Player: PlayerResources: DefaultCash: 3500 World: LuaScript: Scripts: campaign.lua, utils.lua, evacuation.lua, evacuation-AI.lua MissionData: WinVideo: allymorf.vqa LossVideo: snstrafe.vqa Briefing: briefing ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal PARADROP: ParatroopersPower: DropItems: E1, E1, E1, E2, E2 FLAMERDROP: ParatroopersPower: DropItems: E2, E2, E4, E4, E4 ^CivInfantry: Infiltrates: Types: CivilianEntry ValidRelationships: Ally TECN: -Infiltrates: TECN2: -Infiltrates: GNRL: -Infiltrates: MISS: Targetable: TargetTypes: GroundActor, C4, DetonateAttack, Structure, CivilianEntry QTNK: Buildable: Prerequisites: ~disabled ATEK: Buildable: Prerequisites: ~disabled STEK: Buildable: Prerequisites: ~disabled E7: Buildable: Prerequisites: ~disabled E7.noautotarget: Buildable: Prerequisites: ~disabled PDOX: Buildable: Prerequisites: ~disabled MSLO: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled MRJ: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled TTNK: Buildable: Prerequisites: ~disabled CA: Buildable: Prerequisites: ~disabled GAP: Buildable: Prerequisites: ~disabled 3TNK: Buildable: Prerequisites: ~vehicles.soviet