Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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Player:
-ConquestVictoryConditions:
PlayerResources:
ResourceValues:
Tiberium: 0
BlueTiberium: 0
World:
-CrateSpawner:
-StartGameNotification:
-SpawnStartingUnits:
-AutoSave:
-MapStartingLocations:
LuaScript:
Scripts: fields-of-green.lua
MusicPlaylist:
BackgroundMusic: intro
DisableWorldSounds: true
AllowMuteBackgroundMusic: true
^Palettes:
-MenuPostProcessEffect:
^BaseWorld:
TerrainLighting:
BlueTint: 0.7
Intensity: 0.6
INGRNLMP:
TerrainLightSource:
RedTint: 0.01
GreenTint: 0.7
BlueTint: 0.01
Intensity: 0.1
Range: 5c0
^ExistsInWorld:
GivesExperience:
ActorExperienceModifier: 0
HARV:
-Targetable:
GALITE:
-Targetable:
APC:
Cargo:
InitialUnits: e1, e1, e2, e2, medic
^Building:
DamageMultiplier@UNKILLABLE:
RequiresCondition: unkillable
Modifier: 0
ExternalCondition@UNKILLABLE:
Condition: unkillable
^Wall:
DamageMultiplier@UNKILLABLE:
RequiresCondition: unkillable
Modifier: 0
ExternalCondition@UNKILLABLE:
Condition: unkillable