# requires Dune 2000/DATA/GAMESFX copied to ~/.openra/Content/d2k GenericVoice: DefaultVariant: .AUD Variants: atreides: .WAV ordos: .WAV harkonnen: .WAV Prefixes: atreides: A fremen: A ordos: O smuggler: O mercenary: O harkonnen: H corrino: H Voices: Select: G_SSEL1,G_SSEL2,G_SSEL3 Action: G_SCONF1,G_SCONF2,G_SCONF3 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 Guard: I_GUARD DisablePrefixes: Select, Action, Die DisableVariants: Select, Action, Guard VehicleVoice: DefaultVariant: .AUD Prefixes: atreides: A fremen: A ordos: O smuggler: O mercenary: O harkonnen: H corrino: H Voices: Select: _VSEL1,_VSEL2,_VSEL3 Action: _VCONF1,_VCONF2,_VCONF3 Guard: I_GUARD InfantryVoice: DefaultVariant: .AUD Variants: atreides: .WAV ordos: .WAV harkonnen: .WAV Prefixes: atreides: A fremen: A ordos: O smuggler: O mercenary: O harkonnen: H corrino: H Voices: Select: _ISEL1,_ISEL2,_ISEL3 Action: _ICONF1,_ICONF2,_ICONF3 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 Guard: I_GUARD DisablePrefixes: Die DisableVariants: Select, Action, Guard EngineerVoice: DefaultVariant: .AUD Variants: atreides: .WAV ordos: .WAV harkonnen: .WAV Prefixes: atreides: A fremen: A ordos: O smuggler: O mercenary: O harkonnen: H corrino: H Voices: Select: _ESEL1,_ESEL2,_ESEL3 Action: _ECONF1,_ECONF2,_ECONF3 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 Guard: I_GUARD DisablePrefixes: Die DisableVariants: Select, Action, Guard FremenVoice: DefaultVariant: .AUD Variants: atreides: .WAV ordos: .WAV harkonnen: .WAV Prefixes: atreides: A fremen: A ordos: O smuggler: O mercenary: O harkonnen: H corrino: H Voices: Select: A_FSEL1,A_FSEL2,A_FSEL3,A_FSEL4 Action: A_FCONF1,A_FCONF2,A_FCONF3,A_FCONF4 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 Guard: I_GUARD DisablePrefixes: Select, Action, Die DisableVariants: Select, Action, Guard SaboteurVoice: DefaultVariant: .AUD Variants: atreides: .WAV ordos: .WAV harkonnen: .WAV Prefixes: atreides: A fremen: A ordos: O smuggler: O mercenary: O harkonnen: H corrino: H Voices: Select: O_SSEL1,O_SSEL2,O_SSEL3 Action: O_SCONF1,O_SCONF2,O_SCONF3 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 Guard: I_GUARD DisablePrefixes: Select, Action, Die DisableVariants: Select, Action, Guard