World: LuaScript: Scripts: campaign.lua, utils.lua, soviet01.lua MissionData: Briefing: briefing BackgroundVideo: prolog.vqa BriefingVideo: soviet1.vqa StartVideo: flare.vqa WinVideo: snstrafe.vqa LossVideo: sfrozen.vqa V01: SpawnActorOnDeath: Actor: healcrate powerproxy.paratroopers: ParatroopersPower: DisplayBeacon: False DropItems: E1,E1,E1,E2,E2 ^CivBuilding: MustBeDestroyed: JEEP: FireWarheadsOnDeath: ProximityExternalCondition@JAMMER: Range: 10c0 ValidRelationships: Enemy, Neutral Condition: jammed YAK: Buildable: Prerequisites: ~disabled MIG: Buildable: Prerequisites: ~disabled AFLD: AirstrikePower@spyplane: Prerequisites: ~disabled ParatroopersPower@paratroopers: Prerequisites: ~disabled -RallyPoint: CommandBarBlacklist: DisableStop: true -Sellable: Demolishable: -Condition: DOME: CaptureManager: -BeingCapturedCondition: -Sellable: Demolishable: -Condition: POWR: CaptureManager: -BeingCapturedCondition: -Sellable: Demolishable: -Condition: