World: LuaScript: Scripts: campaign.lua, utils.lua, nod04b.lua MusicPlaylist: StartingMusic: valkyrie VictoryMusic: nod_win1 MissionData: Briefing: briefing BriefingVideo: nod4b.vqa StartVideo: retro.vqa LossVideo: deskill.vqa SmudgeLayer@SCORCH: InitialSmudges: 37,24: sc6,0 36,18: sc6,0 Player: EnemyWatcher: PlayerResources: DefaultCash: 0 ^Palettes: IndexedPlayerPalette: PlayerIndex: NodSupporter: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 IndexedPlayerPalette@units: PlayerIndex: NodSupporter: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 ^Infantry: AnnounceOnSeen: ^CivBuilding: AnnounceOnSeen: ^CivBuildingHusk: AnnounceOnSeen: NUK2: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled CYCL: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled FTNK: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled ARTY: Buildable: Prerequisites: ~disabled E5: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MLRS: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled AFLD: Buildable: Prerequisites: ~disabled E4: Buildable: Prerequisites: ~disabled SBAG: Buildable: Prerequisites: ~disabled GTWR: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled