World: LuaScript: Scripts: campaign.lua, utils.lua, proving-grounds.lua MissionData: WinVideo: sovtstar.vqa LossVideo: allymorf.vqa Briefing: briefing ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal TimeLimitManager: SkipTimerExpiredNotification: true CAMERA.Small: Inherits: CAMERA RevealsShroud: Range: 4c0 CAMERA.Spotter: Inherits: CAMERA RevealsShroud: Range: 0c512 powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E2,E2 DisplayBeacon: false ReinforcementsArrivedSpeechNotification: ReinforcementsArrived ReinforcementsArrivedTextNotification: notification-reinforcements-have-arrived KillsSelf: RemoveInstead: true Delay: 5 powerproxy.flametroopers: Inherits: powerproxy.paratroopers ParatroopersPower: DropItems: E1,E1,E1,E4,E1,E1,E1,E4 SquadSize: 2 # Prevents accidental crate collection by Allied soldiers. crateblocker: Immobile: OccupiesSpace: true Crushable: WarnProbability: 0 CrushClasses: crate CrushedByFriendlies: false HEALCRATE: FreeActor: Actor: crateblocker MONEYCRATE: FreeActor: Actor: crateblocker E1.WideScan: Inherits: E1 Buildable: Prerequisites: ~disabled AutoTarget: ScanRadius: 7 RenderSprites: Image: E1 E3.WideScan: Inherits: E3 RevealsShroud: Range: 7c0 AutoTarget: ScanRadius: 7 RenderSprites: Image: E3 E3.VehicleHunter: Inherits: E3 AutoTargetPriority@VEHICLES: Priority: 5 ValidTargets: Vehicle RenderSprites: Image: E3 E6: Captures@QUICKAFLD: CaptureTypes: airfield PlayerExperience: 10 CaptureDelay: 100 E7: AutoTarget: InitialStanceAI: ReturnFire APC.TechGuard: Inherits: APC Cargo: InitialUnits: e1,e1,e2,e4,e4 RenderSprites: Image: APC 1TNK.WideScan: Inherits: 1TNK AutoTarget: ScanRadius: 7 RenderSprites: Image: 1TNK 2TNK.WideScan: Inherits: 2TNK AutoTarget: ScanRadius: 7 RenderSprites: Image: 2TNK AFLD: AirstrikePower@parabombs: Prerequisites: ~disabled ParatroopersPower@paratroopers: DropItems: E1,E1,E1,E2,E2 Capturable@QUICKAFLD: Types: airfield Buildable: Prerequisites: ~disabled FACT: AnnounceOnSeen: IRON: Buildable: Prerequisites: ~disabled GrantExternalConditionPower@IRONCURTAIN: ChargeInterval: 6000 SPEN: AnnounceOnSeen: STEK: Buildable: Prerequisites: ~disabled GrantConditionOnBotOwner@BOTCAPTURED: Condition: bot-captured Bots: campaign Sellable: RequiresCondition: bot-captured && !being-demolished && !being-captured HARV: GrantConditionOnBotOwner@BADGUY: Condition: unclaimed Bots: campaign Targetable: RequiresCondition: !unclaimed Mobile: PauseOnCondition: unclaimed || being-captured Harvester: RequiresCondition: !unclaimed CA: RevealsShroud: Range: 11c0 Buildable: Prerequisites: ~disabled Mobile: Speed: 44 DD.Escort: Inherits: DD Buildable: Prerequisites: ~disabled RevealsShroud: Range: 9c0 AutoTarget: ScanRadius: 8 InitialStanceAI: Defend RenderSprites: Image: DD LST.Reinforcement: Inherits: LST RejectsOrders: -Buildable: -Selectable: RenderSprites: Image: lst Interactable: SS: Armament: Weapon: TorpTubeNuclear AutoTarget: InitialStance: HoldFire Buildable: Prerequisites: ~spen, ~stek Tooltip: Name: actor-ats-name WithProductionIconOverlay: Types: Veterancy FirepowerMultiplier: Modifier: 15 HELI: Aircraft: NumberOfTicksToVerifyAvailableAirport: 25 MSLO: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~disabled THF: Buildable: Prerequisites: ~disabled APC: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled MSUB: Buildable: Prerequisites: ~disabled QTNK: Buildable: Prerequisites: ~disabled