World: LuaScript: Scripts: campaign.lua, utils.lua, nod07b.lua, nod07b-AI.lua MusicPlaylist: StartingMusic: justdoit VictoryMusic: nod_win1 MissionData: Briefing: briefing BriefingVideo: nod7a.vqa StartVideo: tankgo.vqa LossVideo: visor.vqa SmudgeLayer@CRATER: InitialSmudges: 9,12: cr1,0 Player: PlayerResources: DefaultCash: 4000 ^Bridge: DamageMultiplier@INVULNERABLE: Modifier: 0 CYCL: Buildable: Prerequisites: ~disabled NUK2: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled E2: Buildable: Prerequisites: ~pyle E5: Buildable: Prerequisites: ~disabled HARV: Harvester: SearchFromProcRadius: 45 SearchFromHarvesterRadius: 45 MTNK: Buildable: Prerequisites: ~weap HTNK: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled FTNK: Buildable: Prerequisites: ~disabled MLRS: Buildable: Prerequisites: ~disabled MSAM: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled HELI: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled ARTY: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled SBAG: Buildable: Queue: Support.GDI, Support.Nod GTWR: Buildable: Queue: Support.GDI HQ: AirstrikePower: Prerequisites: gdi SquadSize: 1