World: ElevatedBridgeLayer: ElevatedBridgePlaceholder@1: Location: 69, -19 Height: 5 Orientation: Y Length: 8 ElevatedBridgePlaceholder@2: Location: 148, -3 Height: 5 Orientation: Y Length: 19 LuaScript: Scripts: sunstroke.lua ^BaseWorld: TerrainLighting: RedTint: 1.6 GreenTint: 1.2 BlueTint: 0.9 Intensity: 0.3 HeightStep: 0.002 GAOLDCC2: CaptureManager: Capturable: Types: building ProvidesPrerequisite@BuildingName: GAOLDCC3: CaptureManager: Capturable: Types: building ProvidesPrerequisite@BuildingName: 4TNK: Buildable: Queue: Vehicle BuildPaletteOrder: 70 Prerequisites: ~gaoldcc3 Description: actor-4tnk-description SLAV: Tooltip: Name: actor-slav.name Buildable: Queue: Infantry BuildPaletteOrder: 70 Prerequisites: ~gaoldcc2 Description: actor-slav.description AttackFrontal: Voice: Attack FacingTolerance: 0 Armament: Weapon: Sniper GRENLAMP: TerrainLightSource: RedTint: -0.15 BlueTint: 0 GreenTint: 0.2 Intensity: 0.1 Range: 10c760 INYELWLAMP: TerrainLightSource: RedTint: 0.1 BlueTint: 0 GreenTint: 0.15 Intensity: 0.1 Range: 19c544 INGRNLMP: TerrainLightSource: RedTint: -0.1 BlueTint: 0 GreenTint: 0.25 Intensity: 0.15 Range: 15c640 INREDLMP: TerrainLightSource: RedTint: 0.25 BlueTint: -0.1 GreenTint: 0.1 Intensity: 0.2 Range: 15c640 INBLULMP: TerrainLightSource: RedTint: -0.25 BlueTint: 0.1 GreenTint: 0.1 Intensity: -0.1 Range: 11c736