Files
OpenRA/mods/cnc/maps/nod08b/rules.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

219 lines
3.0 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, nod08b.lua, nod08b-AI.lua
MusicPlaylist:
StartingMusic: linefire
VictoryMusic: nod_win1
MissionData:
Briefing: briefing
BackgroundVideo: tiberfx.vqa
BriefingVideo: nod8.vqa
LossVideo: flag.vqa
SmudgeLayer@SCORCH:
InitialSmudges:
44,57: sc2,0
40,56: sc1,0
50,55: sc5,0
45,55: sc3,0
61,43: sc2,0
58,42: sc6,0
61,41: sc4,0
55,41: sc1,0
59,39: sc5,0
53,39: sc5,0
60,9: sc4,0
58,9: sc6,0
57,8: sc2,0
54,6: sc3,0
60,5: sc2,0
55,5: sc4,0
61,4: sc6,0
55,4: sc6,0
57,3: sc1,0
SmudgeLayer@CRATER:
InitialSmudges:
42,56: cr1,0
49,55: cr1,0
51,52: cr1,0
41,52: cr1,0
60,43: cr1,0
59,41: cr1,0
55,40: cr1,0
49,40: cr1,0
53,36: cr1,0
55,6: cr1,0
54,5: cr1,0
Player:
PlayerResources:
DefaultCash: 0
CYCL:
Buildable:
Prerequisites: ~disabled
NUK2:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
E2:
Buildable:
Prerequisites: ~pyle
E4:
Buildable:
Prerequisites: ~hand
E5:
Buildable:
Prerequisites: ~disabled
E6:
-RepairsBridges:
HARV:
Harvester:
SearchFromProcRadius: 30
SearchFromHarvesterRadius: 30
HTNK:
Buildable:
Prerequisites: ~disabled
HQ:
AirstrikePower:
Prerequisites: gdi
SquadSize: 1
RMBO:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
FTNK:
Buildable:
Prerequisites: ~disabled
MLRS:
Buildable:
Prerequisites: ~disabled
MSAM:
Buildable:
Prerequisites: ~disabled
ATWR:
Buildable:
Prerequisites: ~disabled
HELI:
Buildable:
Prerequisites: ~disabled
SBAG:
Buildable:
Queue: Support.GDI, Support.Nod
GTWR:
Buildable:
Queue: Support.GDI
A10.IN:
Inherits: A10
RenderSprites:
Image: A10
Armament@BOMBS:
Weapon: Napalm.in
airstrike.proxy:
AirstrikePower:
UnitType: a10.in
BOAT:
Health:
HP: 150000
AutoTarget:
InitialStance: AttackAnything
RejectsOrders:
Except: Attack
RevealsShroud:
Range: 4c0
ValidRelationships: Enemy, Neutral, Ally
FACT.IN:
Inherits: FACT
RenderSprites:
Image: FACT
ProvidesPrerequisite:
Prerequisite: fact
CustomSellValue:
Value: 12825
FACTOUT.IN:
Inherits: FACT
RenderSprites:
Image: fact
ProvidesPrerequisite:
Prerequisite: fact
Capturable:
Types: building
NUKEOUT.IN:
Inherits: NUKE
RenderSprites:
Image: nuke
Buildable:
Prerequisites: ~disabled
ProvidesPrerequisite:
Prerequisite: anypower
Capturable:
Types: building
PROCOUT.IN:
Inherits: PROC
RenderSprites:
Image: proc
Buildable:
Prerequisites: ~disabled
ProvidesPrerequisite:
Prerequisite: proc
Capturable:
Types: building
TRAN.IN:
Inherits: TRAN
RejectsOrders:
-Selectable:
RenderSprites:
Image: TRAN
Buildable:
Prerequisites: ~disabled
Interactable: