#!/bin/sh # example launch script, see https://github.com/OpenRA/OpenRA/wiki/Dedicated-Server for details # Usage: # $ ./launch-dedicated.sh # Launch a dedicated server with default settings # $ Mod="d2k" ./launch-dedicated.sh # Launch a dedicated server with default settings but override the Mod # Read the file to see which settings you can override set -o errexit || exit $? ENGINEDIR=$(dirname "$0") Name="${Name:-"Dedicated Server"}" Mod="${Mod:-"ra"}" Map="${Map:-""}" ListenPort="${ListenPort:-"1234"}" AdvertiseOnline="${AdvertiseOnline:-"True"}" AdvertiseOnLocalNetwork="${AdvertiseOnLocalNetwork:-"True"}" Password="${Password:-""}" RecordReplays="${RecordReplays:-"False"}" RequireAuthentication="${RequireAuthentication:-"False"}" ProfileIDBlacklist="${ProfileIDBlacklist:-""}" ProfileIDWhitelist="${ProfileIDWhitelist:-""}" EnableSingleplayer="${EnableSingleplayer:-"False"}" EnableSyncReports="${EnableSyncReports:-"False"}" EnableGeoIP="${EnableGeoIP:-"True"}" EnableLintChecks="${EnableLintChecks:-"True"}" ShareAnonymizedIPs="${ShareAnonymizedIPs:-"True"}" FloodLimitJoinCooldown="${FloodLimitJoinCooldown:-"5000"}" SupportDir="${SupportDir:-""}" while true; do dotnet "${ENGINEDIR}/bin/OpenRA.Server.dll" Engine.EngineDir=".." Game.Mod="$Mod" \ Server.Name="$Name" \ Server.Map="$Map" \ Server.ListenPort="$ListenPort" \ Server.AdvertiseOnline="$AdvertiseOnline" \ Server.AdvertiseOnLocalNetwork="$AdvertiseOnLocalNetwork" \ Server.EnableSingleplayer="$EnableSingleplayer" \ Server.Password="$Password" \ Server.RecordReplays="$RecordReplays" \ Server.RequireAuthentication="$RequireAuthentication" \ Server.ProfileIDBlacklist="$ProfileIDBlacklist" \ Server.ProfileIDWhitelist="$ProfileIDWhitelist" \ Server.EnableSyncReports="$EnableSyncReports" \ Server.EnableGeoIP="$EnableGeoIP" \ Server.EnableLintChecks="$EnableLintChecks" \ Server.ShareAnonymizedIPs="$ShareAnonymizedIPs" \ Server.FloodLimitJoinCooldown="$FloodLimitJoinCooldown" \ Engine.SupportDir="$SupportDir" || : done