Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
220
mods/ra/weapons/ballistics.yaml
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220
mods/ra/weapons/ballistics.yaml
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^Cannon:
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ReloadDelay: 50
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Range: 4c768
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Report: cannon1.aud
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Shadow: True
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 4000
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ValidTargets: GroundActor, WaterActor
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Versus:
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None: 30
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Wood: 75
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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ValidTargets: Ground, Infantry
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Warhead@3Eff: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom12.aud
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ValidTargets: Ground, GroundActor, WaterActor, Trees
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidTargets: Water, Underwater
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InvalidTargets: Bridge
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25mm:
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Inherits: ^Cannon
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ReloadDelay: 21
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Range: 4c768
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Report: cannon2.aud
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Projectile: Bullet
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Speed: 853
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Image: 50CAL
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Warhead@1Dam: SpreadDamage
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Damage: 2500
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Versus:
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None: 32
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Wood: 52
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Light: 116
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Heavy: 48
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Concrete: 32
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-Warhead@2Smu:
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Warhead@3Eff: CreateEffect
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-ImpactSounds:
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Warhead@4EffWater: CreateEffect
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-ImpactSounds:
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90mm:
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Inherits: ^Cannon
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Warhead@1Dam: SpreadDamage
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Versus:
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Heavy: 115
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105mm:
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Inherits: ^Cannon
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ReloadDelay: 70
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Burst: 2
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Warhead@1Dam: SpreadDamage
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Versus:
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Heavy: 115
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120mm:
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Inherits: ^Cannon
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ReloadDelay: 90
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Burst: 2
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InvalidTargets: Air, Infantry
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Warhead@1Dam: SpreadDamage
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Damage: 6000
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Versus:
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Heavy: 115
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InvalidTargets: Air
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TurretGun:
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Inherits: ^Cannon
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ReloadDelay: 30
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Range: 6c512
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Report: turret1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 6000
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Versus:
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None: 20
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Wood: 50
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^Artillery:
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Inherits: ^Cannon
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ReloadDelay: 85
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Range: 12c0
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Projectile: Bullet
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Speed: 204
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Blockable: false
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LaunchAngle: 62
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Inaccuracy: 1c938
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 23000
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Versus:
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None: 90
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Wood: 40
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Explosions: artillery_explosion
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ImpactSounds: kaboom15.aud
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Warhead@4EffWater: CreateEffect
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Explosions: med_splash
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155mm:
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Inherits: ^Artillery
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MinRange: 4c0
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Report: tank5.aud
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TargetActorCenter: true
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Projectile: Bullet
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ContrailLength: 30
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Speed: 170
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Inaccuracy: 1c138
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Warhead@1Dam: SpreadDamage
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Falloff: 100, 55, 20, 5
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Versus:
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None: 60
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8Inch:
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Inherits: ^Artillery
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MinRange: 3c0
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ReloadDelay: 250
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Range: 20c0
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Burst: 2
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Report: turret1.aud
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TargetActorCenter: true
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Projectile: Bullet
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Inaccuracy: 1c938
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 2500
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 60
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Wood: 35
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Light: 60
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Heavy: 25
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Concrete: 100
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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2Inch:
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Inherits: ^Cannon
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ReloadDelay: 60
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Range: 5c512
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Report: cannon2.aud
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InvalidTargets: Underwater
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 2500
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Versus:
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None: 28
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Wood: 72
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Light: 72
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Concrete: 48
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Grenade:
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Inherits: ^Artillery
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ReloadDelay: 60
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Range: 4c0
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Report: grenade1.aud
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Projectile: Bullet
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Speed: 136
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Inaccuracy: 554
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Image: BOMB
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 6000
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Versus:
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None: 60
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Wood: 100
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Light: 25
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Heavy: 25
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Concrete: 100
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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ImpactSounds: kaboom25.aud
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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DepthCharge:
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Inherits: ^Artillery
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-Report:
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ReloadDelay: 60
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Range: 5c0
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ValidTargets: Underwater
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Projectile: Bullet
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Speed: 125
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Image: BOMB
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Inaccuracy: 128
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 6000
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ValidTargets: Submarine
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Versus:
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Light: 100
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DamageTypes: ExplosionDeath
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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ImpactSounds: kaboom15.aud
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ValidTargets: Submarine
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InvalidTargets: Underwater
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidTargets: Water, Underwater
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Warhead@5EffSubmergedHitSound: CreateEffect
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ImpactSounds: h2obomb2.aud
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ValidTargets: Underwater
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