Player: PlayerResources: DefaultCash: 8500 World: LuaScript: Scripts: campaign.lua, utils.lua, allies06a.lua, allies06a-AI.lua MissionData: Briefing: briefing BriefingVideo: ally6.vqa WinVideo: allymorf.vqa LossVideo: overrun.vqa StartVideo: mcv.vqa MapOptions: TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E4,E4 TSLA: Power: Amount: -150 3TNK: Buildable: Prerequisites: ~vehicles.soviet ARTY: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled STEK: Targetable: TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate TECH.CAM: Inherits: CAMERA RevealsShroud: Range: 4c0 Type: CenterPosition APWR: Buildable: Prerequisites: ~disabled AFLD: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled MECH: Buildable: Prerequisites: ~disabled THF: Buildable: Prerequisites: ~disabled DD: Buildable: Prerequisites: ~disabled CA: Buildable: Prerequisites: ~disabled MSUB: Buildable: Prerequisites: ~disabled