Player: PlayerResources: DefaultCash: 6000 World: LuaScript: Scripts: campaign.lua, utils.lua, ordos06a.lua, ordos06a-AI.lua MissionData: Briefing: briefing BriefingVideo: O_BR06_E.VQA MapOptions: TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: easy carryall.reinforce: Cargo: MaxWeight: 10 frigate: Aircraft: LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete concreteb: Buildable: Prerequisites: ~disabled upgrade.conyard: Buildable: Prerequisites: ~disabled starport: Buildable: Prerequisites: heavy_factory, outpost missile_tank: Buildable: Prerequisites: ~heavy.missile_tank, upgrade.heavy, research_centre grenadier: Buildable: Prerequisites: ~disabled stealth_raider: Buildable: Prerequisites: ~disabled sardaukar: Buildable: Prerequisites: ~disabled large_gun_turret: Buildable: Prerequisites: ~disabled