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OpenRA/mods/cnc/maps/nod06a/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

42 lines
748 B
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, nod06a.lua
MusicPlaylist:
StartingMusic: rout
VictoryMusic: nod_win1
MissionData:
Briefing: briefing
BriefingVideo: nod6.vqa
StartVideo: sundial.vqa
LossVideo: banner.vqa
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
tough: options-difficulty.tough
Default: normal
Player:
EnemyWatcher:
PlayerResources:
DefaultCash: 0
^Infantry:
AnnounceOnSeen:
HARV:
Harvester:
SearchFromProcRadius: 64
FLARE:
Tooltip:
ShowOwnerRow: false
TRAN:
-Selectable:
Interactable: