World: LuaScript: Scripts: campaign.lua, utils.lua, in-the-nick-of-time.lua MissionData: WinVideo: cronfail.vqa LossVideo: sfrozen.vqa Briefing: briefing LST.Reinforcement: Inherits: LST RejectsOrders: -Buildable: -Selectable: RenderSprites: Image: lst Interactable: TRAN.Reinforcement: Inherits: TRAN RevealsShroud: Range: 0c0 -RevealsShroud@GAPGEN: RejectsOrders: -Selectable: RenderSprites: Image: tran Interactable: PARADROP1: ParatroopersPower: DropItems: E2, E2, E2, E3, E3 PARADROP2: ParatroopersPower: DropItems: E1, E1, SHOK, E4, E4 PARADROP3: ParatroopersPower: DisplayBeacon: False DropItems: 1TNK, 2TNK V01: SpawnActorOnDeath: Actor: healcrate 1TNK: Buildable: Prerequisites: ~vehicles.soviet 2TNK: Buildable: Prerequisites: ~vehicles.soviet 4TNK: Buildable: Prerequisites: ~disabled QTNK: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled APC: Buildable: Prerequisites: ~disabled E7: Buildable: Prerequisites: ~disabled E7.noautotarget: Buildable: Prerequisites: ~disabled MIG: Buildable: Prerequisites: ~disabled