Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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World:
LuaScript:
Scripts: campaign.lua, utils.lua, soviet01.lua
MissionData:
Briefing: briefing
BackgroundVideo: prolog.vqa
BriefingVideo: soviet1.vqa
StartVideo: flare.vqa
WinVideo: snstrafe.vqa
LossVideo: sfrozen.vqa
V01:
SpawnActorOnDeath:
Actor: healcrate
powerproxy.paratroopers:
ParatroopersPower:
DisplayBeacon: False
DropItems: E1,E1,E1,E2,E2
^CivBuilding:
MustBeDestroyed:
JEEP:
FireWarheadsOnDeath:
ProximityExternalCondition@JAMMER:
Range: 10c0
ValidRelationships: Enemy, Neutral
Condition: jammed
YAK:
Buildable:
Prerequisites: ~disabled
MIG:
Buildable:
Prerequisites: ~disabled
AFLD:
AirstrikePower@spyplane:
Prerequisites: ~disabled
ParatroopersPower@paratroopers:
Prerequisites: ~disabled
-RallyPoint:
CommandBarBlacklist:
DisableStop: true
-Sellable:
Demolishable:
-Condition:
DOME:
CaptureManager:
-BeingCapturedCondition:
-Sellable:
Demolishable:
-Condition:
POWR:
CaptureManager:
-BeingCapturedCondition:
-Sellable:
Demolishable:
-Condition: