carryall.reinforce: Inherits: ^Plane Valued: Cost: 1000 UpdatesPlayerStatistics: AddToAssetsValue: false Tooltip: Name: actor-carryall-reinforce.name Health: HP: 20000 Armor: Type: light Aircraft: CruiseAltitude: 2160 CruisingCondition: cruising Speed: 170 TurnSpeed: 16 LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete Repulsable: False AirborneCondition: airborne CanForceLand: false CanSlide: True VTOL: true IdleTurnSpeed: 5 IdleSpeed: 115 Targetable@GROUND: TargetTypes: Ground, Vehicle RequiresCondition: !airborne Targetable@AIRBORNE: TargetTypes: Air RequiresCondition: airborne SpawnActorOnDeath@CRUISING: Actor: carryall.husk RequiresCondition: cruising SpawnActorOnDeath@LANDING: Actor: carryall.huskVTOL RequiresCondition: !cruising Carryall: BeforeLoadDelay: 10 BeforeUnloadDelay: 15 LocalOffset: 0, 0, -128 RenderSprites: Image: carryall ChangesHealth: Step: 50 Delay: 3 StartIfBelow: 50 Buildable: BuildDuration: 750 BuildDurationModifier: 100 Description: actor-carryall-reinforce.description carryall: Inherits: carryall.reinforce UpdatesPlayerStatistics: AddToAssetsValue: true -Carryall: AutoCarryall: BeforeLoadDelay: 10 BeforeUnloadDelay: 15 LocalOffset: 0, 0, -128 Encyclopedia: Description: actor-carryall-encyclopedia Order: 230 Category: Units Aircraft: MinAirborneAltitude: 400 RevealsShroud@lifting_low: Range: 2c512 Type: GroundPosition RequiresCondition: !airborne RevealsShroud@lifting_high: Range: 1c256 Type: GroundPosition RequiresCondition: !cruising Buildable: Queue: Aircraft BuildPaletteOrder: 120 frigate: Inherits: ^Plane ParaDrop: DropRange: 1c0 Interactable: Tooltip: Name: actor-frigate-name Aircraft: IdleBehavior: LeaveMap Speed: 189 TurnSpeed: 16 Repulsable: False MaximumPitch: 20 CruiseAltitude: 2048 VTOL: true TakeOffOnCreation: false CanHover: true -AppearsOnRadar: Cargo: MaxWeight: 20 BetweenUnloadDelay: 15 RejectsOrders: ornithopter: Inherits: ^Plane Buildable: Prerequisites: upgrade.hightech AttackBomber: FacingTolerance: 8 Armament: Weapon: OrniBomb Health: HP: 8000 Armor: Type: light Encyclopedia: Description: actor-ornithopter.encyclopedia Order: 240 Category: Units Aircraft: Speed: 224 TurnSpeed: 8 Repulsable: False CruiseAltitude: 1920 Targetable: TargetTypes: Air AmmoPool: Ammo: 5 Tooltip: Name: actor-ornithopter.name SpawnActorOnDeath: Actor: ornithopter.husk RejectsOrders: -MapEditorData: ornithopter.husk: Inherits: ^AircraftHusk Tooltip: Name: actor-ornithopter-husk-name Aircraft: TurnSpeed: 20 Speed: 224 RenderSprites: Image: ornithopter FallsToEarth: MaximumSpinSpeed: 1 FireProjectilesOnDeath@derbisshort: Weapons: Debris, Debris2 Pieces: 1, 3 Range: 1c0, 2c512 FireProjectilesOnDeath@derbislong: Weapons: Debris, Debris2, Debris3, Debris4 Pieces: 2, 4 Range: 3c0, 6c0 carryall.husk: Inherits: ^AircraftHusk Tooltip: Name: actor-carryall-husk-name Aircraft: TurnSpeed: 16 Speed: 144 CanSlide: True VTOL: true RenderSprites: Image: carryall FireProjectilesOnDeath@derbisshort: Weapons: Debris, Debris2 Pieces: 1, 3 Range: 1c0, 2c512 FireProjectilesOnDeath@derbislong: Weapons: Debris, Debris2, Debris3, Debris4 Pieces: 2, 4 Range: 3c0, 6c0 carryall.huskVTOL: Inherits: ^AircraftHusk Tooltip: Name: actor-carryall-huskvtol-name FallsToEarth: Moves: False Velocity: 0c128 Aircraft: TurnSpeed: 16 CanSlide: True VTOL: true RenderSprites: Image: carryall FireProjectilesOnDeath@derbisshort: Weapons: Debris, Debris2 Pieces: 1, 3 Range: 1c0, 2c512 FireProjectilesOnDeath@derbislong: Weapons: Debris, Debris2, Debris3, Debris4 Pieces: 2, 4 Range: 3c0, 6c0