## assetbrowser.yaml label-assetbrowser-title = 资源浏览器 label-assetbrowser-source-selector-desc = 选择资源来源 dropdownbutton-assetbrowser-source-selector = 文件夹 dropdownbutton-assetbrowser-asset-types-dropdown = 资源类型 label-assetbrowser-filename-desc = 按名称筛选 label-assetbrowser-sprite-scale = 缩放: label-assetbrowser-palette-desc = 调色板: label-assetbrowser-sprite-bg-error = 显示文件时出错。详情请查看 assetbrowser.log。 ## color-picker.yaml button-color-chooser-random = 随机 button-color-chooser-store = 保存 button-color-chooser-mixer-tab = 混合器 button-color-chooser-palette-tab = 调色板 label-preset-header = 预设颜色 label-custom-header = 自定义颜色 ## confirmation-dialogs.yaml button-prompt-confirm = 确认 button-prompt-other = 重启 button-text-input-prompt-accept = 确定 ## connection.yaml label-connectionfailed-panel-password = 密码: button-connectionfailed-panel-abort = 取消 label-connecting-panel-title = 正在连接 button-connecting-panel-abort = 取消 label-connection-switchmod-panel-title = 切换模组 label-connection-switchmod-panel-desc = 此服务器正在运行不同的模组: label-connection-switchmod-panel-desc2 = 切换模组并加入服务器? button-connection-switchmod-panel-switch = 切换 button-connection-switchmod-panel-abort = 取消 ## credits.yaml, mainmenu.yaml label-openra = OpenRA label-credits-title = 制作人员 ## editor.yaml label-new-map-bg-title = 新建地图 label-new-map-bg-tileset = 环境: label-new-map-bg-width = 宽度: label-new-map-bg-height = 高度: button-new-map-bg-create = 创建 label-save-map-panel-heading = 保存地图 label-save-map-panel-title = 标题: label-save-map-panel-author = 作者: label-save-map-panel-visibility = 可见性: dropdownbutton-save-map-panel-visibility-dropdown = 地图可见性 label-save-map-panel-directory = 目录: label-save-map-panel-filename = 文件名: button-save-map-panel = 保存 label-actor-edit-panel-id = ID button-container-ok = 确定 label-tiles-bg-search = 搜索: label-bg-filter = 筛选: label-actors-bg-search = 搜索: label-actor-bg-owner = 所有者: label-area-selection = 区域选择 label-area-info = 区域信息 label-selected-area-diagonal = 对角线: label-selected-area-resources = 资源: label-selection-filters = 筛选器 label-filter-terrain = 地形 label-filter-resources = 资源 label-filter-actors = 单位 label-tool-bg-category = 工具: button-marker-tiles-clear-current = 清除当前 button-marker-tiles-clear-all = 清除全部 label-marker-layer-num-sides = 边数 label-marker-alpha = 图块透明度 label-marker-mirror-mode = 镜像模式 label-marker-axis-angle = 轴角度 button-map-generator-generate = 生成 button-map-generator-generate-random = 随机生成 label-tiling-path-type-start = 起始类型 label-tiling-path-type-inner = 内部类型 label-tiling-path-type-end = 结束类型 label-tiling-path-deviation = 偏差限制 checkbox-tiling-path-closed-loops = 循环仅使用内部类型 button-tiling-path-reverse = 反转路径 button-tiling-path-reset = 放弃路径 button-tiling-path-randomize = 重新随机铺设 button-tiling-path-paint = 绘制到地图 button-map-editor-tab-container-select-tooltip = 选择 button-map-editor-tab-container-tiles-tooltip = 图块 button-map-editor-tab-container-overlays-tooltip = 覆盖层 button-map-editor-tab-container-actors-tooltip = 单位 button-map-editor-tab-container-tools-tooltip = 工具 button-map-editor-tab-container-history-tooltip = 历史 button-delete-area = .label = 删除 .tooltip = 删除选中区域内的所有内容 button-delete-actor = .label = 删除 .tooltip = 删除选中的单位 button-editor-world-root-options = .label = 菜单 .tooltip = 菜单 button-editor-world-root-copy = .label = 复制 .tooltip = 复制选中区域 button-editor-world-root-paste = .label = 粘贴 .tooltip = 粘贴已保存的区域 button-editor-world-root-undo = .label = 撤销 .tooltip = 撤销上一步 button-editor-world-root-redo = .label = 重做 .tooltip = 重做上一步 dropdownbutton-editor-world-root-overlay-button = 覆盖层 button-select-categories-buttons-all = 全部 button-select-categories-buttons-none = 无 label-tool-marker-tiles = 标记图块 label-tool-tiling-path = 路径铺设器 ## gamesave-browser.yaml label-gamesave-browser-panel-load-title = 加载游戏 label-gamesave-browser-panel-save-title = 保存游戏 label-gamesave-browser-panel-title = [创建新文件] button-gamesave-browser-panel-delete-all = 全部删除 button-gamesave-browser-panel-delete = 删除 button-gamesave-browser-panel-rename = 重命名 button-gamesave-browser-panel-load = 加载 button-gamesave-browser-panel-save = 保存 ## ingame-chat.yaml, ingame-infochat.yaml button-chat-chrome-mode = .label = 队伍 .tooltip = 切换聊天模式 ## ingame-debug-hpf.yaml dropdownbutton-hpf-overlay-locomotor = 选择移动方式 dropdownbutton-hpf-overlay-check = 选择阻挡检测 ## ingame-debug.yaml label-debug-panel-title = 调试选项 checkbox-debug-panel-instant-build = 即时建造 checkbox-debug-panel-enable-tech = 建造所有单位 checkbox-debug-panel-build-anywhere = 任意位置建造 checkbox-debug-panel-unlimited-power = 无限电力 checkbox-debug-panel-instant-charge = 即时充能 checkbox-debug-panel-disable-visibility-checks = 禁用可见性检查 button-debug-panel-give-cash = 获得 $20,000 button-debug-panel-grow-resources = 增长资源 button-debug-panel-give-exploration = 清除战争迷雾 button-debug-panel-reset-exploration = 重置战争迷雾 label-debug-panel-visualizations-title = 可视化 checkbox-debug-panel-show-unit-paths = 显示单位路径 checkbox-debug-panel-show-customterrain-overlay = 显示自定义地形 checkbox-debug-panel-show-actor-tags = 显示单位标签 checkbox-debug-panel-show-combatoverlay = 显示战斗几何 checkbox-debug-panel-show-geometry = 显示渲染几何 checkbox-debug-panel-show-terrain-overlay = 显示地形几何 checkbox-debug-panel-show-screenmap = 显示屏幕地图 ## ingame-infoobjectives.yaml label-mission-objectives = 任务: ## ingame-infoscripterror.yaml label-script-error-panel-desc-a = 地图脚本遇到致命错误 label-script-error-panel-desc-b = 错误详情已保存到日志目录的 lua.log 文件中。 label-script-error-panel-desc-c = 请将此文件发送给地图作者以便修复此问题。 ## ingame-infostats.yaml label-mission-objective = 任务: checkbox-stats-objective = 消灭所有敌人! label-stats-player = 玩家 label-stats-faction = 阵营 label-stats-score = 得分 label-stats-actions = 操作 ## ingame-menu.yaml label-menu-buttons-title = 选项 ## lobby-kickdialogs.yaml label-kick-client-dialog-text-a = 你也可以临时封禁该玩家, label-kick-client-dialog-text-b = 阻止其在本局游戏中重新加入。 checkbox-kick-client-dialog-prevent-rejoining = 临时封禁 button-kick-client-dialog = 踢出 label-kick-spectators-dialog-title = 踢出观战者 button-kick-spectators-dialog-ok = 确定 label-force-start-dialog-title = 开始游戏? label-force-start-dialog-text-a = 一个或多个玩家尚未准备就绪。 label-force-start-dialog-text-b = 确定要强制开始游戏吗? label-kick-warning-a = 一个或多个客户端缺少所选 label-kick-warning-b = 地图,将被踢出服务器。 button-force-start-dialog-start = 开始 ## lobby-mappreview.yaml label-map-incompatible-status-a = 此地图与当前版本的 label-map-incompatible-status-b = OpenRA 不兼容 label-map-validating-status = 验证中... label-map-generating-status = 生成中... button-map-download-available-install = 安装地图 button-map-preview-update = 更新地图 button-map-update-download-available-install = 安装地图 label-map-preview-searching = 正在搜索 OpenRA 资源中心... label-map-unavailable-a = 在 OpenRA 资源中心 label-map-unavailable-b = 未找到此地图 label-map-preview-error = 安装过程中发生错误 label-map-update-available-a = 在你的电脑上发现了 label-map-update-available-b = 该地图的新版本 ## lobby-music.yaml label-music-controls-volume = 音量: ## lobby-music.yaml, lobby.yaml, mainmenu.yaml label-music-title = 音乐 ## lobby-music.yaml, musicplayer.yaml label-music-controls-length = 时长 checkbox-music-controls-shuffle = 随机播放 checkbox-music-controls-loop = 循环播放 label-container-title = 曲目 label-no-music-title = 未安装音乐 label-no-music-desc-a = 可以从"管理内容"菜单 label-no-music-desc-b = 安装游戏音乐。 ## lobby-options.yaml label-lobby-options-bin-title = 地图选项 ## lobby-players.yaml label-lobby-players-name = 名称 label-lobby-players-color = 颜色 label-lobby-players-faction = 阵营 label-lobby-players-team = 队伍 label-lobby-players-handicap = 难度补偿 label-lobby-players-spawn = 出生点 label-lobby-players-ready = 准备 dropdownbutton-lobby-players-handicap-tooltip = 难度补偿会降低玩家部队的战斗效能 button-lobby-players-join = 加入此位置 label-lobby-players-spectator = 观战者 checkbox-lobby-players-new-spectator-toggle = 允许观战? button-lobby-players-spectate = 观战 ## lobby-servers.yaml image-lobby-servers-bin-password-protected-tooltip = 需要密码 image-lobby-servers-bin-requires-authentication-tooltip = 需要 OpenRA 论坛账号 dropdownbutton-lobby-servers-bin-filters = 筛选游戏 ## lobby-servers.yaml, multiplayer-browser.yaml label-container-server = 服务器 label-container-players = 玩家 label-container-location = 位置 label-container-status = 状态 label-notice-container-outdated-version = 你正在运行过时版本的 OpenRA。请从 www.openra.net 下载最新版本 label-notice-container-unknown-version = 你正在运行未知版本的 OpenRA。请从 www.openra.net 下载最新版本 label-notice-container-playtest-available = 下一个 OpenRA 版本的预览版已可供测试。请从 www.openra.net 下载测试版 ## lobby.yaml dropdownbutton-server-lobby-slots = 位置管理 button-server-lobby-reset-options = 重置默认 button-skirmish-tabs-players-tab = 玩家 button-skirmish-tabs-options-tab = 选项 button-multiplayer-tabs-players-tab = 玩家 button-multiplayer-tabs-options-tab = 选项 button-multiplayer-tabs-servers-tab = 服务器 button-server-lobby-changemap = 更换地图 button-lobbychat-chat-mode = .label = 队伍 .tooltip = 切换聊天模式 button-server-lobby-start-game = 开始游戏 button-server-lobby-disconnect = 离开游戏 ## mainmenu-prompts.yaml label-mainmenu-introduction-prompt-title = 建立战场控制 label-mainmenu-introduction-prompt-desc-a = 欢迎回来,指挥官!使用以下选项初始化战斗参数。 label-mainmenu-introduction-prompt-desc-b = 其他选项可以稍后在设置菜单中配置。 label-mainmenu-system-info-prompt-title = 建立战场控制 label-mainmenu-system-info-prompt-text-a = 我们希望收集一些系统信息以帮助优化 OpenRA。 label-mainmenu-system-info-prompt-text-b = 经您许可,每次启动游戏时将发送以下匿名数据: checkbox-mainmenu-system-info-prompt-sysinfo = 发送系统信息 ## mainmenu-prompts.yaml, settings-display.yaml, settings-gameplay.yaml label-profile-section-header = 个人资料 label-player-container = 玩家名称: label-playercolor-container-color = 首选颜色: label-display-section-header = 显示 label-battlefield-camera-dropdown = 战场摄像机: label-ui-scale-dropdown = 界面缩放: checkbox-cursordouble-container = 增大光标尺寸 ## mainmenu-prompts.yaml, settings-input.yaml label-input-section-header = 输入 label-mouse-control-container = 控制方案: label-mouse-control-desc-classic-selection = - 使用<鼠标左键>选择单位 label-mouse-control-desc-classic-commands = - 使用<鼠标左键>指挥单位 label-mouse-control-desc-classic-orders = - 使用<鼠标左键>确认命令 label-mouse-control-desc-classic-buildings = - 使用<鼠标左键>放置建筑 label-mouse-control-desc-classic-support = - 使用<鼠标左键>瞄准支援技能 label-mouse-control-desc-classic-zoom = - 使用<滚轮>缩放战场 label-mouse-control-desc-classic-zoom-modifier = - 使用<修饰键 + 滚轮>缩放战场 label-mouse-control-desc-classic-scroll-right = - 使用<鼠标右键>平移战场 label-mouse-control-desc-classic-scroll-middle = - 使用<鼠标中键>平移战场 label-mouse-control-desc-classic-edgescroll = 或将光标移动到屏幕边缘 label-mouse-control-desc-otherrts-selection = - 使用<鼠标左键>选择单位 label-mouse-control-desc-otherrts-commands = - 使用<鼠标右键>指挥单位 label-mouse-control-desc-otherrts-orders = - 使用<鼠标左键>确认命令 label-mouse-control-desc-otherrts-buildings = - 使用<鼠标左键>放置建筑 label-mouse-control-desc-otherrts-support = - 使用<鼠标左键>瞄准支援技能 label-mouse-control-desc-otherrts-zoom = - 使用<滚轮>缩放战场 label-mouse-control-desc-otherrts-zoom-modifier = - 使用<修饰键 + 滚轮>缩放战场 label-mouse-control-desc-otherrts-scroll-right = - 使用<鼠标右键>平移战场 label-mouse-control-desc-otherrts-scroll-middle = - 使用<鼠标中键>平移战场 label-mouse-control-desc-otherrts-edgescroll = 或将光标移动到屏幕边缘 label-mouse-control-desc-modern-selection = - 使用<鼠标左键>选择单位 label-mouse-control-desc-modern-commands = - 使用<鼠标右键>指挥单位 label-mouse-control-desc-modern-orders = - 使用<鼠标右键>确认命令 label-mouse-control-desc-modern-buildings = - 使用<鼠标左键>放置建筑 label-mouse-control-desc-modern-support = - 使用<鼠标左键>瞄准支援技能 label-mouse-control-desc-modern-zoom = - 使用<滚轮>缩放战场 label-mouse-control-desc-modern-zoom-modifier = - 使用<修饰键 + 滚轮>缩放战场 label-mouse-control-desc-modern-scroll-right = - 使用<鼠标右键>平移战场 label-mouse-control-desc-modern-scroll-middle = - 使用<鼠标中键>平移战场 label-mouse-control-desc-modern-edgescroll = 或将光标移动到屏幕边缘 checkbox-edgescroll-container = 屏幕边缘平移 ## mainmenu.yaml label-singleplayer-title = 单人游戏 button-extras-title = 额外内容 button-main-menu-content = 管理内容 button-singleplayer-menu-skirmish = 遭遇战 button-singleplayer-menu-load = 加载 button-extras-menu-replays = 录像 label-map-editor-title = 地图编辑器 button-extras-menu-assetbrowser = 资源浏览器 button-map-editor-new-map = 新建地图 button-map-editor-load-map = 加载地图 dropdownbutton-news-bg-button = 战场新闻 label-update-notice-a = 你正在运行过时版本的 OpenRA。 