Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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27
mods/ra/maps/oil-spill/oil-spill.lua
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27
mods/ra/maps/oil-spill/oil-spill.lua
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--[[
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Copyright (c) The OpenRA Developers and Contributors
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This file is part of OpenRA, which is free software. It is made
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available to you under the terms of the GNU General Public License
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as published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version. For more
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information, see COPYING.
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]]
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SpawnBuildings =
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{
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{ FCOMTopLeft, OilTopLeft1, OilTopLeft2, OilTopLeft3 },
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{ FCOMTopRight, OilTopRight1, OilTopRight2, OilTopRight3 },
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{ FCOMBottomLeft, OilBottomLeft1, OilBottomLeft2, OilBottomLeft3 },
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{ FCOMBottomRight, OilBottomRight1, OilBottomRight2, OilBottomRight3 },
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}
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WorldLoaded = function()
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for i = 0, 4 do
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local player = Player.GetPlayer("Multi" .. i)
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if player then
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Utils.Do(SpawnBuildings[player.Spawn], function(actor)
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actor.Owner = player
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end)
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end
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end
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end
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