mcv: idle: Filename: DATA.R16 Start: 1795 Facings: -32 Remap: 54F94B icon: Filename: DATA.R16 Start: 4284 Offset: -30,-24 mcv.husk: idle: Filename: DATA.R16 Start: 1795 Facings: -32 ZOffset: -1023 Remap: 54F94B harvester: idle: Filename: DATA.R16 Start: 1699 Facings: -32 Remap: 54F94B harvest: Filename: DATA.R16 Start: 3884 Length: 6 Facings: -8 Tick: 80 ZOffset: 1 Alpha: 0.5 dock: Filename: DATA.R16 Start: 3623 Length: 10 Remap: 54F94B dock-loop: Filename: DATA.R16 Start: 3633 Remap: 54F94B icon: Filename: DATA.R16 Start: 4280 Offset: -30,-24 harvester.husk: idle: Filename: DATA.R16 Start: 1699 Facings: -32 ZOffset: -512 Remap: 54F94B trike: idle: Filename: DATA.R16 Start: 1635 Facings: -32 Remap: 54F94B muzzle: Combine: 0: Filename: DATA.R16 Frames: 3996, 38, 3996, 38, 3996, 38, 3996 Length: 7 1: Filename: DATA.R16 Frames: 3997, 38, 3997, 38, 3997, 38, 3997 Length: 7 2: Filename: DATA.R16 Frames: 3998, 38, 3998, 38, 3998, 38, 3998 Length: 7 3: Filename: DATA.R16 Frames: 3999, 38, 3999, 38, 3999, 38, 3999 Length: 7 4: Filename: DATA.R16 Frames: 4000, 38, 4000, 38, 4000, 38, 4000 Length: 7 5: Filename: DATA.R16 Frames: 4001, 38, 4001, 38, 4001, 38, 4001 Length: 7 6: Filename: DATA.R16 Frames: 4002, 38, 4002, 38, 4002, 38, 4002 Length: 7 7: Filename: DATA.R16 Frames: 4003, 38, 4003, 38, 4003, 38, 4003 Length: 7 8: Filename: DATA.R16 Frames: 4004, 38, 4004, 38, 4004, 38, 4004 Length: 7 9: Filename: DATA.R16 Frames: 4005, 38, 4005, 38, 4005, 38, 4005 Length: 7 10: Filename: DATA.R16 Frames: 4006, 38, 4006, 38, 4006, 38, 4006 Length: 7 11: Filename: DATA.R16 Frames: 4007, 38, 4007, 38, 4007, 38, 4007 Length: 7 12: Filename: DATA.R16 Frames: 4008, 38, 4008, 38, 4008, 38, 4008 Length: 7 13: Filename: DATA.R16 Frames: 4009, 38, 4009, 38, 4009, 38, 4009 Length: 7 14: Filename: DATA.R16 Frames: 4010, 38, 4010, 38, 4010, 38, 4010 Length: 7 15: Filename: DATA.R16 Frames: 4011, 38, 4011, 38, 4011, 38, 4011 Length: 7 16: Filename: DATA.R16 Frames: 4012, 38, 4012, 38, 4012, 38, 4012 Length: 7 17: Filename: DATA.R16 Frames: 4013, 38, 4013, 38, 4013, 38, 4013 Length: 7 18: Filename: DATA.R16 Frames: 4014, 38, 4014, 38, 4014, 38, 4014 Length: 7 19: Filename: DATA.R16 Frames: 4015, 38, 4015, 38, 4015, 38, 4015 Length: 7 20: Filename: DATA.R16 Frames: 4016, 38, 4016, 38, 4016, 38, 4016 Length: 7 21: Filename: DATA.R16 Frames: 4017, 38, 4017, 38, 4017, 38, 4017 Length: 7 22: Filename: DATA.R16 Frames: 4018, 38, 4018, 38, 4018, 38, 4018 Length: 7 23: Filename: DATA.R16 Frames: 4019, 38, 4019, 38, 4019, 38, 4019 Length: 7 24: Filename: DATA.R16 Frames: 4020, 38, 4020, 38, 4020, 38, 4020 Length: 7 25: Filename: DATA.R16 Frames: 4021, 38, 4021, 38, 4021, 38, 