Files
let5sne.win10 9cf6ebb986
Some checks failed
Continuous Integration / Linux (.NET 8.0) (push) Has been cancelled
Continuous Integration / Windows (.NET 8.0) (push) Has been cancelled
Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

69 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.IO;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Scripting
{
public static class Media
{
public static void PlayFMVFullscreen(World w, string videoFileName, Action onComplete)
{
var playerRoot = Game.OpenWindow(w, "FMVPLAYER");
var player = playerRoot.Get<VideoPlayerWidget>("PLAYER");
try
{
player.LoadAndPlay(videoFileName);
}
catch (FileNotFoundException)
{
Ui.CloseWindow();
onComplete();
return;
}
w.SetPauseState(true);
// Mute world sounds
var oldModifier = Game.Sound.SoundVolumeModifier;
// TODO: this also modifies vqa audio
// Game.Sound.SoundVolumeModifier = 0f;
// Stop music while fmv plays
var music = Game.Sound.MusicPlaying;
if (music)
Game.Sound.PauseMusic();
player.PlayThen(() =>
{
if (music)
Game.Sound.PlayMusic();
Ui.CloseWindow();
Game.Sound.SoundVolumeModifier = oldModifier;
w.SetPauseState(false);
onComplete();
});
}
public static void PlayFMVInRadar(string videoFileName, Action onComplete)
{
var player = Ui.Root.Get<VideoPlayerWidget>("PLAYER");
player.LoadAndPlayAsync(videoFileName, onComplete);
}
}
}