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OpenRA/OpenRA.Mods.Cnc/Widgets/Logic/PreReleaseWarningPrompt.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

38 lines
1.0 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Widgets;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class PreReleaseWarningPrompt : ChromeLogic
{
static bool promptAccepted;
[ObjectCreator.UseCtor]
public PreReleaseWarningPrompt(Widget widget, World world, ModData modData)
{
if (!promptAccepted && modData.Manifest.Metadata.Version != "{DEV_VERSION}")
widget.Get<ButtonWidget>("CONTINUE_BUTTON").OnClick = () => ShowMainMenu(world);
else
ShowMainMenu(world);
}
static void ShowMainMenu(World world)
{
promptAccepted = true;
Ui.ResetAll();
Game.LoadWidget(world, "MAINMENU", Ui.Root, []);
}
}
}