Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
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mods/ra/maps/soviet-13b/soviet13b.lua
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125
mods/ra/maps/soviet-13b/soviet13b.lua
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--[[
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Copyright (c) The OpenRA Developers and Contributors
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This file is part of OpenRA, which is free software. It is made
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available to you under the terms of the GNU General Public License
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as published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version. For more
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information, see COPYING.
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]]
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Jeeps = { Jeep1, Jeep2 }
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JeepWaypoints = { JeepWaypoint1.Location, JeepWaypoint2.Location }
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OreAttackers = { OreAttack1, OreAttack2, OreAttack3, OreAttack4, OreAttack5, OreAttack6 }
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RadarSites = { Radar1, Radar2, Radar3, Radar4 }
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StartAttack = { StartAttack1, StartAttack2, StartAttack3, StartAttack4, StartAttack5 }
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ChronoDemolitionTrigger = { CPos.New(36,96), CPos.New(37,96), CPos.New(37,97), CPos.New(38,97), CPos.New(38,98), CPos.New(39,98) }
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OreAttackFootprintTrigger = { CPos.New(57,20), CPos.New(57,19), CPos.New(57,18), CPos.New(57,17), CPos.New(57,16), CPos.New(57,15), CPos.New(57,14) }
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Start = function()
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Reinforcements.Reinforce(USSR, { "mcv" }, { MCVEntry.Location, DefaultCameraPosition.Location }, 5)
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Utils.Do(Jeeps, function(jeep)
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jeep.Patrol(JeepWaypoints, true, 125)
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end)
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Utils.Do(StartAttack, function(a)
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IdleHunt(a)
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end)
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ChronoCam = Actor.Create("camera", true, { Owner = USSR, Location = Chronosphere.Location})
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end
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MissionTriggers = function()
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Trigger.OnAllKilled(RadarSites, function()
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USSR.MarkCompletedObjective(TakeDownRadar)
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ChronoshiftAlliedUnits()
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end)
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Trigger.OnCapture(Chronosphere, function()
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if not USSR.IsObjectiveCompleted(TakeDownRadar) then
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Media.DisplayMessage(UserInterface.GetFluentMessage("chrono-trap-triggered"), UserInterface.GetFluentMessage("headquarters"))
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Chronosphere.Kill()
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else
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USSR.MarkCompletedObjective(CaptureChronosphere)
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end
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end)
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Trigger.OnKilled(Chronosphere, function()
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USSR.MarkFailedObjective(CaptureChronosphere)
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end)
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local chronoTriggered
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Trigger.OnEnteredFootprint(ChronoDemolitionTrigger, function(actor, id)
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if actor.Owner == USSR and not chronoTriggered and not USSR.IsObjectiveCompleted(TakeDownRadar) then
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Trigger.RemoveFootprintTrigger(id)
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Media.DisplayMessage(UserInterface.GetFluentMessage("chrono-trap-triggered"), UserInterface.GetFluentMessage("headquarters"))
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chronoTriggered = true
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Chronosphere.Kill()
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end
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end)
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Trigger.OnEnteredProximityTrigger(ChinookLZ.CenterPosition, WDist.FromCells(5), function(actor, id)
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if actor.Owner == USSR and actor.Type == "harv" then
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Trigger.RemoveProximityTrigger(id)
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SendChinook()
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end
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end)
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local oreAttackTriggered
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Trigger.OnEnteredFootprint(OreAttackFootprintTrigger, function(actor, id)
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if actor.Owner == USSR and not oreAttackTriggered then
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Trigger.RemoveProximityTrigger(id)
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oreAttackTrigger = true
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Utils.Do(OreAttackers, function(a)
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if not a.IsDead then
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IdleHunt(a)
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end
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end)
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end
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end)
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end
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ChronoshiftAlliedUnits = function()
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if Chronosphere.IsDead then
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return
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end
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local cells = Utils.ExpandFootprint({ ChronoshiftPoint.Location }, false)
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local units = { }
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for i = 1, #cells do
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local unit = Actor.Create("2tnk", true, { Owner = Greece, Facing = Angle.North })
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units[unit] = cells[i]
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IdleHunt(unit)
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end
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Chronosphere.Chronoshift(units)
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end
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Tick = function()
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Greece.Cash = 20000
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if USSR.HasNoRequiredUnits() then
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Greece.MarkCompletedObjective(AlliesObjective)
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end
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end
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WorldLoaded = function()
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USSR = Player.GetPlayer("USSR")
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Greece = Player.GetPlayer("Greece")
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GoodGuy = Player.GetPlayer("GoodGuy")
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InitObjectives(USSR)
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AlliesObjective = AddPrimaryObjective(Greece, "")
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TakeDownRadar = AddPrimaryObjective(USSR, "destroy-allied-radar-sites")
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CaptureChronosphere = AddPrimaryObjective(USSR, "capture-the-chronosphere")
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Camera.Position = DefaultCameraPosition.CenterPosition
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Start()
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MissionTriggers()
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ActivateAI()
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GreeceWarFactory.RallyPoint = WarFactoryRally.Location
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if Difficulty == "hard" then
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V2A.Destroy()
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V2B.Destroy()
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end
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end
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