Initial commit: OpenRA game engine
Some checks failed
Continuous Integration / Linux (.NET 8.0) (push) Has been cancelled
Continuous Integration / Windows (.NET 8.0) (push) Has been cancelled

Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

39
mods/ts/audio/music.yaml Normal file
View File

@@ -0,0 +1,39 @@
#Tiberian Sun
intro: Intro
Hidden: true
approach: Approach
defense: The Defense
duskhour: Dusk Hour
flurry: Flurry
gloom: Gloom
heroism: Heroism
infrared: Infrared
lonetrop: Lone Trooper
madrap: Mad Rap
mutants: Mutants
nodcrush: Nod Crush
pharotek: Pharotek
redsky: Red Sky
score: Score
Hidden: true
scout: Scouting
storm: Storm
timebomb: Timebomb
valves1b: Valves
whatlurk: What Lurks
maps: Map Selection
Hidden: true
#Firestorm
fsmap: Firestorm Map Selection
Hidden: true
dmachine: Deploy Machines
elusive: Elusive
hacker: Hacker
infiltra: Infiltration
kmachine: Killing Machine
linkup: Link Up
rainnite: Rain In The Night 2
slavesys: Slave To The System
#Bonus tracks
stomp: Stomp
initiate: Initiate