4021 Length: 7 26: Filename: DATA.R16 Frames: 4022, 38, 4022, 38, 4022, 38, 4022 Length: 7 27: Filename: DATA.R16 Frames: 4023, 38, 4023, 38, 4023, 38, 4023 Length: 7 28: Filename: DATA.R16 Frames: 4024, 38, 4024, 38, 4024, 38, 4024 Length: 7 29: Filename: DATA.R16 Frames: 4025, 38, 4025, 38, 4025, 38, 4025 Length: 7 30: Filename: DATA.R16 Frames: 4026, 38, 4026, 38, 4026, 38, 4026 Length: 7 31: Filename: DATA.R16 Frames: 4027, 38, 4027, 38, 4027, 38, 4027 Length: 7 Tick: 50 Facings: -32 Length: 7 BlendMode: Additive icon: Filename: DATA.R16 Start: 4277 Offset: -30,-24 quad: idle: Filename: DATA.R16 Start: 1667 Facings: -32 Remap: 54F94B icon: Filename: DATA.R16 Start: 4279 Offset: -30,-24 siege_tank: idle: Filename: DATA.R16 Start: 1763 Facings: -32 Remap: 54F94B turret: Filename: DATA.R16 Start: 1891 Facings: -32 Remap: 54F94B muzzle: Filename: DATA.R16 Start: 3671 Length: 3 BlendMode: Additive icon: Filename: DATA.R16 Start: 4287 Offset: -30,-24 siege_tank.husk: idle: Filename: DATA.R16 Start: 1763 Facings: -32 ZOffset: -512 Remap: 54F94B turret: Filename: DATA.R16 Start: 1891 Facings: -32 ZOffset: -512 Remap: 54F94B missile_tank: idle: Filename: DATA.R16 Start: 1603 Facings: -32 Remap: 54F94B icon: Filename: DATA.R16 Start: 4285 Offset: -30,-24 missile_tank.husk: idle: FilenamePattern: missiletankhusk/missiletankhusk-{0:D4}.png Count: 16 Facings: -16 ZOffset: -512 Remap: 54F94B turret: FilenamePattern: missiletankhusk/missiletankhuskturret-{0:D4}.png Count: 16 Facings: -16 ZOffset: -512 Remap: 54F94B tankdebris01: Filename: missiletankhusk/missiletankhuskdebris-0000.png ZOffset: -512 tankdebris02: Filename: missiletankhusk/missiletankhuskdebris-0001.png ZOffset: -512 tankdebris03: Filename: missiletankhusk/missiletankhuskdebris-0002.png ZOffset: -512 tankdebris04: Filename: missiletankhusk/missiletankhuskdebris-0003.png ZOffset: -512 sonic_tank: idle: Filename: DATA.R16 Start: 1827 Facings: -32 Remap: 54F94B icon: Filename: DATA.R16 Start: 4288 Offset: -30,-24 sonic_tank.husk: idle: FilenamePattern: sonictankhusk/sonictankhusk-{0:D4}.png Count: 16 Facings: -16 ZOffset: -512 Remap: 54F94B turret: FilenamePattern: sonictankhusk/sonictankhuskturret-{0:D4}.png Count: 4 Facings: -4 ZOffset: -512 Remap: 54F94B tankdebris01: Filename: sonictankhusk/sonictankhuskdebris-0000.png ZOffset: -512 tankdebris02: Filename: sonictankhusk/sonictankhuskdebris-0001.png ZOffset: -512 tankdebris03: Filename: sonictankhusk/sonictankhuskdebris-0002.png ZOffset: -512 tankdebris04: Filename: sonictankhusk/sonictankhuskdebris-0003.png ZOffset: -512 combat_tank_a: idle: Filename: DATA.R16 Start: 1731 Facings: -32 Remap: 54F94B turret: Filename: DATA.R16 Start: 1859 Facings: -32 Remap: 54F94B muzzle: Filename: DATA.R16 Start: 4028 Tick: 60 Facings: -32 BlendMode: Additive icon: Filename: DATA.R16 Start: 4281 Offset: -30,-24 combat_tank_a.husk: idle: Filename: DATA.R16 Start: 1731 Facings: -32 ZOffset: -512 Remap: 54F94B turret: Filename: DATA.R16 Start: 1859 Facings: -32 ZOffset: -512 Remap: 54F94B combat_tank_h: idle: Filename: DATA.R16 Start: 2051 Facings: -32 Remap: 54F94B turret: Filename: DATA.R16 Start: 2115 Facings: -32 Remap: 54F94B muzzle: Filename: DATA.R16 Start: 4028 Tick: 60 Facings: -32 BlendMode: Additive icon: Filename: DATA.R16 Start: 4282 Offset: -30,-24 combat_tank_h.husk: idle: Filename: DATA.R16 Start: 2051 Facings: -32 ZOffset: -512 Remap: 54F94B turret: Filename: DATA.R16 Start: 2115 Facings: -32 ZOffset: -512 Remap: 54F94B combat_tank_o: idle: Filename: DATA.R16 Start: 2453 Facings: -32 Remap: 54F94B turret: Filename: DATA.R16 Start: 2485 Facings: -32 Remap: 54F94B muzzle: Filename: DATA.R16 Start: 4028 Tick: 60 Facings: -32 BlendMode: Additive icon: Filename: DATA.R16 Start: 4283 Offset: -30,-24 combat_tank_o.husk: idle: Filename: DATA.R16 Start: 2453 Facings: -32 ZOffset: -512 Remap: 54F94B turret: Filename: DATA.R16 Start: 2485 Facings: -32 ZOffset: -512 Remap: 54F94B devastator: idle: Filename: DATA.R16 Start: 2083 Facings: -32 Remap: 54F94B muzzle: Filename: DATA.R16 Start: 4060 Tick: 80 Facings: -32 BlendMode: Additive active: Filename: DATA.R16 Start: 3839 Length: 14 Tick: 130 BlendMode: Additive active-2: Filename: DATA.R16 Start: 4152 Length: 12 Tick: 110 BlendMode: Additive icon: Filename: DATA.R16 Start: 4289 Offset: -30,-24 devastator.husk: idle: Filename: DATA.R16 Start: 2083 Facings: -32 ZOffset: -512 Remap: 54F94B raider: Inherits: trike idle: Filename: DATA.R16 Start: 2421 Facings: -32 Remap: 54F94B icon: Filename: DATA.R16 Start: 4278 Offset: -30,-24 stealth_raider: Inherits: trike idle: Filename: DATA.R16 Start: 2421 Facings: -32 Remap: 54F94B icon: Filename: DATA.R16 Start: 4298 Offset: -30,-24 deviator: idle: Filename: DATA.R16 Start: 2389 Facings: -32 Remap: 54F94B icon: Filename: DATA.R16 Start: 4286 Offset: -30,-24 deviator.husk: idle: FilenamePattern: deviatorhusk/deviatorhusk-{0:D4}.png Count: 16 Facings: -16 ZOffset: -512 Remap: 54F94B turret: FilenamePattern: deviatorhusk/deviatorhuskturret-{0:D4}.png Count: 16 Facings: -4 ZOffset: -512 Remap: 54F94B tankdebris01: Filename: deviatorhusk/deviatordebris-0000.png ZOffset: -512 tankdebris02: Filename: deviatorhusk/deviatordebris-0001.png ZOffset: -512 tankdebris03: Filename: deviatorhusk/deviatordebris-0002.png ZOffset: -512 tankdebris04: Filename: deviatorhusk/deviatordebris-0003.png ZOffset: -512