Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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--[[
Copyright (c) The OpenRA Developers and Contributors
This file is part of OpenRA, which is free software. It is made
available to you under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version. For more
information, see COPYING.
]]
Jeeps = { Jeep1, Jeep2 }
JeepWaypoints = { JeepWaypoint1.Location, JeepWaypoint2.Location }
OreAttackers = { OreAttack1, OreAttack2, OreAttack3, OreAttack4, OreAttack5, OreAttack6 }
RadarSites = { Radar1, Radar2, Radar3, Radar4 }
StartAttack = { StartAttack1, StartAttack2, StartAttack3, StartAttack4, StartAttack5 }
ChronoDemolitionTrigger = { CPos.New(36,96), CPos.New(37,96), CPos.New(37,97), CPos.New(38,97), CPos.New(38,98), CPos.New(39,98) }
OreAttackFootprintTrigger = { CPos.New(57,20), CPos.New(57,19), CPos.New(57,18), CPos.New(57,17), CPos.New(57,16), CPos.New(57,15), CPos.New(57,14) }
Start = function()
Reinforcements.Reinforce(USSR, { "mcv" }, { MCVEntry.Location, DefaultCameraPosition.Location }, 5)
Utils.Do(Jeeps, function(jeep)
jeep.Patrol(JeepWaypoints, true, 125)
end)
Utils.Do(StartAttack, function(a)
IdleHunt(a)
end)
ChronoCam = Actor.Create("camera", true, { Owner = USSR, Location = Chronosphere.Location})
end
MissionTriggers = function()
Trigger.OnAllKilled(RadarSites, function()
USSR.MarkCompletedObjective(TakeDownRadar)
ChronoshiftAlliedUnits()
end)
Trigger.OnCapture(Chronosphere, function()
if not USSR.IsObjectiveCompleted(TakeDownRadar) then
Media.DisplayMessage(UserInterface.GetFluentMessage("chrono-trap-triggered"), UserInterface.GetFluentMessage("headquarters"))
Chronosphere.Kill()
else
USSR.MarkCompletedObjective(CaptureChronosphere)
end
end)
Trigger.OnKilled(Chronosphere, function()
USSR.MarkFailedObjective(CaptureChronosphere)
end)
local chronoTriggered
Trigger.OnEnteredFootprint(ChronoDemolitionTrigger, function(actor, id)
if actor.Owner == USSR and not chronoTriggered and not USSR.IsObjectiveCompleted(TakeDownRadar) then
Trigger.RemoveFootprintTrigger(id)
Media.DisplayMessage(UserInterface.GetFluentMessage("chrono-trap-triggered"), UserInterface.GetFluentMessage("headquarters"))
chronoTriggered = true
Chronosphere.Kill()
end
end)
Trigger.OnEnteredProximityTrigger(ChinookLZ.CenterPosition, WDist.FromCells(5), function(actor, id)
if actor.Owner == USSR and actor.Type == "harv" then
Trigger.RemoveProximityTrigger(id)
SendChinook()
end
end)
local oreAttackTriggered
Trigger.OnEnteredFootprint(OreAttackFootprintTrigger, function(actor, id)
if actor.Owner == USSR and not oreAttackTriggered then
Trigger.RemoveProximityTrigger(id)
oreAttackTrigger = true
Utils.Do(OreAttackers, function(a)
if not a.IsDead then
IdleHunt(a)
end
end)
end
end)
end
ChronoshiftAlliedUnits = function()
if Chronosphere.IsDead then
return
end
local cells = Utils.ExpandFootprint({ ChronoshiftPoint.Location }, false)
local units = { }
for i = 1, #cells do
local unit = Actor.Create("2tnk", true, { Owner = Greece, Facing = Angle.North })
units[unit] = cells[i]
IdleHunt(unit)
end
Chronosphere.Chronoshift(units)
end
Tick = function()
Greece.Cash = 20000
if USSR.HasNoRequiredUnits() then
Greece.MarkCompletedObjective(AlliesObjective)
end
end
WorldLoaded = function()
USSR = Player.GetPlayer("USSR")
Greece = Player.GetPlayer("Greece")
GoodGuy = Player.GetPlayer("GoodGuy")
InitObjectives(USSR)
AlliesObjective = AddPrimaryObjective(Greece, "")
TakeDownRadar = AddPrimaryObjective(USSR, "destroy-allied-radar-sites")
CaptureChronosphere = AddPrimaryObjective(USSR, "capture-the-chronosphere")
Camera.Position = DefaultCameraPosition.CenterPosition
Start()
MissionTriggers()
ActivateAI()
GreeceWarFactory.RallyPoint = WarFactoryRally.Location
if Difficulty == "hard" then
V2A.Destroy()
V2B.Destroy()
end
end