Files
OpenRA/OpenRA.Game/Map/TileReference.cs
let5sne.win10 9cf6ebb986
Some checks failed
Continuous Integration / Linux (.NET 8.0) (push) Has been cancelled
Continuous Integration / Windows (.NET 8.0) (push) Has been cancelled
Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

47 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
namespace OpenRA
{
public readonly struct TerrainTile(ushort type, byte index)
{
public readonly ushort Type = type;
public readonly byte Index = index;
public override int GetHashCode() { return Type.GetHashCode() ^ Index.GetHashCode(); }
public override string ToString() { return Type + "," + Index; }
public static bool TryParse(string s, out TerrainTile tt)
{
var split = s.Split(',');
if (split.Length == 2 &&
Exts.TryParseUshortInvariant(split[0], out var type) &&
Exts.TryParseByteInvariant(split[1], out var index))
{
tt = new TerrainTile(type, index);
return true;
}
tt = default;
return false;
}
}
public readonly struct ResourceTile(byte type, byte index)
{
public readonly byte Type = type;
public readonly byte Index = index;
public override int GetHashCode() { return Type.GetHashCode() ^ Index.GetHashCode(); }
}
}