World: LuaScript: Scripts: campaign.lua, utils.lua, nod05.lua MusicPlaylist: StartingMusic: airstrik VictoryMusic: nod_win1 MissionData: Briefing: briefing BackgroundVideo: sethpre.vqa BriefingVideo: nod5.vqa StartVideo: samsite.vqa WinVideo: insites.vqa LossVideo: flag.vqa SmudgeLayer@CRATER: InitialSmudges: 46,48: cr1,0 ^Palettes: IndexedPlayerPalette: PlayerIndex: Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 IndexedPlayerPalette@units: PlayerIndex: Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 NUK2: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled CYCL: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled E5: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MLRS: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled GTWR: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled HARV: Buildable: Prerequisites: ~disabled Harvester: SearchFromProcRadius: 24 SearchFromHarvesterRadius: 24 FTNK: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled ARTY: Buildable: Prerequisites: ~disabled MTNK: Buildable: Prerequisites: ~disabled HTNK: Buildable: Prerequisites: ~disabled ORCA: Buildable: Prerequisites: ~disabled MSAM: Buildable: Prerequisites: ~disabled SBAG: Buildable: Queue: Support.GDI, Support.Nod HQ: AirstrikePower: Prerequisites: gdi SquadSize: 1 A10: Targetable: