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OpenRA/OpenRA.Mods.Cnc/Traits/Render/WithHarvesterSpriteBody.cs
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

51 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Immutable;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.Cnc.Traits.Render
{
public class WithHarvesterSpriteBodyInfo : WithFacingSpriteBodyInfo, Requires<HarvesterInfo>
{
[Desc("Images switched between depending on fullness of harvester. Overrides RenderSprites.Image.")]
public readonly ImmutableArray<string> ImageByFullness = [];
public override object Create(ActorInitializer init) { return new WithHarvesterSpriteBody(init, this); }
}
public class WithHarvesterSpriteBody : WithFacingSpriteBody, ITick
{
readonly WithHarvesterSpriteBodyInfo info;
readonly Harvester harv;
public WithHarvesterSpriteBody(ActorInitializer init, WithHarvesterSpriteBodyInfo info)
: base(init, info)
{
this.info = info;
harv = init.Self.Trait<Harvester>();
}
void ITick.Tick(Actor self)
{
if (harv == null || info.ImageByFullness.Length == 0)
return;
var desiredState = harv.Fullness * (info.ImageByFullness.Length - 1) / 100;
var desiredImage = info.ImageByFullness[desiredState];
DefaultAnimation.ChangeImage(desiredImage, DefaultAnimation.CurrentSequence.Name);
}
}
}