World: WeatherOverlay: ChangingWindLevel: true InstantWindChanges: false UseSquares: true ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC LineTailAlphaValue: 0 TintPostProcessEffect: Red: 0.9 Green: 0.9 Blue: 1.0 Ambient: 1.2