sniper: Defaults: Filename: sniper.shp stand: Facings: 8 stand2: Start: 8 Facings: 8 run: Start: 16 Length: 6 Facings: 8 Tick: 100 shoot: Start: 64 Length: 16 Facings: 8 prone-stand: Start: 208 Stride: 4 Facings: 8 prone-stand2: Start: 208 Stride: 4 Facings: 8 prone-run: Start: 208 Length: 4 Facings: 8 Tick: 100 liedown: Start: 192 Length: 2 Facings: 8 standup: Start: 240 Length: 2 Facings: 8 prone-shoot: Start: 256 Length: 16 Facings: 8 idle1: Start: 384 Length: 14 Tick: 120 idle2: Start: 399 Length: 16 Tick: 120 die1: Start: 416 Length: 8 Tick: 80 die2: Start: 424 Length: 8 Tick: 80 die3: Start: 432 Length: 8 Tick: 80 die4: Start: 440 Length: 12 Tick: 80 die5: Start: 452 Length: 18 Tick: 80 die6: Filename: electro.tem TilesetFilenames: SNOW: electro.sno Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 Length: * Tick: 80 die-crushed: Filename: corpse1.tem TilesetFilenames: SNOW: corpse1.sno Length: 6 Tick: 1600 ZOffset: -511 garrison-muzzle: Filename: minigun.shp Length: 3 Stride: 6 Facings: 8 icon: Filename: snipericon.shp