label-update-notice-b = 请从 www.openra.net 下载最新版本 ## mainmenu.yaml, missionbrowser.yaml label-missions-title = 任务 ## mainmenu.yaml, multiplayer-browser.yaml label-multiplayer-title = 多人游戏 ## mainmenu.yaml, settings.yaml button-settings-title = 设置 ## map-chooser.yaml label-mapchooser-panel-title = 选择地图 label-filter-order-controls-desc = 筛选: label-filter-order-controls-desc-joiner = 在 label-filter-order-controls-orderby = 排序: button-mapchooser-panel-randommap = 随机地图 button-mapchooser-panel-delete-map = 删除地图 button-mapchooser-panel-delete-all-maps = 删除所有地图 button-mapchooser-panel-ok = 确定 label-mapchooser-random-map-title = 随机地图 label-mapchooser-random-map-generating = 生成中... label-mapchooser-random-map-error = 地图生成失败 button-mapchooser-random-map-generate = 生成 label-mapchooser-random-map-tileset = 环境: label-mapchooser-random-map-size = 地图大小: label-mapchooser-random-map-error-desc = 请调整设置或重试。 ## missionbrowser.yaml button-missionbrowser-panel-start-briefing-video = 观看简报 button-missionbrowser-panel-stop-briefing-video = 停止简报 button-missionbrowser-panel-start-info-video = 观看信息视频 button-missionbrowser-panel-stop-info-video = 停止信息视频 button-missionbrowser-panel-play = 开始 button-missionbrowser-panel-mission-info = 任务信息 button-missionbrowser-panel-mission-options = 选项 dropdown-missionbrowser-difficulty = .label = 难度 .description = 任务难度 dropdown-missionbrowser-gamespeed = 速度: label-missionbrowser-normal-difficulty = 普通 ## multiplayer-browser.yaml image-multiplayer-panel-password-protected-tooltip = 需要密码 image-multiplayer-panel-requires-authentication-tooltip = 需要 OpenRA 论坛账号 button-selected-server-join = 加入 dropdownbutton-multiplayer-panel-filters = 筛选游戏 button-multiplayer-panel-directconnect = 直连 IP button-multiplayer-panel-create = 创建 ## multiplayer-browserpanels.yaml checkbox-multiplayer-filter-panel-waiting-for-players = 等待中 checkbox-multiplayer-filter-panel-empty = 空房间 checkbox-multiplayer-filter-panel-password-protected = 有密码 checkbox-multiplayer-filter-panel-already-started = 已开始 checkbox-multiplayer-filter-panel-incompatible-version = 版本不兼容 ## multiplayer-createserver.yaml label-multiplayer-createserver-panel-title = 创建服务器 label-multiplayer-createserver-panel-server-name = 服务器名称: label-multiplayer-createserver-panel-password = 密码: label-multiplayer-createserver-panel-after-password = (可选) label-multiplayer-createserver-panel-listen-port = 端口: checkbox-multiplayer-createserver-panel-advertise = 在线公开 label-notices-lan-advertising = - 游戏仅在局域网内公开。 label-notices-lan-firewall = - 你必须手动配置防火墙以允许连接。 label-notices-lan-portforward-a = - 如果你手动配置路由器端口转发, label-notices-lan-portforward-b = 互联网玩家可以使用直连 IP 连接。 label-notices-no-upnp-advertising = - 游戏将在局域网和互联网上公开。 label-notices-no-upnp-firewall = - 你必须手动配置防火墙以允许连接。 label-notices-no-upnp-portforward-a = - 你必须手动配置路由器以允许并转发 label-notices-no-upnp-portforward-b = 连接到你的本地 IP 和端口。 label-notices-no-upnp-settings-a = - 你可以在设置菜单的高级选项卡中 label-notices-no-upnp-settings-b = 启用 UPnP/NAT-PMP(如果路由器支持)。 label-notices-upnp-advertising = - 游戏将在局域网和互联网上公开。 label-notices-upnp-firewall = - 你必须手动配置防火墙以允许连接。 label-notices-upnp-portforward-a = - 游戏将自动配置端口转发。 label-notices-upnp-settings-a = - 你可以在设置菜单中禁用 UPnP/NAT-PMP。 button-multiplayer-createserver-panel-change-map = 更换地图 button-multiplayer-createserver-panel-create = 创建 ## multiplayer-directconnect.yaml label-directconnect-panel-title = 连接到服务器 label-directconnect-panel-address = 服务器地址: label-directconnect-panel-port = : button-directconnect-panel-join = 加入 ## playerprofile.yaml button-profile-header-logout = 登出 label-generate-keys-desc-a = 连接论坛账号以向其他玩家 label-generate-keys-desc-b = 表明身份,加入私人服务器, label-generate-keys-desc-c = 并显示徽章。 button-generate-keys-key = 连接 OpenRA 论坛账号 label-generating-keys-desc-a = 正在生成认证密钥对。 label-generating-keys-desc-b = 这将需要几秒钟... label-register-fingerprint-desc-a = 认证密钥已复制到剪贴板。 label-register-fingerprint-desc-b = 请将其添加到 OpenRA 论坛的 label-register-fingerprint-desc-c = 用户控制面板,然后点击继续。 label-checking-fingerprint-desc-a = 正在从 OpenRA 论坛 label-checking-fingerprint-desc-b = 查询账号信息... label-fingerprint-not-found-desc-a = 你的认证密钥未连接到 label-fingerprint-not-found-desc-b = OpenRA 论坛账号。 label-connection-error-desc-a = 无法连接到 OpenRA 论坛。 label-connection-error-desc-b = 请检查你的网络连接。 ## replaybrowser.yaml label-replaybrowser-panel-title = 录像查看器 label-filters-title = 筛选 label-filters-flt-gametype-desc = 类型: dropdownbutton-filters-any = 任意 label-filters-flt-date-desc = 日期: label-filters-flt-duration-desc = 时长: label-filters-flt-mapname-desc = 地图: label-filters-flt-player-desc = 玩家: dropdownbutton-filters-flt-player = 任意玩家 label-filters-flt-outcome-desc = 结果: label-filters-flt-faction-desc = 阵营: button-filters-flt-reset = 重置筛选 label-management-manage-title = 管理 button-management-mng-rensel = 重命名 button-management-mng-delsel = 删除 button-management-mng-delall = 全部删除 label-replay-list-container-replaybrowser-title = 选择录像 button-replaybrowser-panel-watch = 观看 ## settings-advanced.yaml label-network-section-header = 高级 checkbox-nat-discovery-container = 启用 UPnP/NAT-PMP 发现 checkbox-fetch-news-container = 获取社区新闻 checkbox-perfgraph-container = 显示性能图表 checkbox-check-version-container = 检查更新 checkbox-perftext-container = 显示性能文本 checkbox-sendsysinfo-container = 发送系统信息 label-sendsysinfo-checkbox-container-desc = 你的操作系统、OpenGL 和 .NET 运行时版本以及语言设置将与匿名 ID 一起发送,以帮助确定未来开发优先级。 label-debug-section-header = 开发者 label-debug-hidden-container-a = 可以通过 Debug.DisplayDeveloperSettings label-debug-hidden-container-b = 设置或启动参数启用其他开发者选项 checkbox-botdebug-container = 显示机器人调试信息 checkbox-checkbotsync-container = 检查机器人模块代码同步 checkbox-luadebug-container = 显示地图调试信息 checkbox-checkunsynced-container = 检查非同步代码同步 checkbox-replay-commands-container = 在录像中启用调试命令 checkbox-perflogging-container = 启用帧性能日志 ## settings-audio.yaml label-audio-section-header = 音频 label-no-audio-device-container = 音频控制需要活动的声音设备 checkbox-cash-ticks-container = 金钱音效 checkbox-mute-sound-container = 静音 label-sound-volume-container = 音效音量: checkbox-mute-background-music-container = .label = 静音菜单音乐 .tooltip = 在没有特定曲目播放时静音背景音乐 label-music-title-volume-container = 音乐音量: label-audio-device-container = 音频设备: label-video-volume-container = 视频音量: label-restart-required-container-audio-desc = 设备更改将在游戏重启后生效 ## settings-gameplay.yaml label-gameplay-section-header = 游戏 label-auto-save-interval = 自动保存频率: label-auto-save-max-file-number = 自动保存上限: checkbox-hide-replay-chat-container = 在录像中隐藏聊天 ## settings-display.yaml label-target-lines-dropdown-container = 目标线: label-status-bar-dropdown-container-bars = 状态栏: checkbox-player-stance-colors-container = .label = 玩家关系颜色 .tooltip = 根据关系改变玩家颜色(己方、敌方、盟友、中立) checkbox-ui-feedback-container = .label = 显示界面反馈通知 .tooltip = 显示界面事件的临时文本通知 checkbox-transients-container = .label = 显示游戏事件通知 .tooltip = 显示游戏事件的临时文本通知 checkbox-pause-shellmap-container = 暂停菜单背景 label-video-section-header = 视频 label-video-mode-dropdown-container = 视频模式: dropdownbutton-video-mode-dropdown-container = 窗口化 label-window-resolution-container-size = 窗口大小: label-window-resolution-container-x = x label-display-selection-container = 选择显示器: dropdownbutton-display-selection-container-dropdown = 标准 checkbox-vsync-container = 启用垂直同步 checkbox-frame-limit-gamespeed-container = 限制帧率为游戏速度 label-gl-profile-dropdown-container = OpenGL 配置: label-restart-required-container-video-desc = 显示和 OpenGL 更改需要重启 ## settings-hotkeys.yaml hotkey-group-game-commands = 游戏命令 hotkey-group-viewport-commands = 视口命令 hotkey-group-observer-replay-commands = 观战/录像命令 hotkey-group-unit-commands = 单位命令 hotkey-group-unit-stance-commands = 单位姿态命令 hotkey-group-production-commands = 生产命令 hotkey-group-support-power-commands = 支援技能命令 hotkey-group-music-commands = 音乐命令 hotkey-group-chat-commands = 聊天命令 hotkey-group-control-groups = 控制编组 hotkey-group-editor-commands = 编辑器命令 label-hotkeys-panel-filter-input = 按名称筛选: label-hotkeys-panel-context-dropdown = 上下文: label-hotkey-empty-list-message = 没有匹配筛选条件的快捷键。 label-notices-readonly-notice = 此快捷键无法修改 button-hotkey-remap-dialog-override = 覆盖 button-hotkey-remap-dialog-clear = .label = 清除 .tooltip = 解除快捷键绑定 button-hotkey-remap-dialog-reset = .label = 重置 .tooltip = 重置为默认值 ## settings-input.yaml label-zoom-modifier-container = 缩放修饰键: checkbox-alternate-scroll-container = 备用鼠标平移 checkbox-lockmouse-container = 锁定鼠标到窗口 label-mouse-scroll-type-container = 平移行为: label-scrollspeed-slider-container-scroll-speed = 平移速度: label-zoomspeed-slider-container-zoom-speed = 缩放速度: label-ui-scrollspeed-slider-container-scroll-speed = 界面滚动速度: ## settings.yaml button-settings-panel-reset = 重置 button-panel-gameplay = 游戏 button-panel-input = 输入 button-panel-display = 显示 button-panel-audio = 音频 button-panel-hotkeys = 快捷键 button-panel-advanced = 高级 ## tooltips.yaml label-latency-tooltip-prefix = 延迟: label-anonymous-player-tooltip-name = 匿名玩家 label-bot-player-tooltip-name = 机器人 label-bot-managed-by-tooltip = 由 { $name } 管理的机器人 label-game-admin = 游戏管理员 ## gamesave-loading.yaml label-gamesave-loading-screen-title = 加载存档 label-gamesave-loading-screen-desc = 按 Escape 取消加载并返回主菜单