tc04: Defaults: Filename: tc04.tem TilesetFilenames: SNOW: tc04.sno idle: tc04.husk: Defaults: Filename: tc04.tem TilesetFilenames: SNOW: tc04.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 tc05: Defaults: Filename: tc05.tem TilesetFilenames: SNOW: tc05.sno idle: tc05.husk: Defaults: Filename: tc05.tem TilesetFilenames: SNOW: tc05.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 tc03: Defaults: Filename: tc03.tem TilesetFilenames: SNOW: tc03.sno idle: tc03.husk: Defaults: Filename: tc03.tem TilesetFilenames: SNOW: tc03.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 tc02: Defaults: Filename: tc02.tem TilesetFilenames: SNOW: tc02.sno idle: tc02.husk: Defaults: Filename: tc02.tem TilesetFilenames: SNOW: tc02.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 tc01: Defaults: Filename: tc01.tem TilesetFilenames: SNOW: tc01.sno DESERT: tc01.des idle: tc01.husk: Defaults: Filename: tc01.tem TilesetFilenames: SNOW: tc01.sno DESERT: tc01.des idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t17: Defaults: Filename: t17.tem TilesetFilenames: SNOW: t17.sno idle: t17.husk: Defaults: Filename: t17.tem TilesetFilenames: SNOW: t17.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t16: Defaults: Filename: t16.tem TilesetFilenames: SNOW: t16.sno idle: t16.husk: Defaults: Filename: t16.tem TilesetFilenames: SNOW: t16.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t15: Defaults: Filename: t15.tem TilesetFilenames: SNOW: t15.sno idle: t15.husk: Defaults: Filename: t15.tem TilesetFilenames: SNOW: t15.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t14: Defaults: Filename: t14.tem TilesetFilenames: SNOW: t14.sno idle: t14.husk: Defaults: Filename: t14.tem TilesetFilenames: SNOW: t14.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t13: Defaults: Filename: t13.tem TilesetFilenames: SNOW: t13.sno idle: t13.husk: Defaults: Filename: t13.tem TilesetFilenames: SNOW: t13.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t12: Defaults: Filename: t12.tem TilesetFilenames: SNOW: t12.sno idle: t12.husk: Defaults: Filename: t12.tem TilesetFilenames: SNOW: t12.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t11: Defaults: Filename: t11.tem TilesetFilenames: SNOW: t11.sno idle: t11.husk: Defaults: Filename: t11.tem TilesetFilenames: SNOW: t11.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t10: Defaults: Filename: t10.tem TilesetFilenames: SNOW: t10.sno idle: t10.husk: Defaults: Filename: t10.tem TilesetFilenames: SNOW: t10.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t08: Defaults: Filename: t08.tem TilesetFilenames: SNOW: t08.sno DESERT: t08.des idle: t08.husk: Defaults: Filename: t08.tem TilesetFilenames: SNOW: t08.sno DESERT: t08.des idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t07: Defaults: Filename: t07.tem TilesetFilenames: SNOW: t07.sno idle: t07.husk: Defaults: Filename: t07.tem TilesetFilenames: SNOW: t07.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t06: Defaults: Filename: t06.tem TilesetFilenames: SNOW: t06.sno idle: t06.husk: Defaults: Filename: t06.tem TilesetFilenames: SNOW: t06.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t05: Defaults: Filename: t05.tem TilesetFilenames: SNOW: t05.sno idle: t05.husk: Defaults: Filename: t05.tem TilesetFilenames: SNOW: t05.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t03: Defaults: Filename: t03.tem TilesetFilenames: SNOW: t03.sno idle: t03.husk: Defaults: Filename: t03.tem TilesetFilenames: SNOW: t03.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t02: Defaults: Filename: t02.tem TilesetFilenames: SNOW: t02.sno idle: t02.husk: Defaults: Filename: t02.tem TilesetFilenames: SNOW: t02.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 t01: Defaults: Filename: t01.tem TilesetFilenames: SNOW: t01.sno idle: t01.husk: Defaults: Filename: t01.tem TilesetFilenames: SNOW: t01.sno idle: Start: 1 dead: Start: 2 Length: 8 Tick: 80 ice01: idle: Filename: ice01.sno Length: * ice02: idle: Filename: ice02.sno Length: * ice03: idle: Filename: ice03.sno Length: * ice04: idle: Filename: ice04.sno Length: * ice05: idle: Filename: ice05.sno Length: * v01: Defaults: Filename: v01.tem TilesetFilenames: SNOW: v01.sno idle: damaged-idle: Start: 1 v02: Defaults: Filename: v02.tem TilesetFilenames: SNOW: v02.sno idle: damaged-idle: Start: 1 v03: Defaults: Filename: v03.tem TilesetFilenames: SNOW: v03.sno idle: damaged-idle: Start: 1 v04: Defaults: Filename: v04.tem TilesetFilenames: SNOW: v04.sno idle: damaged-idle: Start: 2 active: Start: 1 damaged-active: Start: 3 v05: Defaults: Filename: v05.tem TilesetFilenames: SNOW: v05.sno idle: damaged-idle: Start: 2 v06: Defaults: Filename: v06.tem TilesetFilenames: SNOW: v06.sno idle: damaged-idle: Start: 1 v07: Defaults: Filename: v07.tem TilesetFilenames: SNOW: v07.sno idle: damaged-idle: Start: 2 v08: Defaults: Filename: v08.tem TilesetFilenames: SNOW: v08.sno idle: damaged-idle: Start: 1 v09: Defaults: Filename: v09.tem TilesetFilenames: SNOW: v09.sno idle: damaged-idle: Start: 1 v10: Defaults: Filename: v10.tem TilesetFilenames: SNOW: v10.sno idle: damaged-idle: Start: 1 v11: Defaults: Filename: v11.tem TilesetFilenames: SNOW: v11.sno idle: damaged-idle: Start: 1 v12: Defaults: Filename: v12.tem TilesetFilenames: SNOW: v12.sno idle: ZOffset: -2c512 damaged-idle: Start: 1 ZOffset: -2c512 v13: Defaults: Filename: v13.tem TilesetFilenames: SNOW: v13.sno idle: damaged-idle: Start: 1 v14: Defaults: Filename: v14.tem TilesetFilenames: SNOW: v14.sno idle: ZOffset: -2c512 damaged-idle: Start: 1 ZOffset: -2c512 v15: Defaults: Filename: v15.tem TilesetFilenames: SNOW: v15.sno idle: ZOffset: -2c512 damaged-idle: Start: 1 ZOffset: -2c512 v16: Defaults: Filename: v16.tem TilesetFilenames: SNOW: v16.sno idle: ZOffset: -2c512 damaged-idle: Start: 1 ZOffset: -2c512 v17: Defaults: Filename: v17.tem TilesetFilenames: SNOW: v17.sno idle: ZOffset: -2c512 damaged-idle: Start: 1 ZOffset: -2c512 v18: Defaults: Filename: v18.tem TilesetFilenames: SNOW: v18.sno idle: ZOffset: -2c512 damaged-idle: Start: 1 ZOffset: -2c512 rice: idle: Filename: rice.tem ZOffset: -2c512 damaged-idle: Filename: rice.tem Start: 1 ZOffset: -2c512 v19: idle: Filename: v19.shp Length: 14 v19.husk: idle: Filename: v19.shp Start: 28 fire-start: Filename: flmspt.shp Length: * Offset: 7,-15 ZOffset: 1 fire-loop: Filename: flmspt.shp Start: 50 Length: * Offset: 7,-15 ZOffset: 1 utilpol1: Defaults: Filename: utilpol1.shp idle: damaged-idle: Start: 1 dead: Start: 1 utilpol2: Defaults: Filename: utilpol2.shp idle: damaged-idle: Start: 1 dead: Start: 1 ammobox1: idle: Filename: ammobox1.shp ammobox2: idle: Filename: ammobox2.shp ammobox3: idle: Filename: ammobox3.shp tanktrap1: idle: Filename: tanktrap1.shp tanktrap2: idle: Filename: tanktrap2.shp rushouse: Defaults: Filename: rushouse.shp idle: damaged-idle: Start: 1 asianhut: Defaults: Filename: asianhut.shp idle: damaged-idle: Start: 1 barb: Defaults: Filename: barb.shp idle: Length: 16 damaged-idle: Start: 16 Length: 16 wood: Defaults: Filename: wood.shp idle: Length: 16 damaged-idle: Start: 16 Length: 16 barl: idle: Filename: barl.shp brl3: idle: Filename: brl3.shp # Interior Terrain boxes01: idle: Filename: boxes01.int boxes02: idle: Filename: boxes02.int boxes03: idle: Filename: boxes03.int boxes04: idle: Filename: boxes04.int boxes05: idle: Filename: boxes05.int boxes06: idle: Filename: boxes06.int boxes07: idle: Filename: boxes07.int boxes08: idle: Filename: boxes08.int boxes09: idle: Filename: boxes09.int # Desert Terrain Expansion rock1: idle: Filename: rock1.des rock2: idle: Filename: rock2.des rock3: idle: Filename: rock3.des rock4: idle: Filename: rock4.des rock5: idle: Filename: rock5.des rock6: idle: Filename: rock6.des rock7: idle: Filename: rock7.des t04: idle: Filename: t04.des t04.husk: Defaults: Filename: t04.des idle: Start: 1 dead: Filename: t04.des Start: 2 Length: 8 Tick: 80 t09: idle: Filename: t09.des t09.husk: idle: Filename: t09.des Start: 1 dead: Filename: t09.des Start: 2 Length: 8 Tick: 80 v20: idle: Filename: v20.des Length: 3 Tick: 120 damaged-idle: Filename: v20.des Start: 3 Length: 3 Tick: 120 v21: idle: Filename: v21.des Length: 3 Tick: 120 damaged-idle: Filename: v21.des Start: 3 Length: 3 Tick: 120 v22: idle: Filename: v22.des Length: 3 Tick: 120 damaged-idle: Filename: v22.des Start: 3 Length: 3 Tick: 120 v23: idle: Filename: v23.des Length: 3 Tick: 120 damaged-idle: Filename: v23.des Start: 3 Length: 3 Tick: 120 v24: idle: Filename: v24.des damaged-idle: Filename: v24.des Start: 1 v25: idle: Filename: v25.des damaged-idle: Filename: v25.des Start: 1 v26: idle: Filename: v26.des damaged-idle: Filename: v26.des Start: 1 v27: idle: Filename: v27.des damaged-idle: Filename: v27.des Start: 1 v28: idle: Filename: v28.des damaged-idle: Filename: v28.des Start: 1 v29: idle: Filename: v29.des damaged-idle: Filename: v29.des Start: 1 v30: idle: Filename: v30.des damaged-idle: Filename: v30.des Start: 2 v31: idle: Filename: v31.des damaged-idle: Filename: v31.des Start: 1 v32: idle: Filename: v32.des damaged-idle: Filename: v32.des Start: 1 v33: idle: Filename: v33.des damaged-idle: Filename: v33.des Start: 1 v34: idle: Filename: v34.des damaged-idle: Filename: v34.des Start: 1 v35: idle: Filename: v35.des damaged-idle: Filename: v35.des Start: 1 v36: idle: Filename: v36.des damaged-idle: Filename: v36.des Start: 1 v37: idle: Filename: v37.des damaged-idle: Filename: v37.des Start: 1 snowhut: Defaults: Filename: snowhut.shp Offset: 0,-5 Scale: 0.7 idle: Length: 3 Tick: 360 damaged-idle: Start: 3 Tick: 120 lhus: Defaults: Filename: lhus.shp Offset: 0,-16 idle: Length: 16 Tick: 180 damaged-idle: Start: 16 Tick: 180 Length: 8 windmill: Defaults: Filename: windmill.shp Offset: 0,-16 idle: Length: 8 Tick: 80 damaged-idle: Start: 8 Length: 8 Tick: 80