World: LuaScript: Scripts: allies10b.lua, campaign.lua, utils.lua MissionData: StartVideo: elevator.vqa WinVideo: dud.vqa LossVideo: trinity.vqa Briefing: briefing 3TNK: AutoTarget: InitialStanceAI: HoldFire 4TNK: AutoTarget: InitialStanceAI: HoldFire CHAN: Targetable: TargetTypes: GroundActor, Infantry, NoAutoTarget