Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Settings/GamePlaySettingsLogic.cs
let5sne.win10 9cf6ebb986
Some checks failed
Continuous Integration / Linux (.NET 8.0) (push) Has been cancelled
Continuous Integration / Windows (.NET 8.0) (push) Has been cancelled
Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

193 lines
6.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class GameplaySettingsLogic : ChromeLogic
{
[FluentReference]
const string AutoSaveIntervalOptions = "auto-save-interval.options";
[FluentReference]
const string AutoSaveIntervalDisabled = "auto-save-interval.disabled";
[FluentReference]
const string AutoSaveIntervalMinuteOptions = "auto-save-interval.minute-options";
[FluentReference]
const string AutoSaveMaxFileNumber = "auto-save-max-file-number";
readonly int[] autoSaveSeconds = [0, 10, 30, 45, 60, 120, 180, 300, 600];
readonly int[] autoSaveFileNumbers = [3, 5, 10, 20, 50, 100];
readonly AutoSaveSettings autoSaveSettings;
readonly GameSettings gameSettings;
readonly PlayerSettings playerSettings;
readonly WorldRenderer worldRenderer;
readonly ModData modData;
TextFieldWidget nameTextfield;
[ObjectCreator.UseCtor]
public GameplaySettingsLogic(ModData modData, SettingsLogic settingsLogic, string panelID, string label, WorldRenderer worldRenderer)
{
this.modData = modData;
this.worldRenderer = worldRenderer;
autoSaveSettings = modData.GetSettings<AutoSaveSettings>();
gameSettings = modData.GetSettings<GameSettings>();
playerSettings = modData.GetSettings<PlayerSettings>();
settingsLogic.RegisterSettingsPanel(panelID, label, InitPanel, ResetPanel);
}
Func<bool> InitPanel(Widget panel)
{
var scrollPanel = panel.Get<ScrollPanelWidget>("SETTINGS_SCROLLPANEL");
var world = worldRenderer.World;
var escPressed = false;
nameTextfield = panel.Get<TextFieldWidget>("PLAYERNAME");
nameTextfield.IsDisabled = () => world.Type != WorldType.Shellmap;
nameTextfield.Text = Settings.SanitizedPlayerName(playerSettings.Name);
nameTextfield.OnLoseFocus = () =>
{
if (escPressed)
{
escPressed = false;
return;
}
nameTextfield.Text = nameTextfield.Text.Trim();
if (nameTextfield.Text.Length == 0)
nameTextfield.Text = Settings.SanitizedPlayerName(playerSettings.Name);
else
{
nameTextfield.Text = Settings.SanitizedPlayerName(nameTextfield.Text);
playerSettings.Name = nameTextfield.Text;
}
};
nameTextfield.OnEnterKey = _ => { nameTextfield.YieldKeyboardFocus(); return true; };
nameTextfield.OnEscKey = _ =>
{
nameTextfield.Text = Settings.SanitizedPlayerName(playerSettings.Name);
escPressed = true;
nameTextfield.YieldKeyboardFocus();
return true;
};
var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<IColorPickerManagerInfo>();
var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR");
colorDropdown.IsDisabled = () => world.Type != WorldType.Shellmap;
colorDropdown.OnMouseDown = _ => colorManager.ShowColorDropDown(colorDropdown, playerSettings.Color, null, worldRenderer, color =>
{
playerSettings.Color = color;
playerSettings.Save();
});
colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerSettings.Color;
SettingsUtils.BindCheckboxPref(panel, "HIDE_REPLAY_CHAT_CHECKBOX", gameSettings, "HideReplayChat");
var autoSaveIntervalDropDown = panel.Get<DropDownButtonWidget>("AUTO_SAVE_INTERVAL_DROP_DOWN");
autoSaveIntervalDropDown.OnClick = () =>
ShowAutoSaveIntervalDropdown(autoSaveIntervalDropDown, autoSaveSeconds);
autoSaveIntervalDropDown.GetText = () => GetMessageForAutoSaveInterval(autoSaveSettings.AutoSaveInterval);
// Setup dropdown for auto-save number.
var autoSaveNoDropDown = panel.Get<DropDownButtonWidget>("AUTO_SAVE_FILE_NUMBER_DROP_DOWN");
autoSaveNoDropDown.OnMouseDown = _ => ShowAutoSaveFileNumberDropdown(autoSaveNoDropDown, autoSaveFileNumbers);
autoSaveNoDropDown.GetText = () => FluentProvider.GetMessage(AutoSaveMaxFileNumber, "saves", autoSaveSettings.AutoSaveMaxFileCount);
autoSaveNoDropDown.IsDisabled = () => autoSaveSettings.AutoSaveInterval <= 0;
SettingsUtils.AdjustSettingsScrollPanelLayout(scrollPanel);
return () =>
{
nameTextfield.YieldKeyboardFocus();
return false;
};
}
Action ResetPanel(Widget panel)
{
var defaultAutoSaveSettings = new AutoSaveSettings();
var defaultGameSettings = new GameSettings();
var defaultPlayerSettings = new PlayerSettings();
return () =>
{
nameTextfield.Text = playerSettings.Name = defaultPlayerSettings.Name;
playerSettings.Color = defaultPlayerSettings.Color;
autoSaveSettings.AutoSaveInterval = defaultAutoSaveSettings.AutoSaveInterval;
autoSaveSettings.AutoSaveMaxFileCount = defaultAutoSaveSettings.AutoSaveMaxFileCount;
gameSettings.HideReplayChat = defaultGameSettings.HideReplayChat;
};
}
void ShowAutoSaveIntervalDropdown(DropDownButtonWidget dropdown, IEnumerable<int> options)
{
ScrollItemWidget SetupItem(int o, ScrollItemWidget itemTemplate)
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => autoSaveSettings.AutoSaveInterval == o,
() =>
{
autoSaveSettings.AutoSaveInterval = o;
autoSaveSettings.Save();
});
var deviceLabel = item.Get<LabelWidget>("LABEL");
deviceLabel.GetText = () => GetMessageForAutoSaveInterval(o);
return item;
}
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options, SetupItem);
}
void ShowAutoSaveFileNumberDropdown(DropDownButtonWidget dropdown, IEnumerable<int> options)
{
ScrollItemWidget SetupItem(int o, ScrollItemWidget itemTemplate)
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => autoSaveSettings.AutoSaveMaxFileCount == o,
() =>
{
autoSaveSettings.AutoSaveMaxFileCount = o;
autoSaveSettings.Save();
});
var deviceLabel = item.Get<LabelWidget>("LABEL");
deviceLabel.GetText = () => FluentProvider.GetMessage(AutoSaveMaxFileNumber, "saves", o);
return item;
}
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options, SetupItem);
}
static string GetMessageForAutoSaveInterval(int value) =>
value switch
{
0 => FluentProvider.GetMessage(AutoSaveIntervalDisabled),
< 60 => FluentProvider.GetMessage(AutoSaveIntervalOptions, "seconds", value),
_ => FluentProvider.GetMessage(AutoSaveIntervalMinuteOptions, "minutes", value / 60)
};
}
}