Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
135
mods/ra/rules/palettes.yaml
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135
mods/ra/rules/palettes.yaml
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^Palettes:
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PaletteFromFile@terrain-snow:
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Name: terrain
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Tileset: SNOW
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Filename: snow.pal
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ShadowIndex: 3, 4
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PaletteFromFile@terrain-interior:
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Name: terrain
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Tileset: INTERIOR
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Filename: interior.pal
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ShadowIndex: 3, 4
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PaletteFromFile@terrain-temperat:
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Name: terrain
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Tileset: TEMPERAT
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Filename: temperat.pal
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ShadowIndex: 3, 4
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PaletteFromFile@terrain-desert:
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Name: terrain
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Tileset: DESERT
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Filename: desert.pal
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ShadowIndex: 3, 4
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PaletteFromFile@player:
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Name: player
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Filename: temperat.pal
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ShadowIndex: 4
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PaletteFromFile@player-noshadow:
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Name: player-noshadow
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Filename: temperat.pal
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TransparentIndex: 0, 4
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PaletteFromFile@chrome:
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Name: chrome
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Filename: temperat.pal
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ShadowIndex: 3
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AllowModifiers: false
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PaletteFromFile@cursor:
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Name: cursor
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Filename: temperat.pal
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AllowModifiers: false
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CursorPalette: true
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PaletteFromFile@effect:
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Name: effect
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Filename: temperat.pal
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ShadowIndex: 4
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ColorPickerPalette@colorpicker:
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Name: colorpicker
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BasePalette: player
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RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95
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AllowModifiers: false
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PaletteFromFile@desert:
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Name: desert
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Filename: desert.pal
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ShadowIndex: 4
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PaletteFromRGBA@shadow:
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Name: shadow
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R: 0
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@moveflash:
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Name: moveflash
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R: 255
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G: 255
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B: 255
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A: 64
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ShroudPalette@shroud:
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Name: shroud
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ShroudPalette@fog:
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Name: fog
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Fog: true
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PlayerColorPalette:
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BasePalette: player
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RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95
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PlayerColorPalette@NOSHADOW:
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BaseName: player-noshadow
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BasePalette: player-noshadow
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RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95
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MenuPostProcessEffect:
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FadeInLength: 4
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RotationPaletteEffect@defaultwater:
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Palettes: terrain
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ExcludeTilesets: DESERT
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RotationPaletteEffect@actorswater:
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Palettes: player, effect
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RotationPaletteEffect@desertwater:
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Palettes: terrain
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Tilesets: DESERT
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RotationBase: 32
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RotationPaletteEffect@desertwater-actor:
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Palettes: desert
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RotationBase: 32
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LightPaletteRotator:
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ExcludePalettes: terrain, effect, desert
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ChronoshiftPostProcessEffect:
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FlashPostProcessEffect@NUKE:
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Type: Nuke
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IndexedPalette@CIV2:
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Name: civilian2
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BasePalette: player
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Index: 7, 14, 118, 119, 159, 187, 188
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ReplaceIndex: 209, 12, 187, 188, 209, 167, 13
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IndexedPalette@CIV4:
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Name: civilian4
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BasePalette: player
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Index: 7, 109, 111, 206, 210
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ReplaceIndex: 187, 118, 119, 188, 182
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IndexedPalette@CIV5:
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Name: civilian5
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BasePalette: player
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Index: 7, 12, 109, 111, 200, 206, 210
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ReplaceIndex: 109, 131, 177, 178, 111, 111, 182
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IndexedPalette@CIV6:
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Name: civilian6
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BasePalette: player
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Index: 7, 14, 118, 119, 159
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ReplaceIndex: 120, 238, 236, 206, 111
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IndexedPalette@CIV7:
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Name: civilian7
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BasePalette: player
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Index: 14, 118, 119, 159, 187, 188
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ReplaceIndex: 131, 157, 212, 7, 118, 119
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IndexedPalette@CIV8:
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Name: civilian8
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BasePalette: player
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Index: 7, 14, 118, 119, 159, 187, 188, 200
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ReplaceIndex: 182, 131, 215, 7, 182, 198, 199, 111
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IndexedPalette@CIV9:
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Name: civilian9
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BasePalette: player
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Index: 14, 118, 119, 159, 187, 188
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ReplaceIndex: 7, 163, 165, 200, 111, 13
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IndexedPalette@CIV10:
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Name: civilian10
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BasePalette: player
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Index: 7, 14, 118, 119, 159, 187, 188
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ReplaceIndex: 137, 15, 129, 131, 137, 163, 165
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