Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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38
packaging/package-all.sh
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38
packaging/package-all.sh
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#!/bin/bash
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# OpenRA master packaging script
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set -o errexit -o pipefail || exit $?
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if [ $# -ne "2" ]; then
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echo "Usage: $(basename "$0") version outputdir."
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exit 1
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fi
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export GIT_TAG="$1"
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export BUILD_OUTPUT_DIR="$2"
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# Set the working dir to the location of this script
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HERE=$(dirname "$0")
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cd "${HERE}"
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#build packages using a subshell so directory changes do not persist beyond the function
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function build_package() (
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function on_build() {
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echo "$1 package build failed." 1>&2
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}
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#trap function executes on any error in the following commands
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trap "on_build $1" ERR
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echo "Building $1 package(s)."
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cd "$1"
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./buildpackage.sh "${GIT_TAG}" "${BUILD_OUTPUT_DIR}"
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)
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if [[ "$OSTYPE" == "darwin"* ]]; then
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build_package macos
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else
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build_package windows
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build_package linux
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build_package source
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fi
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echo "Package build done."
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