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OpenRA/OpenRA.Mods.Common/Widgets/Logic/Lobby/LatencyTooltipLogic.cs
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

42 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Network;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class LatencyTooltipLogic : ChromeLogic
{
[ObjectCreator.UseCtor]
public LatencyTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, Session.Client client)
{
var latencyPrefix = widget.Get<LabelWidget>("LATENCY_PREFIX");
var latencyPrefixFont = Game.Renderer.Fonts[latencyPrefix.Font];
var latency = widget.Get<LabelWidget>("LATENCY");
var latencyFont = Game.Renderer.Fonts[latency.Font];
var rightMargin = widget.Bounds.Width;
latency.Bounds.X = latencyPrefix.Bounds.X + latencyPrefixFont.Measure(latencyPrefix.GetText() + " ").X;
widget.IsVisible = () => client != null;
tooltipContainer.BeforeRender = () =>
{
if (widget.IsVisible())
widget.Bounds.Width = latency.Bounds.X + latencyFont.Measure(latency.GetText()).X + rightMargin;
};
latency.GetText = () => LobbyUtils.LatencyDescription(client);
latency.GetColor = () => LobbyUtils.LatencyColor(client);
}
}
}