Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true GameOverDelay: 3000 Shroud: FogCheckboxVisible: False FogCheckboxLocked: True FogCheckboxEnabled: True ExploredMapCheckboxVisible: False ExploredMapCheckboxLocked: True ExploredMapCheckboxEnabled: False PlayerResources: DefaultCashDropdownVisible: False DefaultCashDropdownLocked: True DefaultCash: 0 LobbyPrerequisiteCheckbox@GLOBALBOUNTY: Enabled: False Locked: True Visible: False LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY: Enabled: True Locked: True Visible: False LobbyPrerequisiteCheckbox@REUSABLEENGINEERS: Enabled: False Locked: True Visible: False DeveloperMode: CheckboxVisible: False ModularBot@CampaignAI: Name: bot-campaign-ai.name Type: campaign World: CrateSpawner: CheckboxEnabled: False CheckboxLocked: True CheckboxVisible: False -SpawnStartingUnits: -MapStartingLocations: ObjectivesPanel: PanelName: MISSION_OBJECTIVES MapBuildRadius: AllyBuildRadiusCheckboxVisible: False AllyBuildRadiusCheckboxLocked: True AllyBuildRadiusCheckboxEnabled: False BuildRadiusCheckboxVisible: False BuildRadiusCheckboxLocked: True BuildRadiusCheckboxEnabled: True MapOptions: ShortGameCheckboxVisible: False ShortGameCheckboxLocked: True ShortGameCheckboxEnabled: False TechLevelDropdownVisible: False TechLevelDropdownLocked: True TimeLimitManager: TimeLimitDropdownVisible: False E7: -Crushable: E7.noautotarget: Inherits: E7 -AutoTarget: -AutoTargetPriority@DEFAULT: -AutoTargetPriority@ATTACKANYTHING: AttackMove: -AssaultMoveCondition: RenderSprites: Image: E7 ^Vehicle: Demolishable: HARV: Harvester: SearchFromProcRadius: 50 SearchFromHarvesterRadius: 50 ^Crate: Crate: Duration: 0 MONEYCRATE: Tooltip: Name: actor-crate-name GiveCashCrateAction: Amount: 2000 FCOM: Capturable: Types: ~disabled -GivesBuildableArea: BaseProvider: Range: 0 RepairableBuilding: RepairStep: 700 PlayerExperience: 5 RepairingNotification: Repairing WithBuildingRepairDecoration: Image: allyrepair Sequence: repair Position: Center Palette: player IsPlayerPalette: True MISS: RevealsShroud: Range: 3c0 -RevealsShroud@GAPGEN: TRUK: Buildable: Prerequisites: ~disabled Ant: Buildable: Prerequisites: ~disabled Zombie: Buildable: Prerequisites: ~disabled