Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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36
mods/ra/maps/soviet-soldier-volkov-n-chitzkoi/weapons.yaml
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36
mods/ra/maps/soviet-soldier-volkov-n-chitzkoi/weapons.yaml
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HeavyTurretGun:
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Inherits: TurretGun
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Range: 10c0
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CydogJaw:
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Inherits: DogJaw
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Range: 5c512
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VolkovWeapon:
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Inherits: SilencedPPK
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ReloadDelay: 25
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Range: 6c0
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ValidTargets: Ground, GroundActor, Water, WaterActor
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InvalidTargets: Bridge, Structure, Wall
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 50
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ValidTargets: Barrel, Infantry, Ship, Vehicle, Mine
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
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Warhead@3Eff: CreateEffect
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Explosions: artillery_explosion
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ImpactSounds: kaboom25.aud
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ValidTargets: Ground, GroundActor, Ship, Trees
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidTargets: Water, Underwater
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InvalidTargets: Ship, Structure, Bridge
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