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OpenRA/mods/d2k/weapons/missiles.yaml
let5sne.win10 9cf6ebb986
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Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 21:46:54 +08:00

176 lines
3.4 KiB
YAML

^Rocket:
ReloadDelay: 40
Range: 3c870
Report: ROCKET1.WAV
Projectile: Bullet
Blockable: false
Speed: 281
Inaccuracy: 130
InaccuracyType: PerCellIncrement
Image: RPG
TrailImage: bazooka_trail2
TrailInterval: 1
Warhead@1Dam: SpreadDamage
Damage: 3000
Spread: 870
Falloff: 100, 0
Versus:
none: 10
wall: 75
building: 40
wood: 55
light: 70
heavy: 100
invulnerable: 0
cy: 20
harvester: 60
DamageTypes: Prone80Percent, TriggerProne, SmallExplosionDeath
DamageCalculationType: ClosestTargetablePosition
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
InvalidTargets: Vehicle, Structure
Warhead@3Eff: CreateEffect
Explosions: tiny_explosion
ImpactActors: false
ValidTargets: Ground, Air
Warhead@4Concrete: DamagesConcrete
Damage: 240
^Missile:
Inherits: ^Rocket
ReloadDelay: 60
Range: 7c0
MinRange: 0c512
Projectile: Missile
Shadow: true
InaccuracyType: Maximum
Inaccuracy: 250
HorizontalRateOfTurn: 22
RangeLimit: 10c0
CruiseAltitude: 1c0
MinimumLaunchAngle: 64
VerticalRateOfTurn: 40
Image: MISSILE2
TrailImage: large_trail
Speed: 288
Warhead@1Dam: SpreadDamage
Damage: 4800
Spread: 1c0
Versus:
none: 10
wall: 75
building: 60
wood: 60
light: 80
heavy: 100
invulnerable: 0
cy: 30
harvester: 50
DamageTypes: Prone80Percent, SmallExplosionDeath
Warhead@proneeffect: TargetDamage
Damage: 1
Spread: 600
DamageTypes: TriggerProne
Warhead@4Concrete: DamagesConcrete
Damage: 720
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: EXPLSML1.WAV
Bazooka:
Inherits: ^Rocket
Rocket:
Inherits: ^Rocket
ReloadDelay: 50
Burst: 2
BurstDelays: 10
Range: 4c112
Projectile: Bullet
Speed: 352
Inaccuracy: 140
Warhead@1Dam: SpreadDamage
Damage: 2500
Versus:
none: 25
wall: 70
building: 50
wood: 65
light: 100
heavy: 50
invulnerable: 0
cy: 20
harvester: 55
Warhead@4Concrete: DamagesConcrete
Damage: 625
Warhead@3Eff: CreateEffect
Explosions: rocket_explosion
TowerMissile:
Inherits: ^Missile
ReloadDelay: 60
Burst: 2
BurstDelays: 60
ValidTargets: Ground, Air
Warhead@1Dam: SpreadDamage
ValidTargets: Ground, Air
DamageTypes: Prone80Percent, TriggerProne, ExplosionDeath
mtank_pri:
Inherits: ^Missile
ReloadDelay: 115
Burst: 2
BurstDelays: 115
Range: 7c900
MinRange: 1c0
ValidTargets: Ground, Air
Projectile: Missile
RangeLimit: 11c0
Warhead@1Dam: SpreadDamage
Damage: 6000
ValidTargets: Ground, Air
Warhead@4Concrete: DamagesConcrete
Damage: 900
DeviatorMissile:
Inherits: ^Missile
ReloadDelay: 160
Range: 6c0
Report: MISSLE1.WAV
Projectile: Missile
RangeLimit: 6c0
Inaccuracy: 96
Image: MISSILE
TrailImage: deviator_trail
TrailPalette: player
TrailUsePlayerPalette: true
Warhead@1Dam: SpreadDamage
Damage: 2000
Spread: 480
Versus:
none: 100
wall: 100
building: 100
wood: 100
light: 100
heavy: 100
invulnerable: 0
cy: 50
harvester: 100
-Warhead@2Smu:
Warhead@3Eff: CreateEffect
Explosions: deviator
ExplosionPalette: player
UsePlayerPalette: true
-ImpactSounds:
Warhead@5OwnerChange: ChangeOwner
Range: 512
Duration: 405
InvalidTargets: Infantry, Structure
ValidRelationships: Enemy, Neutral
Warhead@Trigger: GrantExternalCondition
Condition: unit-captured
Duration: 405
Warhead@4Concrete: DamagesConcrete
Damage: 1000