Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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12
mods/ra/maps/negotiations/weapons.yaml
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12
mods/ra/maps/negotiations/weapons.yaml
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# Like original, avoid hitting targets besides the southeast flame turret.
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HellfireAG:
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ValidTargets: Structure
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# The default explosion can kill the prison barrels, freeing all hostages.
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# The original spread seems closer to half the default.
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# Clipped the last two damage warheads to avoid this.
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MiniNuke:
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Warhead@7Dam_areanuke2: SpreadDamage
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Spread: 2c512
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Warhead@10Dam_areanuke3: SpreadDamage
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Spread: 2c512
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