkonnen, "carryall.reinforce", HarkonnenReinforcements, HarkonnenPath, { HarkonnenPath[1] })
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end)
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TriggerCarryallReinforcements(Harkonnen, Atreides, AtreidesBaseAreaTriggers[1], AtreidesHunters[1], AtreidesHunterPaths[1])
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TriggerCarryallReinforcements(Harkonnen, Atreides, AtreidesBaseAreaTriggers[2], AtreidesHunters[2], AtreidesHunterPaths[2])
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TriggerCarryallReinforcements(Harkonnen, Atreides, AtreidesBaseAreaTriggers[3], AtreidesHunters[3], AtreidesHunterPaths[3])
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TriggerCarryallReinforcements(Harkonnen, Atreides, AtreidesBaseAreaTriggers[4], AtreidesHunters[4], AtreidesHunterPaths[4])
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end
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BIN
mods/d2k/maps/harkonnen-03b/map.bin
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BIN
mods/d2k/maps/harkonnen-03b/map.bin
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Binary file not shown.
5
mods/d2k/maps/harkonnen-03b/map.ftl
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5
mods/d2k/maps/harkonnen-03b/map.ftl
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## rules.yaml
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briefing =
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Attack and destroy the Atreides base at the Sietch Tabr. Strike hard and eliminate all resistance.
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Heavier Quad vehicles have been made available for this assault - upgrade your Light Factory to access them.
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BIN
mods/d2k/maps/harkonnen-03b/map.png
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BIN
mods/d2k/maps/harkonnen-03b/map.png
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Binary file not shown.
|
After Width: | Height: | Size: 147 KiB |
213
mods/d2k/maps/harkonnen-03b/map.yaml
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213
mods/d2k/maps/harkonnen-03b/map.yaml
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MapFormat: 12
|
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|
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RequiresMod: d2k
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|
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Title: Harkonnen 03b
|
||||
|
||||
Author: Westwood Studios
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|
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Tileset: ARRAKIS
|
||||
|
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MapSize: 68,68
|
||||
|
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Bounds: 2,2,64,64
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|
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Visibility: MissionSelector
|
||||
|
||||
Categories: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
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PlayerReference@Neutral:
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||||
Name: Neutral
|
||||
OwnsWorld: True
|
||||
NonCombatant: True
|
||||
PlayerReference@Creeps:
|
||||
Name: Creeps
|
||||
NonCombatant: True
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||||
Enemies: Harkonnen, Atreides
|
||||
PlayerReference@Harkonnen:
|
||||
Name: Harkonnen
|
||||
Playable: True
|
||||
LockFaction: True
|
||||
Faction: harkonnen
|
||||
LockColor: True
|
||||
Color: D64A42
|
||||
Enemies: Atreides, Creeps
|
||||
PlayerReference@Atreides:
|
||||
Name: Atreides
|
||||
LockFaction: True
|
||||
Faction: atreides
|
||||
LockColor: True
|
||||
Color: 5A7394
|
||||
Enemies: Harkonnen, Creeps
|
||||
Bot: campaign
|
||||
|
||||
Actors:
|
||||
Actor0: wall
|
||||
Location: 37,2
|
||||
Owner: Atreides
|
||||
AConyard: construction_yard
|
||||
Location: 27,3
|
||||
Owner: Atreides
|
||||
ARefinery: refinery
|
||||
Location: 31,3
|
||||
Owner: Atreides
|
||||
ASilo1: silo
|
||||
Location: 35,3
|
||||
Owner: Atreides
|
||||
Actor4: wall
|
||||
Location: 37,3
|
||||
Owner: Atreides
|
||||
ASilo2: silo
|
||||
Location: 35,4
|
||||
Owner: Atreides
|
||||
Actor6: wall
|
||||
Location: 37,4
|
||||
Owner: Atreides
|
||||
Actor7: wall
|
||||
Location: 36,5
|
||||
Owner: Atreides
|
||||
Actor8: wall
|
||||
Location: 37,5
|
||||
Owner: Atreides
|
||||
ASilo3: silo
|
||||
Location: 28,7
|
||||
Owner: Atreides
|
||||
ASilo4: silo
|
||||
Location: 28,8
|
||||
Owner: Atreides
|
||||
Actor11: wall
|
||||
Location: 38,8
|
||||
Owner: Atreides
|
||||
Actor12: wall
|
||||
Location: 39,8
|
||||
Owner: Atreides
|
||||
Actor13: wall
|
||||
Location: 39,9
|
||||
Owner: Atreides
|
||||
ALightFactory: light_factory
|
||||
Location: 28,10
|
||||
Owner: Atreides
|
||||
AOutpost: outpost
|
||||
Location: 33,10
|
||||
Owner: Atreides
|
||||
Actor16: wall
|
||||
Location: 39,10
|
||||
Owner: Atreides
|
||||
Actor17: wall
|
||||
Location: 39,11
|
||||
Owner: Atreides
|
||||
Actor18: wall
|
||||
Location: 39,12
|
||||
Owner: Atreides
|
||||
Actor19: wall
|
||||
Location: 40,12
|
||||
Owner: Atreides
|
||||
AWindTrap1: wind_trap
|
||||
Location: 28,13
|
||||
Owner: Atreides
|
||||
AWindTrap2: wind_trap
|
||||
Location: 30,13
|
||||
Owner: Atreides
|
||||
ABarracks: barracks
|
||||
Location: 32,14
|
||||
Owner: Atreides
|
||||
AWindTrap3: wind_trap
|
||||
Location: 36,14
|
||||
Owner: Atreides
|
||||
Actor24: wormspawner
|
||||
Location: 3,21
|
||||
Owner: Creeps
|
||||
Actor25: wormspawner
|
||||
Location: 29,29
|
||||
Owner: Creeps
|
||||
HConyard: construction_yard
|
||||
Location: 57,39
|
||||
Owner: Harkonnen
|
||||
Actor27: trike
|
||||
Location: 54,40
|
||||
Owner: Harkonnen
|
||||
Actor28: light_inf
|
||||
Location: 54,42
|
||||
Owner: Harkonnen
|
||||
Actor29: trike
|
||||
Location: 56,42
|
||||
Owner: Harkonnen
|
||||
Actor30: quad
|
||||
Location: 62,42
|
||||
Owner: Harkonnen
|
||||
Actor31: light_inf
|
||||
Location: 54,43
|
||||
Owner: Harkonnen
|
||||
Actor32: trooper
|
||||
Location: 58,44
|
||||
Owner: Harkonnen
|
||||
Actor33: quad
|
||||
Location: 59,44
|
||||
Owner: Harkonnen
|
||||
Actor34: trooper
|
||||
Location: 62,44
|
||||
Owner: Harkonnen
|
||||
Actor35: light_inf
|
||||
Location: 58,46
|
||||
Owner: Harkonnen
|
||||
AtreidesRally1: waypoint
|
||||
Owner: Neutral
|
||||
Location: 20,3
|
||||
AtreidesEntry1: waypoint
|
||||
Owner: Neutral
|
||||
Location: 20,2
|
||||
AtreidesRally3: waypoint
|
||||
Owner: Neutral
|
||||
Location: 33,8
|
||||
AtreidesRally2: waypoint
|
||||
Owner: Neutral
|
||||
Location: 32,7
|
||||
AtreidesEntry2: waypoint
|
||||
Owner: Neutral
|
||||
Location: 32,2
|
||||
AtreidesEntry3: waypoint
|
||||
Owner: Neutral
|
||||
Location: 65,8
|
||||
AtreidesRally4: waypoint
|
||||
Owner: Neutral
|
||||
Location: 42,45
|
||||
AtreidesEntry4: waypoint
|
||||
Owner: Neutral
|
||||
Location: 42,65
|
||||
AtreidesRally5: waypoint
|
||||
Owner: Neutral
|
||||
Location: 60,13
|
||||
AtreidesEntry5: waypoint
|
||||
Owner: Neutral
|
||||
Location: 65,13
|
||||
AtreidesRally6: waypoint
|
||||
Owner: Neutral
|
||||
Location: 14,43
|
||||
AtreidesEntry6: waypoint
|
||||
Owner: Neutral
|
||||
Location: 2,43
|
||||
AtreidesRally7: waypoint
|
||||
Owner: Neutral
|
||||
Location: 21,49
|
||||
AtreidesEntry7: waypoint
|
||||
Owner: Neutral
|
||||
Location: 21,65
|
||||
AtreidesRally8: waypoint
|
||||
Owner: Neutral
|
||||
Location: 64,55
|
||||
AtreidesEntry8: waypoint
|
||||
Owner: Neutral
|
||||
Location: 64,65
|
||||
HarkonnenRally: waypoint
|
||||
Owner: Neutral
|
||||
Location: 60,45
|
||||
HarkonnenEntry: waypoint
|
||||
Owner: Neutral
|
||||
Location: 65,45
|
||||
|
||||
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
|
||||
|
||||
FluentMessages: d2k|fluent/lua.ftl, d2k|fluent/campaign.ftl, map.ftl
|
||||
57
mods/d2k/maps/harkonnen-03b/rules.yaml
Normal file
57
mods/d2k/maps/harkonnen-03b/rules.yaml
Normal file
@@ -0,0 +1,57 @@
|
||||
Player:
|
||||
PlayerResources:
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
LuaScript:
|
||||
Scripts: campaign.lua, utils.lua, harkonnen03b.lua, harkonnen03b-AI.lua
|
||||
MissionData:
|
||||
Briefing: briefing
|
||||
BriefingVideo: H_BR03_E.VQA
|
||||
MapOptions:
|
||||
TechLevel: low
|
||||
ScriptLobbyDropdown@difficulty:
|
||||
ID: difficulty
|
||||
Label: dropdown-difficulty.label
|
||||
Description: dropdown-difficulty.description
|
||||
Values:
|
||||
easy: options-difficulty.easy
|
||||
normal: options-difficulty.normal
|
||||
hard: options-difficulty.hard
|
||||
Default: easy
|
||||
|
||||
carryall.reinforce:
|
||||
Cargo:
|
||||
MaxWeight: 10
|
||||
|
||||
concreteb:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
heavy_factory:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
medium_gun_turret:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
outpost:
|
||||
Buildable:
|
||||
Prerequisites: barracks
|
||||
|
||||
quad:
|
||||
Buildable:
|
||||
Prerequisites: upgrade.light
|
||||
|
||||
trooper:
|
||||
Buildable:
|
||||
Prerequisites: upgrade.barracks
|
||||
|
||||
upgrade.conyard:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
upgrade.heavy:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
Reference in New Issue
Block a user