Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
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mods/ra/maps/drop-zone-w/map.bin
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mods/ra/maps/drop-zone-w/map.bin
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mods/ra/maps/drop-zone-w/map.ftl
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mods/ra/maps/drop-zone-w/map.ftl
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## rules.yaml
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actor-lst-name = Naval Mobile HQ
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mods/ra/maps/drop-zone-w/map.png
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mods/ra/maps/drop-zone-w/map.png
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mods/ra/maps/drop-zone-w/map.yaml
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mods/ra/maps/drop-zone-w/map.yaml
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MapFormat: 12
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RequiresMod: ra
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Title: Drop Zone W
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Author: riderr3
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Tileset: SNOW
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MapSize: 64,64
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Bounds: 16,16,32,32
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Visibility: Lobby
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Categories: Drop Zone
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Players:
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Faction: allies
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Faction: allies
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Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7
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PlayerReference@Multi0:
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Name: Multi0
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi1:
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Name: Multi1
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi2:
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Name: Multi2
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi3:
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Name: Multi3
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi4:
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Name: Multi4
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi5:
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Name: Multi5
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi6:
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Name: Multi6
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi7:
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Name: Multi7
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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Actors:
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Actor2: mpspawn
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Location: 34,30
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Owner: Neutral
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Actor4: mpspawn
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Location: 30,32
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Owner: Neutral
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Actor6: mpspawn
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Location: 32,34
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Owner: Neutral
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Actor0: mpspawn
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Location: 30,30
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Owner: Neutral
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Actor12: lst
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Location: 35,29
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Owner: Multi0
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Actor14: lst
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Location: 29,29
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Owner: Multi1
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Actor8: lst
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Location: 29,35
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Owner: Multi2
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Actor10: lst
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Location: 35,35
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Owner: Multi3
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Actor9: lst
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Location: 32,35
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Owner: Multi4
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Actor13: lst
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Location: 32,29
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Owner: Multi5
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Actor11: lst
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Location: 35,32
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Owner: Multi6
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Actor15: lst
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Location: 29,32
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Owner: Multi7
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Actor7: mpspawn
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Location: 34,34
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Owner: Neutral
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Actor3: mpspawn
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Location: 34,32
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Owner: Neutral
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Actor1: mpspawn
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Location: 32,30
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Owner: Neutral
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Actor5: mpspawn
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Location: 30,34
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Owner: Neutral
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Actor16: v12
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Location: 37,24
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Owner: Neutral
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Actor17: v11
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Location: 38,23
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Owner: Neutral
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Actor18: v17
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Location: 38,25
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Owner: Neutral
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Actor19: brl3
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Location: 47,21
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Owner: Neutral
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Actor20: v15
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Location: 39,22
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Owner: Neutral
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Actor21: t12
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Location: 39,20
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Owner: Neutral
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Actor22: t08
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Location: 29,47
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Owner: Neutral
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Actor23: tc02
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Location: 15,46
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Owner: Neutral
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Actor24: t07
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Location: 16,44
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Owner: Neutral
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Actor25: tc05
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Location: 14,38
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Owner: Neutral
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Actor26: t07
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Location: 36,25
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Owner: Neutral
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Actor28: v14
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Location: 38,24
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Owner: Neutral
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Actor27: t08
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Location: 37,25
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Owner: Neutral
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Actor30: t10
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Location: 21,36
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Owner: Neutral
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Actor31: t01
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Location: 23,34
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Owner: Neutral
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Rules: rules.yaml
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Sequences: sequences.yaml
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Weapons: weapons.yaml
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FluentMessages: map.ftl
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79
mods/ra/maps/drop-zone-w/rules.yaml
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79
mods/ra/maps/drop-zone-w/rules.yaml
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World:
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CrateSpawner:
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Maximum: 3
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SpawnInterval: 125
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WaterChance: 100
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CrateActors: unitcrate
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InitialSpawnDelay: 0
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CheckboxVisible: False
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-SpawnStartingUnits:
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-MapStartingLocations:
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MapBuildRadius:
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AllyBuildRadiusCheckboxVisible: False
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BuildRadiusCheckboxVisible: False
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MapOptions:
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ShortGameCheckboxVisible: False
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ShortGameCheckboxLocked: True
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ShortGameCheckboxEnabled: False
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TechLevelDropdownLocked: True
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TechLevelDropdownVisible: False
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TechLevel: unrestricted
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UNITCRATE:
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Inherits: ^Crate
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GiveUnitCrateAction@pt:
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SelectionShares: 7
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Units: pt
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GiveUnitCrateAction@dd:
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SelectionShares: 6
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Units: dd
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GiveUnitCrateAction@ca:
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SelectionShares: 4
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Units: ca
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GiveUnitCrateAction@ss:
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SelectionShares: 6
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Units: ss
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GiveUnitCrateAction@msub:
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SelectionShares: 4
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Units: msub
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Crate:
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TerrainTypes: Water
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LST:
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Tooltip:
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Name: actor-lst-name
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Health:
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HP: 100000
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Mobile:
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Speed: 170
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Armament@PRIMARY:
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Weapon: M60mg
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Armament@SECONDARY:
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Name: secondary
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Weapon: M60mg
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AttackFrontal:
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FacingTolerance: 0
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WithMuzzleOverlay:
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MustBeDestroyed:
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RequiredForShortGame: true
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Player:
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Shroud:
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FogCheckboxLocked: True
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FogCheckboxEnabled: False
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FogCheckboxVisible: False
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ExploredMapCheckboxLocked: True
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ExploredMapCheckboxEnabled: True
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ExploredMapCheckboxVisible: False
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PlayerResources:
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DefaultCashDropdownLocked: True
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DefaultCashDropdownVisible: False
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DefaultCash: 5000
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LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
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Enabled: False
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Locked: True
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Visible: False
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LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
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Visible: False
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LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
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Visible: False
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12
mods/ra/maps/drop-zone-w/sequences.yaml
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12
mods/ra/maps/drop-zone-w/sequences.yaml
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lst:
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Defaults:
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Filename: lst.shp
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muzzle:
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Filename: minigun.shp
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Start: 0
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Length: 6
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Facings: 8
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turret:
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Filename: mgun.shp
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Start: 0
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Facings: 32
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20
mods/ra/maps/drop-zone-w/weapons.yaml
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20
mods/ra/maps/drop-zone-w/weapons.yaml
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8Inch:
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ReloadDelay: 200
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Range: 32c0
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Burst: 4
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Projectile: Bullet
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Speed: 546
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Inaccuracy: 3c341
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 25000
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SubMissile:
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ReloadDelay: 250
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Range: 32c0
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Burst: 4
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Projectile: Bullet
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Speed: 409
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LaunchAngle: 62
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Warhead@1Dam: SpreadDamage
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Damage: 40000
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