Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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68
mods/ra/maps/siberian-conflict-1-fresh-tracks/rules.yaml
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68
mods/ra/maps/siberian-conflict-1-fresh-tracks/rules.yaml
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World:
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LuaScript:
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Scripts: campaign.lua, utils.lua, fresh-tracks.lua
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MissionData:
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WinVideo: sovbatl.vqa
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LossVideo: overrun.vqa
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Briefing: briefing
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ScriptLobbyDropdown@difficulty:
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ID: difficulty
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Label: dropdown-difficulty.label
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Description: dropdown-difficulty.description
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Values:
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easy: options-difficulty.easy
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normal: options-difficulty.normal
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hard: options-difficulty.hard
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Default: normal
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Player:
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PlayerResources:
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DefaultCash: 2100
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MONEYCRATE:
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ExplodeCrateAction:
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Weapon: MiniNuke
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Tooltip:
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Name: actor-atomic-material-name
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RenderSprites:
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Image: wcrate
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SPY:
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Buildable:
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Prerequisites: ~disabled
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MECH:
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Buildable:
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Prerequisites: ~disabled
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E7:
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Buildable:
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Prerequisites: ~disabled
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TRAN:
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Buildable:
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Prerequisites: ~disabled
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HELI:
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Buildable:
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Prerequisites: ~hpad
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MRJ:
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Buildable:
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Prerequisites: ~disabled
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MCV:
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Buildable:
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Prerequisites: ~disabled
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2TNK:
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Buildable:
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Prerequisites: ~disabled
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ARTY:
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Buildable:
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Prerequisites: ~disabled
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MH60:
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Buildable:
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Prerequisites: ~disabled
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