Player: PlayerResources: DefaultCash: 15000 World: LuaScript: Scripts: campaign.lua, utils.lua, allies08b.lua, allies08b-AI.lua MissionData: Briefing: briefing BriefingVideo: ally8.vqa WinVideo: crontest.vqa LossVideo: cronfail.vqa StartVideo: aagun.vqa ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E2,E2 MCV: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled APC: Buildable: Prerequisites: ~disabled MRJ: Buildable: Prerequisites: ~disabled 3TNK: Buildable: Prerequisites: ~vehicles.soviet V2RL: Buildable: Prerequisites: ~vehicles.soviet 4TNK: Buildable: Prerequisites: ~vehicles.soviet QTNK: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled AFLD.Ukraine: -AirstrikePower@spyplane: ATEK: Buildable: Prerequisites: ~disabled GpsPower: ChargeInterval: 15000 -Sellable: Demolishable: -Condition: CaptureManager: -BeingCapturedCondition: PDOX: Inherits@IDISABLE: ^DisableOnLowPower Buildable: Prerequisites: ~disabled ChronoshiftPower@chronoshift: Prerequisites: ~disabled -Sellable: Demolishable: -Condition: CaptureManager: -BeingCapturedCondition: IRON: Buildable: Prerequisites: ~disabled MSLO: Buildable: Prerequisites: ~disabled MECH: Buildable: Prerequisites: ~disabled THF: Buildable: Prerequisites: ~disabled E7: Buildable: Prerequisites: ~disabled E7.noautotarget: Buildable: Prerequisites: ~disabled CA: Buildable: Prerequisites: ~disabled MSUB: Buildable: Prerequisites: ~disabled