Player: PlayerResources: DefaultCash: 5000 World: LuaScript: Scripts: campaign.lua, utils.lua, ordos04.lua, ordos04-AI.lua MissionData: Briefing: briefing BriefingVideo: O_BR04_E.VQA MapOptions: TechLevel: low ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: easy carryall.reinforce: Cargo: MaxWeight: 10 concreteb: Buildable: Prerequisites: ~disabled medium_gun_turret: Buildable: Prerequisites: ~disabled outpost: Buildable: Prerequisites: barracks ExternalCondition@lua: Condition: modified Tooltip: RequiresCondition: !modified Tooltip@Modified: Name: actor-outpost-modified-name RequiresCondition: modified ShowOwnerRow: false quad: Buildable: Prerequisites: upgrade.light trooper: Buildable: Prerequisites: upgrade.barracks engineer: Buildable: Prerequisites: upgrade.barracks repair_pad: Buildable: Prerequisites: heavy_factory mcv: Buildable: Prerequisites: repair_pad upgrade.conyard: Buildable: Prerequisites: ~disabled upgrade.heavy: Buildable: Prerequisites: ~disabled