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OpenRA/mods/cnc/maps/nod01/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

38 lines
730 B
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, nod01.lua
MusicPlaylist:
StartingMusic: nomercy
VictoryMusic: nod_win1
MissionData:
Briefing: briefing
BackgroundVideo: intro2.vqa
BriefingVideo: nod1.vqa
LossVideo: nodlose.vqa
^Palettes:
IndexedPlayerPalette:
PlayerIndex:
Villagers: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
IndexedPlayerPalette@units:
PlayerIndex:
Villagers: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
Player:
PlayerResources:
DefaultCash: 0
C10:
Tooltip:
Name: actor-c10-name
^Bridge:
DamageMultiplier@INVULNERABLE:
Modifier: 0
^CivBuilding:
MustBeDestroyed:
^CivInfantry:
MustBeDestroyed: