Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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HeavyTurretGun:
Inherits: TurretGun
Range: 10c0
CydogJaw:
Inherits: DogJaw
Range: 5c512
VolkovWeapon:
Inherits: SilencedPPK
ReloadDelay: 25
Range: 6c0
ValidTargets: Ground, GroundActor, Water, WaterActor
InvalidTargets: Bridge, Structure, Wall
Warhead@1Dam: SpreadDamage
Spread: 256
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
Concrete: 50
ValidTargets: Barrel, Infantry, Ship, Vehicle, Mine
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSounds: kaboom25.aud
ValidTargets: Ground, GroundActor, Ship, Trees
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSounds: splash9.aud
ValidTargets: Water, Underwater
InvalidTargets: Ship, Structure, Bridge