World: LuaScript: Scripts: campaign.lua, utils.lua, nod10b.lua MissionData: Briefing: briefing BackgroundVideo: kanepre.vqa LossVideo: deskill.vqa WinVideo: tankkill.vqa BriefingVideo: nod10b.vqa ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal -LegacyBridgeLayer: Player: PlayerResources: DefaultCash: 0 TRAN.IN: Inherits: TRAN RejectsOrders: -Selectable: RenderSprites: Image: TRAN Buildable: Prerequisites: ~disabled Interactable: -RevealsShroud: RMBO.easy: Inherits: RMBO Health: HP: 30000 ChangesHealth: Step: 500 Delay: 10 StartIfBelow: 50 DamageCooldown: 200 RenderSprites: Image: RMBO RMBO.hard: Inherits: RMBO -AutoTarget: -AutoTargetPriority@DEFAULT: -AutoTargetPriority@ATTACKANYTHING: -AttackMove: RenderSprites: Image: RMBO